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The game has been released in Early Access on 26th of April, 2024.
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Sawpit: Difference between revisions
m fixed capitalization |
bennymedia (talk | contribs) m changed 'workplaces' from 2 to 1 as of 0.8.050 and added 'Log storage: 5' |
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|type = Gathering | |type = Gathering | ||
|cost = {{icon|timber}} 2 [[Timber]] | |cost = {{icon|timber}} 2 [[Timber]] | ||
|workplaces = | |workplaces = 1 | ||
|produces = {{icon|planks}} [[Planks]] | |produces = {{icon|planks}} [[Planks]] | ||
|storage = '''Generic:''' 50 | |storage = '''Generic:''' 50 <br> '''Log storage:''' 5 | ||
|timber storage = 5 | |timber storage = 5 | ||
|relocation = No | |relocation = No | ||
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<translate> | <translate> | ||
A '''sawpit''' is a gathering building that employs villagers who process [[{{tl}}timber]] into [[{{tl}}planks]] at a rate of 1 timber to 5 planks. | A '''sawpit''' is a [[Buildings#Gathering_buildings|gathering]] building that employs villagers who process [[{{tl}}timber]] into [[{{tl}}planks]] at a rate of 1 timber to 5 planks. | ||
==Construction== | ==Construction== | ||
Sawpits require 2 {{Icon|timber}} [[timber]] to be constructed by the player via regular placement. They can be placed anywhere in a player's region but cannot be relocated once placed. | Sawpits require 2 {{Icon|timber}} [[{{tl}}timber]] to be constructed by the player via regular placement. They can be placed anywhere in a player's region but cannot be relocated once placed. | ||
==Use== | ==Use== | ||
Each sawpit allows for up to two families to work there, with the workers performing tasks turning [[{{tl}}timber]] into [[{{tl}}planks]]. | Each sawpit allows for up to two families to work there, with the workers performing tasks turning [[{{tl}}timber]] into [[{{tl}}planks]]. | ||
In order to produce planks, an ox must move a piece of timber that is stored at a [[logging camp]] or simply lying on the ground, and take it back to the sawpit, where workers will load it into the sawpit and create planks. Planks can be collected in a [[storehouse]]. | In order to produce planks, an ox must move a piece of timber that is stored at a [[{{tl}}logging camp]] or simply lying on the ground, and take it back to the sawpit, where workers will load it into the sawpit and create planks. Planks can be collected in a [[{{tl}}storehouse]]. | ||
==History== | ==History== | ||
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|Added sawpits. | |Added sawpits. | ||
|} | |} | ||
<gallery> | |||
sawpit_working.png | |||
sawpit_plank_storage.png | |||
</gallery> | |||
</translate> | </translate> | ||
{{NavboxBuildings}} | {{NavboxBuildings}} | ||
[[Category:Buildings]][[Category:Gathering]] | [[Category:Buildings]][[Category:Gathering]] | ||
Latest revision as of 12:00, 2 January 2026
A sawpit is a gathering building that employs villagers who process timber into planks at a rate of 1 timber to 5 planks.
Construction
Sawpits require 2
timber to be constructed by the player via regular placement. They can be placed anywhere in a player's region but cannot be relocated once placed.
Use
Each sawpit allows for up to two families to work there, with the workers performing tasks turning timber into planks.
In order to produce planks, an ox must move a piece of timber that is stored at a logging camp or simply lying on the ground, and take it back to the sawpit, where workers will load it into the sawpit and create planks. Planks can be collected in a storehouse.
History
| April 26, 2024 | Added sawpits. |
|---|


