Hive Laws/pl
From Heroes of Might and Magic: Olden Era Official Wiki
| Law | Faction | Tier | Category | Description | Cost |
|---|---|---|---|---|---|
| I | Provides a one-time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted. | 1 | |||
| I | Requirements for unlocking higher-level Laws are reduced by 2/4. | 1/1 | |||
| I | Your Hive heroes’ spells cost –1/2/3 mana. | 2/2/2 | |||
| I | Start each battle with +1 Focus Charge(s). | 4 | |||
| I | Friendly creatures gain 1/2/3 Attack. | 2/2/2 | |||
| I | Friendly creatures gain 1/2/3 Defense. | 2/2/2 | |||
| I | Summoned Fire Larvae deal +50% Damage on death. | 3 | |||
| II | Produces 250/500/750 Gold daily. | 2/2/2 | |||
| II | Produces 1/2 Crystal(s) daily. | 2/2 | |||
| II | Your Hive heroes see exact information about neutral squads within [ 3 × hero’s sight ] squares. | 3 | |||
| II | Parasite growth in your cities increases by 4. They gain 1/2 HP. | 3/2 | |||
| II | Locust growth in your cities increases by 4. They gain 1/2 Speed. | 3/2 | |||
| II | Hornet growth in your cities increases by 2. They gain 1/2 Initiative. | 3/2 | |||
| III | Provides a one-time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted. | 2 | |||
| III | External dwellings in an area that you control produce upgraded creatures. | 4 | |||
| III | Primal spells of your heroes gain 1 level(s). | 3 | |||
| III | Scorpion growth in your cities increases by 2. They gain 1/3 Morale and Luck. | 3/2 | |||
| III | Reaver growth in your cities increases by 1. They gain 1/5 Morale and 1 Luck. | 3/2 | |||
| III | Waurms growth in your cities increases by 1. They gain 1/5 Morale and 1 Luck. | 3/2 | |||
| III | Summoned Fire Larvae provoke adjacent enemies to attack them over other units. | 4 | |||
| IV | External dwellings increase respective creature growth in the cities by 50%/100%. | 4/4 | |||
| IV | Your Hive heroes see exact information about enemy heroes and cities within [ 3 × hero’s sight ] squares. | 3 | |||
| IV | Hive Queen growth in your cities increases by 1. They deal +5/10 Damage and gain 25/50 HP. | 3/2 | |||
| IV | When battling in the area you do not control, friendly Hive creatures gain 2/4/6 Attack and Defense. | 2/2/2 | |||
| V | Provides a one-time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted. | 3 | |||
| V | Upgrading your Hive creatures costs –10%/20% Gold. Recruiting upgraded creatures is discounted by the same amount. | 5/5 | |||
| V | Your Hive heroes deal +10%/20%/30% Magic Damage. | 3/3/3 | |||
| V | The chance of Morale or Luck triggering for friendly creatures increases by 1%/2%/3% for each point of their Morale or Luck, respectively. | 3/3/3 | |||
| V | Friendly creatures deal +1/2 Damage. | 4/4 | |||
| V | Summoned Fire Larvae attack twice. | 5 | |||
To view the Laws for all factions, see Laws Overview.


