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| '''Morale''' is a [[Skills|skill]] that increases the hero's [[Morale / Luck|Morale]] stat, making the good morale effect more likely to happen.
| | {{SkillInfobox|lang=en|id=skill_leadership}} |
| {{Skill table | |
| |name=Leadership | |
| |skillimage1=Skill Leadership.png | |
| |desc1=The hero gains 1 [[Morale / Luck|Morale]].
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| |skillimage2=Skill Advanced Leadership.png
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| |desc2=The hero gains 2 [[Morale / Luck|Morale]].
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| |skillimage3=Skill Expert Leadership.png
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| |desc3=The hero gains 3 [[Morale / Luck|Morale]].
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| |subname1=Resolve | | '''Leadership''' is a [[Skills|skill]] that increases the hero's [[Morale]] stat, making the good morale effect more likely to happen. |
| |subimage1=leadership_sub_resolve.png
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| |subdesc1=Friendly creatures' chance to take an additional turn increases by 1% for each point of Morale. This bonus is doubled if the Hero knows [[Battlecraft]].
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| |subname2=Where the Sun Never Sets
| | ==Levels== |
| |subimage2=leadership_sub_where_the_sun_never_sets.png | | {{#invoke:SkillsOverview|display|lang=en|skill=skill_leadership}} |
| |subdesc2=Attack, Defense, Spell Power, and sight radius increase by 2 when in an area you do not control. This bonus is doubled if the hero knows [[Daylight Magic]]. | |
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| |subname3=Hero of Legends
| | ==Chances== |
| |subimage3=leadership_sub_hero_of_legends.png | | {{SkillChances|lang=en|id=skill_leadership}} |
| |subdesc3=Enemy Morale is reduced by 1 in battle. | |
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| |subname4=Inspiring Strike
| | ==Skill synergies== |
| |subimage4=leadership_sub_inspiring_strike.png | | Knowing '''Leadership''' will give the following benefits to other subskills: |
| |subdesc4=The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero's Morale. | | {{#invoke:SkillSynergies|display|lang=en|skill=skill_leadership}} |
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| |subname5=March!
| | ==Artifact effects== |
| |subimage5=leadership_sub_march.png | | {{#invoke:SkillArtifacts|display|lang=en|skill=skill_leadership}} |
| |subdesc5=Friendly creatures gain 1 Initiative. | |
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| |subname6=Enthusiasm
| | {{Clear}} |
| |subimage6=leadership_sub_enthusiasm.png
| | ==Related pages== |
| |subdesc6=Whenever a friendly creature gains a turn from positive Morale effect, all friendly creatures' Morale increases by I until the end of the next round.
| | {{SkillsNavbox|lang=en}} |
| }} | |
| ===Skill Synergies=== | |
| Knowing Leadership will give the following benefits to other sub-skills:
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| {|class="wikitable" style="width:100%;" | |
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| |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Summon Avatar.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Summon_Avatar_(Skill)|Advanced Summon Avatar]]</b></span>
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| |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_summoner_1_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Avatar of Fury</b></span>
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| <span style="display:inline-block;color:#DDD;">Avatar’s Attack increases by 25% of its hero’s Spell Power. <span style="color:peru;">This bonus is doubled if the Hero knows Leadership.</span></span>
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| |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Insight.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Insight|Advanced Insight]]</b></span>
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| |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_enlightenment_2_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Civic Innovation</b></span>
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| <span style="display:inline-block;color:#DDD;">The hero gains +100% Law points. <span style="color:peru;">This bonus is doubled if the Hero knows Leadership.</span></span>
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| </table>
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| ===Artifact Effects===
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| * [[File:Holy sigil of insara artifact.png|60px]] Holy Sigil of Insara grants all unlearned Leadership subskills, as well as those of [[Insight]], [[Diplomacy]] and [[Tactics]].
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| {{SkillsNavbox}}
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| [[Category:Hero Skills]] | | [[Category:Hero Skills]] |
| | __NOTOC__ |
Internal ID
skill_leadership
Leadership is a skill that increases the hero's Morale stat, making the good morale effect more likely to happen.
Levels
Basic Leadership
The hero gains 1 Morale.
Advanced Leadership
The hero gains 2 Morale.
Resolve
Friendly creatures’ chance to take an additional turn increases by 1% for each point of Morale. This bonus is doubled if the hero knows “
Battlecraft”.
Where the Sun Never Sets
Attack, Defense, Spell Power, and sight radius increase by 2 when in an area you
do not control. This bonus is doubled if the hero knows “
Daylight Magic”.
Hero of Legends
Enemy Morale is reduced by 1 in battle.
Expert Leadership
The hero gains 3 Morale.
Inspiring Strike
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.
March!
Friendly creatures gain 1 Initiative.
Enthusiasm
Whenever a friendly creature gains a turn from positive Morale effect, all friendly creatures’ Morale increases by 1 until the end of the next round.
Chances
Skill synergies
Knowing Leadership will give the following benefits to other subskills:
Avatar of Fury
Avatar deals +40% Damage. This bonus is doubled if the hero knows “Leadership.”
Civic Innovation
The hero gains +30% Law points. This bonus is doubled if the hero knows “Leadership.”
Artifact effects
Related pages