Prawa Światyni
From Heroes of Might and Magic: Olden Era Official Wiki
| Law | Faction | Tier | Category | Description | Cost |
|---|---|---|---|---|---|
| I | Provides a one-time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted. | 1 | |||
| I | Your heroes gain 1 Sight radius. | 2 | |||
| I | Produces 250 Astrology points daily. | 2 | |||
| I | Swordsman growth in your cities increases by 4. They gain 2/4/6 Defense. | 3/2/2 | |||
| I | Crossbowman growth in your cities increases by 4. They gain 2/4/6 Attack. | 3/2/2 | |||
| I | Friendly creatures deal +25% Damage to summoned enemy creatures. | 1 | |||
| II | Produces 500/1000 Gold daily. | 2/2 | |||
| II | Produces 1/2 Gem(s) daily. | 2/2 | |||
| II | Your heroes gain 1 Morale. | 3 | |||
| II | Griffin growth in your cities increases by 2. They gain 5/10/15 HP. | 3/2/2 | |||
| II | Lightweaver growth in your cities increases by 2. They deal +2/4/6 Damage. | 3/2/2 | |||
| II | All positive effects on friendly creatures last 1/2 additional round(s). | 2/2 | |||
| II | Friendly creatures gain 1 Initiative. | 6 | |||
| III | Provides a one-time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted. | 2 | |||
| III | Your sources of Gold produce +10%/20% Gold. | 4/4 | |||
| III | Daylight spells of your heroes gain 1 level(s). | 3 | |||
| III | You can construct +1 building(s) daily. | 2 | |||
| III | Cavalry growth in your cities increases by 1. Their attacks ignore 5%/10%/15% of the target’s Defense and they gain 1 Speed. | 3/2/2 | |||
| III | Friendly creatures deal +5%/10% and take –5%/10% Melee Damage. This effect is doubled for non-Temple friendly creatures. | 3/3 | |||
| III | Friendly creatures deal +5%/10% and take –5%/10% Long Reach and Ranged Damage. This effect is doubled for non-Temple friendly creatures. | 3/3 | |||
| IV | Your heroes gain 2/4 Attack. | 3/3 | |||
| IV | Your heroes gain 2/4 Defense. | 3/3 | |||
| IV | Your heroes gain 2/4 Spell Power. | 3/3 | |||
| IV | Your heroes gain 2/4 Knowledge. | 3/3 | |||
| IV | Inquisitor growth in your cities increases by 1. They ignore 5%/10%/15% of the enemy’s Attack and they gain 1 Speed. | 3/2/2 | |||
| IV | The chance of Morale triggering for friendly creatures increases by 1%/2% for each point of their Morale. | 2/2 | |||
| IV | Friendly creatures’ counterattacks deal +50%/100% Damage. | 3/3 | |||
| V | Provides a one-time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted. | 3 | |||
| V | All your Temple heroes can learn any spells of any tier. | 3 | |||
| V | Angel growth in your cities increases by 1. They gain 20%/40%/60% of their hero’s Attack and Defense as Attack and Defense. | 3/2/2 | |||
| V | Friendly creatures gain 20% of their hero’s Spell Power and Knowledge as Attack and Defense respectively. | 4 | |||
| V | Friendly heroes are immune to negative effects in battles and on the global map. | 4 | |||


