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Jailer: Difference between revisions
imported>Emilyba m →Trivia |
updated: recruitment, unlocking, map quest, promotion and history |
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{{infobox unit | {{infobox unit | ||
| | | title = Jailer | ||
| image = Jailer.png | |||
| caption = Whip it like it's hot | |||
| kingdom = Demon | | kingdom = Demon | ||
| | | unlocking = Let units go hungry 99 times in one run. | ||
| | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Warrior's Guild}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot| | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| damageType = Physical | | damageType = Physical | ||
| element = Fire | | element = Fire | ||
| Line 10: | Line 12: | ||
| attackStyle = Melee | | attackStyle = Melee | ||
| role = Damage | | role = Damage | ||
| onTower = no | |||
| preferredFood = {{ItemLink|fox}} | | preferredFood = {{ItemLink|fox}} | ||
| requiredForRelics = Hellfire | |||
| benefitsFromRelics = | |||
}} | }} | ||
The Jailer's attacks do {{ItemLink|Physical Damage}} and have the {{ItemLink|Fire}} [[Element]]. He cracks a flame whip in an area close to him which applies {{effect|Burn}}. The Jailer's passive unlocked by the {{ItemLink| | The Jailer's attacks do {{ItemLink|Physical Damage}} and have the {{ItemLink|Fire}} [[Element]]. He cracks a flame whip in an area close to him which applies {{effect|Burn}}. The Jailer's passive unlocked by the {{ItemLink|Mystic}} gives him bonus damage against targets with {{effect|Bleed}}. | ||
The Jailer cannot be placed on | The Jailer cannot be placed on {{ItemLink|Tower}}s. | ||
== Unlocking == | ==Unlocking== | ||
{{UnitUnlock}}<br> | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Let [[units]] go {{Effect|Hungry}} 99 times in one [[cycle]]. | |||
|-|Hint=If your [[units]] are happy they won't mind not eating as much. | |||
|-|Spoiler=Get {{ItemLink|Happiness}} early to ensure your [[units]] start at a higher level. {{ItemLink|Beer}} also helps mitigating the effect of {{Effect|Hungry|hunger}}. | |||
</tabber> | |||
== Stats == | == Stats == | ||
The | The Swordsman gains [[XP]] and will level up when eating at the [[Tavern]]. | ||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
| | |gainIndicator=true | ||
| | |pw=5|pw10=50 | ||
|hp=10|hp10=58 | |||
|rg=8|rg10=27 | |||
|cr=0% | |||
|pd=25 | |||
0% | |md=10 | ||
}} | |||
== Abilities == | == Abilities == | ||
{{AbilityUnlockingInfo}} | |||
{{abilities | {{abilities | ||
|name1=Whip | |name1 = Active: Whip | ||
|name2= | |abilityType1 = Physical | ||
|element1 = Fire | |||
|cd1=2.00s | |||
|ar1=17.5m | |||
|desc1=Hits all in area, applying {{effect|Burn}} 1. | |||
|upgrade1.1= Reduce {{stat|cd|cooldown}} to 1.6s. | |||
|upgrade1.2= Reduce {{stat|cd|cooldown}} to 1.2s. | |||
|upgrade1.3= Increase {{stat|ar|area}}. | |||
|name2=Passive: Lashing | |||
|abilityType2 = buff | |||
|desc2=Self: +30% {{stat|pw|power}} against {{Effect|Bleed|bleeding}} targets. | |||
|grid2.mark=13 | |||
|upgrade2.3 = Increase effect to 50%. | |||
}} | |||
{{EffectSynergyStore | |||
|effect=Burn | |||
|unit=Jailer | |||
|causes=1 | |||
}} | |||
{{EffectSynergyStore | |||
|effect=Bleeding | |||
|unit=Jailer | |||
|causes=0 | |||
|remarks=requires passive | |||
}} | }} | ||
== | == Promotion == | ||
{{ | {{PromotionInfoUnits}} | ||
== Evolution == | |||
| | {{EvolutionInfo|Jailer|Warden|Demon}} | ||
}} | |||
== Relics == | == Relics == | ||
The Jailer is required for the following {{ItemLink|relic|Relics}}: | The Jailer is required for the following {{ItemLink|relic|Relics}}: | ||
* | * {{Relic|Hellfire}} | ||
The Jailer benefits from the following {{ItemLink|relic|Relics}}: | The Jailer benefits from the following {{ItemLink|relic|Relics}}: | ||
== | ==Tactics== | ||
*It | |||
* The {{ItemLink|Prison}} [[outpost]] thematically helps unlock Jailer nicely as it | == Monster == | ||
{{infobox monster | |||
| title = Jailer | |||
| image = Jailer.png | |||
| damage = 16 | |||
| health = 120 | |||
| shield = 0 | |||
| criticalChance = 0 | |||
| physicalDefense = 0 | |||
| magicalDefense = 0 | |||
| appearanceRank = 17 | |||
}} | |||
{{Monster introduction}} | |||
== History == | |||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 23. | |||
* In the demo. It was rumored to be impossible to unlock without a really long list of random numbers in a spreadsheet. | |||
* In the demo The {{ItemLink|Prison|link=outpost}} [[outpost]] thematically helps unlock Jailer nicely as it can provide you with an additional unit at the very start of your run | |||
{{nav units}} | {{nav units}} | ||
Latest revision as of 15:02, 29 April 2026
The Jailer's attacks do
Physical Damage and have the
Fire Element. He cracks a flame whip in an area close to him which applies Burn. The Jailer's passive unlocked by the
Mystic gives him bonus damage against targets with Bleed.
The Jailer cannot be placed on
Towers.
Unlocking
The Jailer is unlocked when it's caught by the
Trapper's trap.
Map Quest
By completing it's quest in the
Undead Kingdom the Jailer rewards you with .
If your units are happy they won't mind not eating as much.
Get
Happiness early to ensure your units start at a higher level.
Beer also helps mitigating the effect of hunger.
Stats
The Swordsman gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 8 | 12 | 16 | 20 | 25 | 31 | 37 | 43 | 50 | ||
| 10 | 12 | 16 | 21 | 26 | 31 | 37 | 44 | 51 | 58 | ||
| 8 | 9 | 10 | 12 | 14 | 16 | 19 | 21 | 24 | 27 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | ||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion
Day Promotion
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Nightly Tavern Promotion
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
Evolution
The Jailer evolves into the
Warden. To evolve a Unit they must be upgraded to
.
Relics
The Jailer is required for the following
Relics:
The Jailer benefits from the following
Relics:
Tactics
Monster
As a monster the Jailer can attack your kingdom.
History
- Changed in the Early Access 0.7.052 update.
- Units now promote with
Coins, they used to promote with
Ingots. - Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
- the
Trapper was introduced as the new unlocking method for Units. The Jailer used to be Unlocked by the following in each kingdom
- In the
Human Kingdom the Jailer is unlocked by fulfilling its quest for the achievement. - In the
Undead Kingdom the Jailer is unlocked at
Kingdom Level 23.
- In the
- Units now promote with



