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Animals: Difference between revisions

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{{Removed|Demo build 59}}
{{wip}}
 
{{infobox consumable
{{infobox consumable
| xp = 2 or 5
| title = Animals
| image = Deer.png
| image = Deer.png
}}
}}
Animals roam around in your kingdom. A [[hunter]] can hunt and process them to food which can be eaten by units in the [[Tavern]]. Each race has a preferred meat which will give more xp than other food.
'''Animals''' roam around in your kingdom. A [[hunter]] can hunt and process them to {{ItemLink|Meat}} which is transported to the [[Tavern]], where it can be eaten or processed to higher quality.
 
Whenever a thicket gets destroyed by the [[Hunter|Demolisher]] (upgrade of the hunter) one additional animal spawns. When there are less than three animals in total, one new animal spawns in the morning.
 
There are nine different species of animals which differences regarding game mechanics. Different species require more or less arrows and will run away faster/slower when being hunted. MORE INFO AND TESTING NEEDED [[Steam Demo NEXT FEST]]


Whenever a thicket gets destroyed by the demolisher (upgrade of the hunter) one additional animal spawns. When there are less than three animals in total, one new animal spawns in the morning.
<gallery mode=packed heights=32 class="pixelated">
File:Bear.png|Bear
File:Boar.png|Boar
File:Deer.png|Deer
File:Fox.png|Fox
File:Hyena.png|Hyena
File:Penguin.png|Penguin
File:Rabbit.png|Rabbit
File:Snake.png|Snake
File:Wolf.png|Wolf
File:rat.png|Rat
File:Bloat.png|Bloat
</gallery>


{| class="sortable wikitable"
== History ==
!Image !! Meat !! Race !! Units
Before [[Demo build 59]] the units of each kingdom had a preferred animal as food which gave 5 [[XP]] instead of 2 XP when eaten at the [[Tavern]]. Members of the Dwarven kingdom preferred Bear, Demons Fox, Elven Penguin, Nature Deer, Peptiloid Boar, Mystic Snake, Barbarian Hyena, Undead Wolf and Human Rabbit.
|-
|[[File:Bear.png|center|link=Bear]] || [[Bear]] || [[Dwarven]] ||
*[[Marksman]]
*[[Miner]]
*[[Runescribe]]
|-
|[[File:Fox.png|center|link=Fox]] || [[Fox]] || [[Demon]] ||
* [[Jester]]
* [[Devil]]
|-
|[[File:Penguin.png|center|link=Penguin]] || [[Penguin]] || [[Elven]] ||
* [[Satyr]]
* [[Halfling]]
|-
|[[File:Deer.png|center|link=Deer]] || [[Deer]] || [[Nature]] ||
* [[Dryad]]
* [[Pixie]]
* [[Treant]]
* [[Werewolf]]
|-
|[[File:Boar.png|center|link=Boar]] || [[Boar]] || [[Reptiloid]] ||
* [[Dinosaur]]
* [[Leech-Mother]]
* [[Lizard]]
|-
|[[File:Snake.png|center|link=Snake]] || [[Snake]] || [[Mystic]] ||
* [[Djinn]]
* [[Gremlin]]
|-
|[[File:Hyena.png|center|link=Hyena]] || [[Hyena]] || [[Barbarian]] ||
* [[Shaman]]
* [[Cyclops]]
|-
|[[File:Wolf.png|center|link=Wolf]] || [[Wolf]] || [[Undead]] ||
* [[Ghost]]
* [[Lich]]
* [[Skeleton]]
* [[Deathpriest]]
|-
|[[File:Rabbit.png|center|link=Rabbit]] || [[Rabbit]] || [[Human]] ||
* [[Crossbowman]]
* [[Fighter]]
* [[Monk]]
|}


[[Category:Meat]]
[[Category:Items]]
{{nav resources}}
{{nav resources}}

Latest revision as of 18:32, 5 November 2025

This page is a work in progress, may miss some content and will change.

Animals roam around in your kingdom. A hunter can hunt and process them to Meat which is transported to the Tavern, where it can be eaten or processed to higher quality.

Whenever a thicket gets destroyed by the Demolisher (upgrade of the hunter) one additional animal spawns. When there are less than three animals in total, one new animal spawns in the morning.

There are nine different species of animals which differences regarding game mechanics. Different species require more or less arrows and will run away faster/slower when being hunted. MORE INFO AND TESTING NEEDED Steam Demo NEXT FEST

History

Before Demo build 59 the units of each kingdom had a preferred animal as food which gave 5 XP instead of 2 XP when eaten at the Tavern. Members of the Dwarven kingdom preferred Bear, Demons Fox, Elven Penguin, Nature Deer, Peptiloid Boar, Mystic Snake, Barbarian Hyena, Undead Wolf and Human Rabbit.