Heroes: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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Heroes are your avatars in the world of Jadame. They command and transport your | Heroes are your avatars in the world of Jadame. They command and transport your troops, gather resources & artefacts, conquer towns, and engage in battle with neutral armies, towns, and enemy heroes. | ||
When you start a new game, your heroes will usually begin at level 1, and slowly grow in power over the course of the | When you start a new game, your heroes will usually begin at level 1, and slowly grow in power over the course of the game. Generally, your primary or starting hero will be your strongest one, as they will be commanding most of your army and engaging in battle the most, with other heroes acting in a more supportive role, scouting out uncharted terrain and gathering resources on the map and ferrying troops to your primary hero. In certain situations this may change, with your secondary heroes being on more equal footing with your main hero, at least in the beginning of the game. | ||
Each Hero in HoMM: Olden Era has a specialty, and is split up into one of two categories: Might & Magic. Might heroes are more focused on combat, and will be more likely to gain Attack or Defence upon gaining a level. Magic heroes are more inclined to casting spells, and will be more likely to gain Spellpower or Knowledge upon gaining a level. Furthermore, each type of hero has the capability to learn a skill that is unavailable to the other. Might heroes are able to learn [[Recruitment]], while Magic heroes have access to [[Thaumaturgy]]. | Each Hero in HoMM: Olden Era has a specialty, and is split up into one of two categories: Might & Magic. Might heroes are more focused on combat, and will be more likely to gain Attack or Defence upon gaining a level. Magic heroes are more inclined to casting spells, and will be more likely to gain Spellpower or Knowledge upon gaining a level. Furthermore, each type of hero has the capability to learn a skill that is unavailable to the other. Might heroes are able to learn [[Recruitment]], while Magic heroes have access to [[Thaumaturgy]]. | ||
Revision as of 16:01, 13 November 2025


