Economy: Difference between revisions
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{{SkillInfobox|lang=en|id=skill_economy}} | |||
'''Economy''' is a [[Skills|skill]] that lets the hero passively earn [[Resources|Gold]]. | '''Economy''' is a [[Skills|skill]] that lets the hero passively earn [[Resources|Gold]]. | ||
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{{Note box|Smuggler provides rare resources based on the player's starting faction: Gems for [[Temple]] and [[Dungeon]], Mercury for [[Necropolis]] and [[Schism]], and Crystal for [[Hive]] and [[Grove]].}} | {{Note box|Smuggler provides rare resources based on the player's starting faction: Gems for [[Temple]] and [[Dungeon]], Mercury for [[Necropolis]] and [[Schism]], and Crystal for [[Hive]] and [[Grove]].}} | ||
==Skill | ==Chances== | ||
{{SkillChances|lang=en|id=skill_economy}} | |||
==Skill synergies== | |||
Knowing '''Economy''' will give the following benefits to other subskills: | Knowing '''Economy''' will give the following benefits to other subskills: | ||
{{#invoke:SkillSynergies|display|lang=en|skill=skill_economy}} | {{#invoke:SkillSynergies|display|lang=en|skill=skill_economy}} | ||
==Artifact | ==Artifact effects== | ||
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_economy}} | {{#invoke:SkillArtifacts|display|lang=en|skill=skill_economy}} | ||
{{Clear}} | |||
==Related pages== | |||
{{SkillsNavbox|lang=en}} | {{SkillsNavbox|lang=en}} | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
__NOTOC__ | |||
Latest revision as of 12:13, 28 August 2026
Economy is a skill that lets the hero passively earn Gold.
Levels
Tax Collector
+250 Gold daily. This bonus is doubled if the hero knows “Logistics”.
Experimenter
+5 Alchemical Dust daily. This bonus is doubled if the hero knows “Insight”.
| Notes: |
Chances
| Hero Class | chance at level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| 4.26% | ||||
| 4.26% | ||||
| 4.35% | ||||
| 4.35% | ||||
| 2.13% | ||||
| 2.13% | ||||
| 3.19% | ||||
| 3.19% | ||||
| 5.32% | ||||
| 5.32% | ||||
| 5.21% | ||||
| 5.21% | ||||
Skill synergies
Knowing Economy will give the following benefits to other subskills:
Always Heads
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy.”
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy.”
Art of the Deal
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy.”
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy.”
Artifact effects
Holy Sigil of Mearea —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic.

