Sanguine: Difference between revisions

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* The following item explicitly references '''Sanguine''' items in its effect:
* The following item explicitly references '''Sanguine''' items in its effect:
** [[Vampire's Tooth]] — ''If you have exactly 1 sanguine item, double its healing.''
** [[Vampire's Tooth]] — ''If you have exactly 1 sanguine item, it triggers 1 additional time''
** [[Sanguine Scepter]] — ''Healing is doubled.''


Sanguine is part of the [[Tags#Item tags|Item tags]].
Sanguine is part of the [[Tags#Item tags|Item tags]].
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= Items =
= Items =
=== Weapons ===
=== Weapons ===
{| class="wikitable sortable"
{| class="wikitable sortable" style="width:100%;"
! Weapon
! style="width:170px;" | Weapon
! Rarity
! style="width:95px;" | Rarity
! Stats
! style="width:75px;" | Stats
! Effect
! Effect
! Region
! style="width:130px;" | Region
|-
|-
{{:Heart Drinker | regionalRow}}
{{:Heart Drinker | regionalRow}}
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|-
|-
{{:Bloodlord's Axe | regionalRow}}
{{:Bloodlord's Axe | regionalRow}}
|-
{{:Bloodlord's Whip | regionalRow}}
|-
{{:Lifesteal Scythe | regionalRow}}
|}
|}
----
----
=== Standard items ===
=== Standard items ===
{| class="wikitable sortable"
{| class="wikitable sortable" style="width:100%;"
! Item
! style="width:170px;" | Item
! Rarity
! style="width:95px;" | Rarity
! Stats
! style="width:75px;" | Stats
! Effect
! Effect
! Regions
! style="width:130px;" | Regions
|-
|-
{{:Blood Chain | regionalRow}}
{{:Blood Chain | regionalRow}}
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|-
|-
{{:Vampiric Wine | regionalRow}}
{{:Vampiric Wine | regionalRow}}
|-
{{:Blood Rune | regionalRow}}
|-
{{:Lifeblood Helmet | regionalRow}}
|}
|}
----
----
===[[Cauldron]] [[File:Cauldron.png|24px]]===
===[[Cauldron]] [[File:Cauldron.png|24px]]===
{| class="wikitable sortable"
{| class="wikitable sortable" style="width:100%;"
! Item
! style="width:170px;" | Item
! Ingredient 1
! style="width:170px;" | Ingredient 1
! Ingredient 2
! style="width:170px;" | Ingredient 2
! Stats
! style="width:75px;" | Stats
! Effect
! Effect
|-
|-
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|-
|-
{{:Cherry Cocktail | regionalRowMirrored}}
{{:Cherry Cocktail | regionalRowMirrored}}
|-
{{:Bloodwine Gourd | regionalRow}}
|-
{{:Crimson Fish | regionalRow}}
|-
{{:Melon Sangria | regionalRow}}
|-
{{:Mushroom Soup | regionalRow}}
|}
|}
----
----
[[Category:Tag]] [[Category:Item_Tag]]
[[Category:Tag]] [[Category:Item_Tag]]

Latest revision as of 21:51, 23 October 2026


  • The following item explicitly references Sanguine items in its effect:
    • Vampire's Tooth — If you have exactly 1 sanguine item, it triggers 1 additional time

Sanguine is part of the Item tags.

Items

Weapons

Weapon Rarity Stats Effect Region
Heart Drinker Common 1 On Hit: Restore 1 health Woodland
Bloodmoon Dagger Rare 2 Wounded: Gain 5 attack and take 2 damage Woodland
Bloodmoon Sickle Rare 5 On Hit: Take 1 damage Woodland
Lifeblood Spear Rare 2 The first time you restore 10 or more health, gain 6 attack Woodland
Sanguine Scepter Rare 1 Healing is doubled Swampland
Bloodlord's Axe Heroic 4 Battle Start: Steal 5 health from the enemy Swampland
Bloodlord's Whip Heroic  5
 4
Battle Start: Gain 5 max health and steal 5 health from the enemy Swampland
Lifesteal Scythe Heroic 1 On Hit: If you deal damage to the enemy's health, restore that much health Woodland

