Offense: Difference between revisions
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==Chances== | ==Chances== | ||
{{ | {{SkillChances|lang=en|id=skill_assault}} | ||
==Skill synergies== | ==Skill synergies== | ||
Latest revision as of 08:43, 28 August 2026
Offense is a skill that increases the damage done by the hero's army in battle.
Levels
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck”.
Reality Wardens
–10% to enemy hero Spell Power. This bonus is doubled if the hero knows “Nightshade Magic”.
Chances
| Hero Class | chance at level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| 6.38% | ||||
| 2.13% | ||||
| 6.52% | ||||
| 2.17% | ||||
| 6.38% | ||||
| 2.13% | ||||
| 6.38% | ||||
| 2.13% | ||||
| 4.26% | ||||
| 4.26% | ||||
| 6.25% | ||||
| 2.08% | ||||
Skill synergies
Knowing Offense will give the following benefits to other subskills:
One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
Artifact effects
Holy Sigil of The Second Man —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.

