Economy: Difference between revisions

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{{SkillInfobox|lang=en|id=skill_economy}}
!colspan=2 style="text-align: center; width: 25%;" | Skill
!colspan=6 style="text-align: center; width: 75%;" | Subskills


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'''Economy''' is a [[Skills|skill]] that lets the hero passively earn [[Resources|Gold]].
| style="text-align:right; border-right:0px; padding:12px;" | [[File:skill_economy.png|70px]]
| style="border-left:0px; width: 25%;" | Basic Economy<br /><small style="color: white;">+500 Gold daily.</small>
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==Levels==
| style="border-right:0px; padding:12px;" | [[File:skill_economy_2.png|70px]]
{{#invoke:SkillsOverview|display|lang=en|skill=skill_economy}}
| style="border-left:0px;" | Advanced Economy<br /><small style="color: #DDD;">+1000 Gold daily.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_economy_1_icon.png|25px]]
| style="border-left:0px;" | Tax Collector<br /><small style="color: #DDD;">+500 Gold daily. This bonus is doubled if the hero knows “[[Logistics]]”.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_economy_2_icon.png|25px]]
| style="border-left:0px;" | Smuggler<br /><small style="color: #DDD;">+1 Crystal, Gem, or Mercury daily (depending on the hero’s faction).</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_economy_3_icon.png|25px]]
| style="border-left:0px;" | Master Builder<br /><small style="color: #DDD;">+1 Wood and Ore daily.</small>


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{{Note box|Smuggler provides rare resources based on the player's starting faction: Gems for [[Temple]] and [[Dungeon]], Mercury for [[Necropolis]] and [[Schism]], and Crystal for [[Hive]] and [[Grove]].}}
| style="border-right:0px; padding:12px;" | [[File:skill_economy_3.png|70px]]
 
| style="border-left:0px;" | Expert Economy<br /><small style="color: #DDD;">+1500 Gold daily.</small>
==Chances==
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_economy_4_icon.png|25px]]
{{SkillChances|lang=en|id=skill_economy}}
| style="border-left:0px;" | Experimenter<br /><small style="color: #DDD;">+5 Alchemical Dust daily. This bonus is doubled if the hero knows “[[Insight]]”.</small>
 
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_economy_5_icon.png|25px]]
==Skill synergies==
| style="border-left:0px;" | Merchant<br /><small style="color: #DDD;">The hero counts as an additional Marketplace when calculating trading prices.</small>
Knowing '''Economy''' will give the following benefits to other subskills:
| style="text-align:right; border-right:0px; padding:12px;" |
{{#invoke:SkillSynergies|display|lang=en|skill=skill_economy}}
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==Artifact effects==
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_economy}}
 
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==Related pages==
{{SkillsNavbox|lang=en}}
[[Category:Hero Skills]]
__NOTOC__

Latest revision as of 12:13, 28 August 2026


Economy is a skill that lets the hero passively earn Gold.

Levels

Basic Economy
+500 Gold daily.
Advanced Economy
+750 Gold daily.
Tax Collector
+250 Gold daily. This bonus is doubled if the hero knows “Logistics”.
Smuggler
+1 Crystal, Gem, or Mercury daily (depending on the hero’s faction).
Master Builder
+1 Wood and Ore daily.
Expert Economy
+1000 Gold daily.
Experimenter
+5 Alchemical Dust daily. This bonus is doubled if the hero knows “Insight”.
Merchant
This hero counts as an additional Marketplace when calculating trading prices.
Antiquarian
This hero sells artifacts for 25% more Gold and buys them for 25% less.
Notes:

Chances

Hero Class Basic Economy
chance at level-up
Every
4th level
Every
5th level
At level
20
Knight 4.26%
Cleric 4.26%
Death Knight 4.35%
Necromancer 4.35%
Warden 2.13%
Druid 2.13%
Enforcer 3.19%
Herald 3.19%
Oathkeeper 5.32%
Riftspeaker 5.32%
Overlord 5.21%
Warlock 5.21%


Skill synergies

Knowing Economy will give the following benefits to other subskills:

Always Heads
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy.”
Art of the Deal
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy.”

Artifact effects

Holy Sigil of Mearea  — Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic.

Related pages