Loi de faction - Ruche
From Heroes of Might and Magic: Olden Era Official Wiki
Liste des Lois pour la
Ruche :
| Law | Faction | Tier | Category | Description | Cost |
|---|---|---|---|---|---|
| I | Provides a one-time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted. | 1 | |||
| I | Requirements for unlocking higher-level Laws are reduced by 2/4. | 1/1 | |||
| I | Your Hive heroes’ spells cost –1/2/3 mana. | 2/2/2 | |||
| I | Start each battle with +1 Focus Charge(s). | 4 | |||
| I | Friendly creatures gain 1/2/3 Attack. | 2/2/2 | |||
| I | Friendly creatures gain 1/2/3 Defense. | 2/2/2 | |||
| I | Summoned Fire Larvae deal +50% Damage on death. | 3 | |||
| II | Produces 250/500/750 Gold daily. | 2/2/2 | |||
| II | Produces 1/2 Crystal(s) daily. | 2/2 | |||
| II | Your Hive heroes see exact information about neutral squads within [ 3 × hero’s sight ] squares. | 3 | |||
| II | Parasite growth in your cities increases by 4. They gain 1/2 HP. | 3/2 | |||
| II | Locust growth in your cities increases by 4. They gain 1/2 Speed. | 3/2 | |||
| II | Hornet growth in your cities increases by 2. They gain 1/2 Initiative. | 3/2 | |||
| III | Provides a one-time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted. | 2 | |||
| III | External dwellings in an area that you control produce upgraded creatures. | 4 | |||
| III | Primal spells of your heroes gain 1 level(s). | 3 | |||
| III | Scorpion growth in your cities increases by 2. They gain 1/3 Morale and Luck. | 3/2 | |||
| III | Reaver growth in your cities increases by 1. They gain 1/5 Morale and 1 Luck. | 3/2 | |||
| III | Waurms growth in your cities increases by 1. They gain 1/5 Morale and 1 Luck. | 3/2 | |||
| III | Summoned Fire Larvae provoke adjacent enemies to attack them over other units. | 4 | |||
| IV | External dwellings increase respective creature growth in the cities by 50%/100%. | 4/4 | |||
| IV | Your Hive heroes see exact information about enemy heroes and cities within [ 3 × hero’s sight ] squares. | 3 | |||
| IV | Hive Queen growth in your cities increases by 1. They deal +5/10 Damage and gain 25/50 HP. | 3/2 | |||
| IV | When battling in the area you do not control, friendly Hive creatures gain 2/4/6 Attack and Defense. | 2/2/2 | |||
| V | Provides a one-time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted. | 3 | |||
| V | Upgrading your Hive creatures costs –10%/20% Gold. Recruiting upgraded creatures is discounted by the same amount. | 5/5 | |||
| V | Your Hive heroes deal +10%/20%/30% Magic Damage. | 3/3/3 | |||
| V | The chance of Morale or Luck triggering for friendly creatures increases by 1%/2%/3% for each point of their Morale or Luck, respectively. | 3/3/3 | |||
| V | Friendly creatures deal +1/2 Damage. | 4/4 | |||
| V | Summoned Fire Larvae attack twice. | 5 | |||
Pour consulter les Lois de toutes les factions, voir Aperçu des Lois.
Note : Lorsque vous améliorez les Lois de Faction en jeu, l'infobulle des Lois dans lesquelles vous avez déjà investi des sceaux affichera le bonus que vous avez déjà acquis, suivi d'une autre ligne affichant l'effet cumulé après l'amélioration de la Loi. Cette page fusionne les descriptions de chaque niveau d'une Loi en un seul texte, en mettant en évidence les différences si nécessaire. Chaque niveau améliore uniquement les valeurs numériques et utilise le code couleur suivant : Niveau 1 / Niveau 2 / Niveau 3