Standard items

Item Rarity Stats Effect Regions
Blood Chain Rare - The first time the enemy becomes wounded, trigger all of your wounded items Woodland
Bloodstone Ring Heroic - Battle Start: Gain 5 max health and restore 5 health Swampland
Crimson Cloak Heroic - Whenever you lose health, restore 1 health Woodland
Crimson Fang Rare - Battle Start: If your health is full, lose 5 health and gain 2 additional strikes Swampland
Deviled Egg Common - Hatches after you defeat the next boss (Into Sanguine Imp) Swampland
Heart-shaped Elixir Rare - When you are reduced below 5 health for the first time, restore health to full Kingmaker
Heart-shaped Potion Rare - The first time you are reduced to exactly 1 health, restore health to full Woodland
Lifeblood Armor Heroic - Battle Start: Spend 50% of your current health to gain that much armor Woodland
Lifeblood Bomb Rare - Whenever you restore 5 or more health, deal 5 damage Woodland
Sanguine Imp Heroic - Turn Start: Deal 1 damage and restore 1 health Swampland
Sanguine Morphosis Heroic - Every 4 turns, stun yourself for 1 turn and gain 3 regeneration Swampland
Sanguine Rose Rare - Whenever you restore health, increase health restored by 1. You can only equip 1 rose Woodland
Sanguine Tome Rare - Countdown 8: Restore 3 health on hit for the rest of the battle Swampland
Vampire Crest Heroic - Wounded: gain 3 attack Swampland
Vampire's Tooth Rare - If you have exactly 1 sanguine item, it triggers 1 additional time Woodland
Vampiric Stasis Rare - Whenever you skip your strike, restore 3 health Swampland
Vampiric Wine Common - Wounded: Restore 4 health — at Gold: 8 , at Diamond: 16 Woodland
Blood Rune Heroic - Wounded: Re-trigger the last triggered wounded item Swampland
Lifeblood Helmet Common - First Turn: Restore 1 health for each damage dealt by your strikes Woodland

Cauldron

Item Ingredient 1 Ingredient 2 Stats Effect
Blood Orange Sour Lemon Vampiric Wine 3 Battle Start: Gain 1 acid. Wounded: Restore 4 health for each acid you have
Blood Orange Vampiric Wine Sour Lemon 3 Battle Start: Gain 1 acid. Wounded: Restore 4 health for each acid you have
Blood Sausage Redwood Roast Vampiric Wine 5 Wounded: Restore 1 health 5 times
Blood Sausage Vampiric Wine Redwood Roast 5 Wounded: Restore 1 health 5 times
Bloody Steak Vampiric Wine Stone Steak - Wounded: Restore 10 health and gain 10 armor
Bloody Steak Stone Steak Vampiric Wine - Wounded: Restore 10 health and gain 10 armor
Broken Winebottle Grilling Skewer Vampiric Wine 2 Wounded: Restore 4 health and gain 4 additional strikes
Broken Winebottle Vampiric Wine Grilling Skewer 2 Wounded: Restore 4 health and gain 4 additional strikes
Cherry Cocktail Cherry Bomb Vampiric Wine - Battle Start & Wounded: Deal 3 damage and restore 3 health
Cherry Cocktail Vampiric Wine Cherry Bomb - Battle Start & Wounded: Deal 3 damage and restore 3 health
Bloodwine Gourd Vampiric Wine Seasonal Pumpkin - Wounded: Steal 50% of the enemy's current health
Crimson Fish Silverscale Fish Vampiric Wine - Wounded: Give the enemy 2 riptide. Whenever riptide triggers, restore 3 health
Melon Sangria Clearspring Watermelon Vampiric Wine - Battle Start: Decrease a random status effect by 1. Whenever a status effect is decreased, restore 1 health
Mushroom Soup Poisonous Mushroom Vampiric Wine 2 Turn Start: Gain 2 poison and restore 5 health