Combat: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary |
No edit summary |
||
| Line 15: | Line 15: | ||
Knowing '''Combat''' will give the following benefits to other subskills: | Knowing '''Combat''' will give the following benefits to other subskills: | ||
{{#invoke:SkillSynergies|display|lang=en|skill=skill_battle_artistry}} | {{#invoke:SkillSynergies|display|lang=en|skill=skill_battle_artistry}} | ||
==Artifact effects== | |||
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_battle_artistry}} | |||
==Heroic Strike synergies== | ==Heroic Strike synergies== | ||
The following sub-skills benefit '''Heroic Strike''': | The following sub-skills benefit '''Heroic Strike''': | ||
{{#invoke:SkillSynergies|display|lang=en|skill=skill_battle_artistry|pattern=Heroic Strike}} | {{#invoke:SkillSynergies|display|lang=en|skill=skill_battle_artistry|pattern=Heroic Strike}} | ||
{{Clear}} | {{Clear}} | ||
Latest revision as of 04:34, 30 August 2026
- For information on the game's combat mechanics, see Combat System.
Combat is a skill that makes the hero's Heroic Strike more powerful. It is exclusive to Might Heroes.
Levels
Revenge
Once per round, after the first death of a friendly stack, allows to use Heroic Strike again.
Battle Thrill
Once per round, after killing an enemy stack with Heroic Strike, the hero can use it one additional time.
Chances
| Hero Class | chance at level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.52% | 4.65% | 4.26% | ||
| — | ||||
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.25% | 4.44% | 4.08% | ||
| — | ||||
Skill synergies
Knowing Combat will give the following benefits to other subskills: No results
Artifact effects
Holy Sigil of The Second Man —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.Heroic Strike synergies
The following sub-skills benefit Heroic Strike:
Practical Incantations
Heroic Strike deals +10 Damage.
Heroic Strike deals +10 Damage.
Burst of Energy
Every Focus Charge spent by friendly creatures or the hero increases Heroic Strike Damage by 10% per hero level until the end of the round.
Every Focus Charge spent by friendly creatures or the hero increases Heroic Strike Damage by 10% per hero level until the end of the round.
Inspiring Strike
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.
Seeing Through
Heroic Strike instantly kills all temporary units in the target stack.
Heroic Strike instantly kills all temporary units in the target stack.


