- The following items explicitly reference Wood items in their effect:
- Oak Heart — Gain 3 max health for each equipped wood item.
- Twisted Root — Exposed: Gain 1 regeneration for each equipped wood item.
Wood is part of the Item tags.
Items
Weapons
Standard items
| Item
|
Rarity
|
Stats
|
Effect
|
Regions
|
Redwood Cloak |
Common  |
2 / 4 / 8 |
Battle Start: If your health is not full, restore 2 health — at Gold: 4 , at Diamond: 8 |
Woodland
|
Redwood Helmet |
Common  |
1 / 2 / 4
1 / 2 / 4 |
Exposed: Restore 3 health — at Gold: 6 , at Diamond: 12 |
Woodland
|
Redwood Roast |
Common  |
5 / 10 / 20 |
- |
Woodland
|
Liferoot Gauntlet |
Common  |
3 / 6 / 12 |
Battle start: Gain 1 regeneration — at Gold: 2 , at Diamond: 4 |
Swampland
|
Pinecone Breastplate |
Rare  |
- |
Battle Start: If your health is full, gain 1 thorn whenever the enemy strikes you the rest of battle |
Woodland
|
Heart-shaped Acorn |
Rare  |
- |
Battle Start: If you have 0 base armor, restore health to full |
Woodland
|
Oak Heart |
Rare  |
- |
Gain 3 max health for each equipped wood item |
Woodland
|
Brittlebark Buckler |
Rare  |
12 |
Lose all your armor after your enemy's first strike |
Woodland
|
Brittlebark Armor |
Heroic  |
12 |
Whenever you lose health, take 1 additional damage |
Woodland
|
Elderwood Necklace |
Heroic  |
1
1
1 |
- |
Woodland
|
Twisted Root |
Rare  |
- |
Exposed: Gain 1 regeneration for each equipped wood item |
Swampland
|
Treebark Egg |
Common  |
- |
Hatches after you defeat the next boss (Into Liferoot Beast) |
Swampland
|
Liferoot Beast |
Heroic  |
- |
Turn Start: If you don't have any regeneration, gain 3 regeneration |
Swampland
|
Liferoot Lute |
Heroic  |
- |
Wounded: Gain 3 regeneration. Symphony |
Swampland
|
Muscle Growth |
Rare  |
- |
While you have regeneration, temporarily gain 3 attack |
Swampland
|
Liferoot Tome |
Common  |
- |
Countdown 4: Gain 3 regeneration — at Gold: 6 , at Diamond: 12 |
Swampland
|
Cauldron