Equal: Difference between revisions
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HolyMormor (talk | contribs) Created page with "<!-- Tag page: Equal --> ''Effects that set one value equal to another (“gain X equal to Y”, “equal to your …”).'' Equal is part of Multipliers. = Items = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Royal Scepter | regionalRow}} |- {{:Bearclaw Blade | regionalRow}} |- {{:Mountain Cleaver | regionalRow}} |- {{:Tempest Blade | regionalRow}} |- {{:Chainmail Sword | regionalRow}} |} == Standard items == {| c..." |
Benjiminio (talk | contribs) m added tag + trigger tag categories |
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Latest revision as of 12:52, 23 December 2025
Effects that set one value equal to another (“gain X equal to Y”, “equal to your …”).
Equal is part of Multipliers.
Items
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Heroic |
Attack is always equal to gold. You cannot have more than 10 gold | Woodland | ||
| Mythic |
Attack is always equal to missing health | Woodland | ||
| Mythic |
Attack always is equal to base armor | Woodland | ||
| Mythic |
Attack always is equal to speed | Woodland | ||
| Heroic |
Exposed: Gain armor equal to base armor | Swampland |
Standard items
| Item | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
- | Battle Start: Gain max health equal to your base armor | Woodland | |
| Heroic |
- | Battle Start: Gain armor equal to your opponent’s armor | Swampland | |
| Rare |
Battle Start: If you have less speed than the enemy, gain attack equal to your speed | Woodland | ||
| Heroic |
- | Whenever you lose armor, restore that much health | Woodland | |
| Heroic |
Wounded: Gain thorns equal to enemy attack | Woodland | ||
| Heroic |
Battle Start: Give the enemy poison equal to your attack | Swampland | ||
| Heroic |
- | Battle Start: Gain 1 acid. While you have acid, temporarily gain attack equal to acid | Swampland | |
| Rare |
- | Whenever the enemy loses armor to acid, gain that armor | Swampland | |
| Rare |
- | Battle Start & Exposed & Wounded: Spend 1 speed to gain 5 armor | Woodland | |
| Heroic |
Battle Start: If you have 0 base armor, gain armor equal to current health | Swampland |
Cauldron
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| Can't strike. Turn Start: Gain thorns equal to your attack | ||||
| Battle Start: Gain 2 acid and gain thorns equal to acid | ||||
| Battle Start: Gain 1 acid. Exposed: Give the enemy riptide equal to your acid | ||||
| Battle Start: Gain 3 poison and give the enemy riptide equal to your poison |


