Grove Heroes

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List of Heroes for Grove:

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HeroTypeClassSpecialtyStarting SkillsStarting Spells
EithMightWardenPathfinder
No move penalties and more sight radius
His movement takes no terrain penalties. He also has +1 Sight Radius, plus another +1 for every 5 hero level(s).
Gorel SpearheadMightWardenShooter
Damage amplification
Creatures in his army deal +10% basic attack Damage, plus another 1% for every 4 hero level(s). Additionally, they deal +1% Ranged and Long Reach Damage for every 4 hero level(s).
GingertailMightWardenFaunsong
Faun bonuses
Faun growth in your cities increases by 1.
Under her command, Fauns gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Fauns lose an equal amount of Attack and Defense.
Old PilgrimMightWardenNatural Selection
Masterful Guillotine
Guillotine
He starts with the “Masterful Guillotine” spell. This version of the spell’s Damage increases twice as fast when cast on the same target.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
OctaviaMightWardenFour-Leaf Horseshoe
Luck bonuses
She has +1 Luck, and creatures under her command have an increased chance of triggering a Lucky Strike: +3% chance per Luck point. For every 4 levels, this bonus increases by 1%.
MreowaMightWardenCharming Shine
Bonus Crystals income
Berserk
She produces +1 Crystals per day, plus another +1 for every 5 hero level(s). Increases the amount of Crystals found on the map by 100%.
FaleorMightWardenHksmilla's Step
Masterful Fireball
Fireball
He starts with the “Masterful Fireball” spell. This version of the spell hits a bigger area.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Alluring Sh'aMightWardenCharismatic
Diplomacy bonus, keep army when fleeing
It keeps its army when fleeing from battle against neutral squads. +10% Persuasion Power when using Diplomacy, plus another 1% for every 3 hero level(s).
Aunt DaliarMightWardenWish to Learn
More XP and Attributes on level up
When leveling up, she gains 1 additional attribute point(s) for every 2 hero level(s). She gains +5% XP for every 2 hero level(s).
VatawnaMagicDruidSpiritual Vigor
Map spell uses and more Mana
Primordial Chaos
She can use each Global Map spell +1 time(s) per day. Her maximum mana increases by 20%, plus another 5% for every 4 hero level(s).
Elder Tss'kishMagicDruidOldest Known Tree
Herbomancer bonuses
Energize
Herbomancer growth in your cities increases by 1.
Under his command, Herbomancers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Herbomancers lose an equal amount of Attack and Defense.
AelinielMagicDruidTempered Embers
Masterful Firewall
Firewall
She starts with the “Masterful Firewall” spell. This version of the spell stays active for +2 round(s).
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
GlaciaMagicDruidIce Bolt
Masterful Ice Bolt
Ice Bolt
She starts with the “Masterful Ice Bolt” spell. The Initiative penalty of this version of the spell is twice as strong.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
VimMagicDruidRock It up!
Masterful Cave In
Cave In
He starts with the “Masterful Cave In” spell. The obstacles created by this version of the spell must be damaged +1 more times to be destroyed.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
HalonMagicDruidThunder and Lightning
Masterful Chain Lightning
Chain Lightning
He starts with the “Masterful Chain Lightning” spell. This version of the spell loses half as much Damage when jumping between targets.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
EcholilyMagicDruidMurmuring Copy
Masterful Mirror Copy
Mirror Copy
She starts with the “Masterful Mirror Copy” spell. This version of the spell can target enemy creatures.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
SullieMagicDruidMurmurwood Native
Summon stronger Avatar
Weakening Ray
Her summoned Avatar is immune to Magic Damage
When casting Summon Avatar, its effective Spell Power is increased by +1 per 2 hero level(s).
The MinstrelMagicDruidWandering Musician
Get initial Focus Points
Energy Explosion
At the beginning of each round (except the first), he generates +2 Focus Point(s), plus another +1 for every 3 hero level(s). The enemy loses the same amount of Focus Points.

To see the Heroes for all factions, visit Heroes Overview.