Additional strikes
From He is Coming Official Wiki
Items that grant or multiply additional strikes.
Additional strikes is part of Multipliers.
Items
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
Battle Start: If you have more speed than the enemy, gain 3 additional strikes | Woodland | ||
| Rare |
Whenever you gain an additional strike, gain twice as many | Woodland | ||
| Mythic |
Battle Start: Gain additional strikes equal to speed | Swampland | ||
| Common |
Battle Start: Gain 1 additional strike | Swampland | ||
| Rare |
Turn Start: If the enemy is stunned, gain 1 additional strike | Swampland | ||
| Heroic |
The first time you gain a new status effect, gain 1 additional strike as well | Swampland | ||
| Rare |
Whenever a bomb deals 5 or more non-weapon damage, gain 1 additional strike | Woodland | ||
| Heroic |
Strike twice | Woodland |
Standard items
| Item | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
- | Battle Start: Spend 5 speed to permanently gain 1 additional strike | Woodland | |
| Heroic |
Battle Start: If you have more speed than the enemy, gain 1 additional strike | Woodland | ||
| Heroic |
- | Wounded: Gain 2 additional strikes | Woodland | |
| Rare |
- | Battle Start: If your health is full, lose 5 health and gain 2 additional strikes | Swampland |
Cauldron
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| Battle Start: Gain 2 additional strikes | ||||
| Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit | ||||
| On Hit: If your health is full, gain 3 armor | ||||
| Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike | ||||
| On Hit: Spend 2 speed and gain 1 additional strike on your next turn |


