Additional strikes: Difference between revisions
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HolyMormor (talk | contribs) Created page with "<!-- Tag page: Additional strikes --> ''Items that grant or multiply additional strikes.'' Additional strikes is part of Multipliers. = Items = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Swiftstrike Rapier | regionalRow}} |- {{:Swiftstrike Bow | regionalRow}} |- {{:Dashmaster's Dagger | regionalRow}} |- {{:Grilling Skewer | regionalRow}} |- {{:Lightning Whip | regionalRow}} |- {{:Riverflow Rapier | regionalRow}} |..." |
Benjiminio (talk | contribs) m added tag + trigger tag categories |
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[[Category:Tag]] [[Category:Trigger_Tag]] | |||
<!-- Tag page: Additional strikes --> | <!-- Tag page: Additional strikes --> | ||
Latest revision as of 12:52, 23 December 2025
Items that grant or multiply additional strikes.
Additional strikes is part of Multipliers.
Items
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
Battle Start: If you have more speed than the enemy, gain 3 additional strikes | Woodland | ||
| Rare |
Whenever you gain an additional strike, gain twice as many | Woodland | ||
| Mythic |
Battle Start: Gain additional strikes equal to speed | Swampland | ||
| Common |
Battle Start: Gain 1 additional strike | Swampland | ||
| Rare |
Turn Start: If the enemy is stunned, gain 1 additional strike | Swampland | ||
| Heroic |
The first time you gain a new status effect, gain 1 additional strike as well | Swampland | ||
| Rare |
Whenever a bomb deals 5 or more non-weapon damage, gain 1 additional strike | Woodland | ||
| Heroic |
Strike twice | Woodland |
Standard items
| Item | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
- | Battle Start: Spend 5 speed to permanently gain 1 additional strike | Woodland | |
| Heroic |
Battle Start: If you have more speed than the enemy, gain 1 additional strike | Woodland | ||
| Heroic |
- | Wounded: Gain 2 additional strikes | Woodland | |
| Rare |
- | Battle Start: If your health is full, lose 5 health and gain 2 additional strikes | Swampland |
Cauldron
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| Battle Start: Gain 2 additional strikes | ||||
| Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit | ||||
| On Hit: If your health is full, gain 3 armor | ||||
| Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike | ||||
| On Hit: Spend 2 speed and gain 1 additional strike on your next turn |


