⚠ NOTICE
The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.
Search results
From Manor Lords Official Wiki
- ...8]]''' || align=center | January 21, 2025 || align=center | Beta || Minor gameplay changes and bugfixes. ...ework of the marketplace system, a level 2 tavern upgrade and many smaller gameplay and balance changes, along with bugfixes. ...4 KB (511 words) - 09:11, 29 March 2025
- | style="text-align:left" | Beta to test many minor gameplay and balance changes, alongside AI improvements and bugfixes. ...s and the reworking of the regional development system, among many smaller gameplay and balance changes. ...5 KB (689 words) - 21:17, 9 April 2026
- == Gameplay & balance == ...2 KB (345 words) - 10:59, 19 December 2025
- == Gameplay & balance == ...2 KB (354 words) - 10:59, 19 December 2025
- [[Category:Mechanics]][[Category:Gameplay]] ...888 bytes (141 words) - 06:46, 26 March 2025
- == Gameplay & balance == ...4 KB (538 words) - 11:03, 19 December 2025
- == Gameplay & balance == ...4 KB (588 words) - 10:57, 19 December 2025
- == Gameplay & balance == ...5 KB (731 words) - 10:58, 19 December 2025
- ...pears to be mainly for flavor and atmospheric reasons rather than having a gameplay purpose. ...2 KB (319 words) - 18:27, 18 May 2024
- == Gameplay & balance == ...6 KB (958 words) - 10:55, 19 December 2025
- [[Category:Mechanics]][[Category:Gameplay]] ...2 KB (330 words) - 20:12, 21 December 2025
- ...but this is mainly for flavor and atmospheric reasons rather than having a gameplay purpose. ...3 KB (376 words) - 21:23, 3 April 2025
- ...forcer l'immersion et à l'atmosphère du jeu plutôt que pour des raisons de gameplay. ...3 KB (390 words) - 20:22, 28 May 2024
- == Gameplay & balance == ...8 KB (1,205 words) - 10:58, 19 December 2025
- The '''trading''' system is a gameplay mechanic that allows players to import and export [[{{tl}}resources|goods]] [[Category:Gameplay]][[Category:Mechanics]] ...10 KB (1,343 words) - 16:53, 19 December 2025
- Administration buildings cannot be relocated and fulfill special gameplay needs.<br>The Manor for example gives acces to the castle planner: | Clears an area of small bushes and rocks that are not relevant to gameplay. ...16 KB (2,346 words) - 22:50, 23 December 2025
- == General Gameplay FAQs == All gameplay is happening on a single map, real-time (with speed controls/pause). ...21 KB (3,589 words) - 16:47, 28 March 2025
- ...ords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of ...5 KB (776 words) - 09:51, 29 April 2024
- == Gameplay & balance == === Gameplay mechanics === ...21 KB (3,203 words) - 10:57, 19 December 2025
- ...ords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of ...5 KB (802 words) - 09:50, 29 April 2024


