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{{Template:HeroClass
{{Loc}}
|class = Overlord
{{HeroClassInfobox|lang=en|id=might_dungeon}}
|description = Overlords are tactical commanders ...
 
|notes = Some developer notes or rules.
The <b>Overlord</b> is the Might Hero of the {{F|dungeon|en}} faction. Their Magic counterpart is the {{Class|magic_dungeon|en}}.
|faction = Dungeon
 
}}
==Skills==
As a Might Hero, the Overlord has good chances of learning Might-related skills, and can learn the Might-exclusive skill {{Skill|battle_artistry|en|wrap=1}}.
 
An Overlord has the following chances of getting new, Basic-level skills offered on level-up:
{{HeroClassSkills|lang=en|id=might_dungeon}}
 
==Elite Classes==
The Overlord can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level:
{{EliteClassBox|lang=en|id=sub_class_dungeon_might_1}}
{{EliteClassBox|lang=en|id=sub_class_dungeon_might_2}}
 
==Heroes==
{{#invoke:HeroesOverview|display|lang=en|class=might_dungeon}}
 
{{Note box|As [[Luck]] is relatively rare [[Skills|Secondary Skill]] to get, [[Rhea]] might be the best candidate to unlock Silvertongue's Envoy}}
 
==Strategy==
''Nothing yet. Maybe you can add it...?''
 
{{Clear}}
==Related pages==
{{HeroClassNavbox|lang=en}}
[[Category:Hero Classes]]
__NOTOC__

Latest revision as of 10:22, 15 August 2026


Overlord
Might Hero
Faction
Starting attributes
(with growth odds at levels 1-24)
Attack 2
30%
35%
At levels 25+, all odds are 25%.
Elite classes
Balthazar's Bodyguard
Silvertongue's Envoy
Internal ID
might_dungeon

The Overlord is the Might Hero of the Dungeon faction. Their Magic counterpart is the Warlock.

Skills

As a Might Hero, the Overlord has good chances of learning Might-related skills, and can learn the Might-exclusive skill Combat.

An Overlord has the following chances of getting new, Basic-level skills offered on level-up:

Switch percentage ⇄ weight
Skill Chance on
level-up
Every
4th level
Every
5th level
At level
20
Offense 6.25%150
Defense 6.25%150
Leadership 5.21%125
Luck 3.12%75
Resistance 6.25%150
Tactics 4.17%100
Battlecraft 6.25%150
Siegecraft 4.17%100
Recruitment 4.17%100
Combat 6.25%150 4.44%100 4.08%100
Battle Magic 2.08%50
Sorcery 2.08%50
Summon Avatar 2.08%50
Wisdom 2.08%50
Daylight Magic 2.08%50 3.85%100 4.08%100
Nightshade Magic 2.08%50 3.85%100 4.08%100
Arcane Magic 2.08%50 3.85%100 4.08%100
Primal Magic 2.08%50 3.85%100 4.08%100
Thaumaturgy
Diplomacy 6.25%150
Logistics 4.17%100
Scouting 4.17%100
Insight 3.12%75
Economy 5.21%125
Righteousness
Necromancy
Murmuring
Summon Swarm
Abyssal Communion
Triumvirate's Strength 8.33%200 4.44%100 4.08%100


Elite Classes

The Overlord can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level:

Balthazar's Bodyguard
The hero gains +100% Attack.
Requirements
Internal ID
sub_class_dungeon_might_1
Silvertongue's Envoy
The hero gains +100% Defense.
Requirements
Internal ID
sub_class_dungeon_might_2

Heroes

HeroTypeClassSpecialty
EnateeMightOverlordSlithering Menace
Medusa bonuses
Medusa growth in your cities increases by 1.
Under her command, Medusae gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Medusae lose an equal amount of Attack and Defense.
Tellaris the BetrayedMightOverlordWith One Eye Open
Masterful Early Start
He starts with the “Masterful Early Start” spell. This version of the spell affects all friendly creatures.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
StingerMightOverlordVenomous Strike
Stronger Heroic Strike (poison)
Her Heroic Strike deals +10 Damage, plus another +5 for every 6 hero level(s). It additionally poisons the target until the end of the battle, dealing [ 20 + 10% × (hero’s Level – 1) ] Magic Damage each round. This effect is stackable.
KieranMightOverlordThe Blind Folk
Troglodyte bonuses
Troglodyte growth in your cities increases by 1.
Under his command, Troglodytes gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Troglodytes lose an equal amount of Attack and Defense.
MouarenMightOverlordSpy
Infiltrator bonuses
Infiltrator growth in your cities increases by 1.
Under his command, Infiltrators gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Infiltrators lose an equal amount of Attack and Defense.
Devir, son of DevirMightOverlordBalthazar's Lair
Minotaur bonuses
Minotaur growth in your cities increases by 1.
Under his command, Minotaurs gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Minotaurs lose an equal amount of Attack and Defense.
Creta, daughter of NavarrMightOverlordGem Seeker
Bonus Gem income
She produces +1 Gem per day, plus another +1 for every 5 hero level(s). Increases the amount of Gems found on the map by 100%.
RheaMightOverlordFour-Leaf Horseshoe
Luck bonuses
She has +1 Luck, and creatures under her command have an increased chance of triggering a Lucky Strike: +3% chance per Luck point. For every 4 levels, this bonus increases by 1%.
Gleard the GreyMightOverlordArcane Dominion
Arcane Magic bonuses
He receives +1 level to all Arcane spells, plus another +1 for every 10 hero levels. Casting Arcane spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Arcane spells.
Notes:

Strategy

Nothing yet. Maybe you can add it...?

Related pages

Hero Classes
Might Knight  • Death Knight  • Warden  • Enforcer  • Oathkeeper  • Overlord
Magic Cleric  • Necromancer  • Druid  • Herald  • Riftspeaker  • Warlock