Daylight Spells/pl
| Name | School | Tier | Description | |||
|---|---|---|---|---|---|---|
| Healing Water | Daylight Magic | I | Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units. Level 2: HP per Spell Power: 5 > 10. Level 3: Triggers one more time at the beginning of the next round. Level 4: Affects all friendly creatures. Masterful: This version of the spell dispels all negative effects from friendly creatures. | 5 | version | |
| Blessing | Daylight Magic | I | Target friendly creature deals +15% Damage with basic attacks. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). Level 2: Basic attacks Damage: 15% > 20%. Level 3: Affects all friendly creatures. Level 4: Basic attacks Damage: 20% > 30%. Masterful: This version of the spell makes the target always deal maximum Damage. | 7 | version | |
| Haste | Daylight Magic | I | Target friendly creature gains +2 Speed. Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s). Level 2: Speed bonus: 2 > 4. Level 3: Dispels “Web.” Level 4: Speed bonus: 4 > 6. Masterful: This version of the spell affects all friendly creatures. | 8 | version | |
| Shorten Shadow | Daylight Magic | I | Target enemy creature loses 3 Attack and Defense. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s). Level 2: The reduction of Attack and Defense increases each round. Level 3: Dispels “Enlarge Shadow.” Level 4: Affects all enemy creatures. | 6 | version available | |
| From a Bird's Eye | Daylight Magic | II | Reveals the borders of all areas, including those hidden by the fog of war.
Level 2: Base mana cost: 10 > 6. Level 3: Reveals the location of all enemy heroes. Level 4: Reveals the location of all cities. | 10 | version available | |
| Favorable Wind | Daylight Magic | II | Target friendly creature deals +20% Damage with Ranged and Long Reach attacks. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s). Level 2: Ranged and Long Reach Damage: 20% > 30%. Level 3: Ranged and Long Reach Damage: 30% > 40%. Level 4: Eliminates Ranged penalty. | 10 | version available | |
| Weakening Ray | Daylight Magic | II | Removes 1 counterattack charge(s) from the target enemy for this round.
Level 2: Base mana cost: 10 > 6. Level 3: Removes all counterattack charges from the target for this round. Level 4: Affects all enemy creatures. | 10 | version available | |
| Inner Light | Daylight Magic | II | Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 5 hero’s Spell Power ].
Level 2: Base spell effectiveness: 2 > 3. Level 3: Affects friendly creatures adjacent to the target. Level 4: Affects all friendly creatures. | 8 | version available | |
| Song of Power | Daylight Magic | III | Resets the cooldowns of the target friendly creature.
Level 2: Dispels all effects that block creature attacks or abilities. Level 3: The creature may use its limited abilities again. Level 4: Affects all friendly creatures. | 6 | version available | |
| Riposte | Daylight Magic | III | Target friendly creature counterattacks before enemy attack lands. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). Level 2: Deal +20% Damage with counterattacks. Level 3: Gain +1 additional counterattack per round. Level 4: Affects all friendly creatures. | 10 | version available | |
| Taunt | Daylight Magic | III | All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). Level 2: Radius of effect: 2 > 3. Level 3: Base effect duration: 1 > 3. Level 4: Radius of effect: 3 > 4. | 11 | version available | |
| Arina's Touch | Daylight Magic | III | Target friendly creature gains 1 Initiative and 10% maximum HP. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s). Level 2: Maximum HP bonus: 10% > 20%. Level 3: Affects all friendly creatures. Level 4: Doubles Initiative bonus. Masterful: This version of the spell increases target’s Speed by 1. | 14 | version | |
| Radiant Armor | Daylight Magic | IV | Target friendly creature takes –15% Damage from all sources. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). Level 2: Damage reduction: 15% > 25%. Level 3: Affects all friendly creatures. Level 4: Damage reduction: 25% > 35%. | 22 | version available | |
| Heavenly Blades | Daylight Magic | IV | Target friendly creature deals +35 Pure Damage with each basic attack and restores the same amount of HP. Cannot revive fallen units. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). Level 2: Damage bonus: 35 > 75. Level 3: Affects all friendly creatures. Level 4: Bonus Damage instantly destroys summoned creatures and temporary stacks. | 21 | version available | |
| Vengeance | Daylight Magic | IV | Whenever an enemy attacks target friendly creature in Melee, that enemy takes [ 60 + 15 × hero’s Spell Power ] Magic Damage. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). Level 2: Base effect duration: 1 > 3. Level 3: Damage per Spell Power: 15 > 20. Level 4: The effect applies to all basic attacks. | 16 | version available | |
| Clear Fog | Daylight Magic | IV | Reveals 5 squares around the selected space on the global map up to [ 2 × hero’s sight ] square(s) away from the hero. Usable 1 time(s) per day.
Level 2: Selection radius multiplier: 2 > 3. Level 3: Squares revealed: 5 > 8. Level 4: Unlimited casting range. | 14 | version available | |
| Judgement | Daylight Magic | V | Strikes target enemy four times, dealing a total of [ 200 + 30 × hero’s Spell Power ] Magic Damage.
Level 2: Base Damage: 200 > 400. Level 3: Damage per Spell Power: 30 > 40. Level 4: Damage per Spell Power: 40 > 60. | 30 | version available | |
| Arina's Chosen | Daylight Magic | V | Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). Duration: 2 round(s). Level 2: Minimum stack size: 20% > 35%. Level 3: Base effect duration: 2 > 4. Level 4: Minimum stack size: 35% > 50%. Masterful: This version of the spell gives the target +1 extra turn(s). | 18 | version | |


