While: Difference between revisions

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Created page with "<!-- Trigger tag page: While --> ''Trigger while a specified condition remains true (continuous effect).'' While is part of the Trigger tags. = Items that trigger While = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Ironstone Spear | regionalRow}} |- {{:Battle Axe | regionalRow}} |- {{:Moonlight Cleaver | regionalRow}} |} == Standard items == {| class="wikitable sortable" ! Item ! Rarity ! Stats !..."
 
Benjiminio (talk | contribs)
m added tag + trigger tag categories
 
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[[Category:Tag]] [[Category:Trigger_Tag]]
<!-- Trigger tag page: While -->
<!-- Trigger tag page: While -->



Latest revision as of 12:49, 23 December 2025


Trigger while a specified condition remains true (continuous effect). While is part of the Trigger tags.

Items that trigger While

Weapons

Weapon Rarity Stats Effect Region
Ironstone Spear Common 2 While you have armor, temporarily gain 2 attack Swampland
Battle Axe Rare 2 While the enemy has armor double your attack Woodland
Moonlight Cleaver Heroic 3 While you are below 50% health, you cannot gain status effects Swampland

Standard items

Item Rarity Stats Effect Region
Ironstone Bracelet Common -1 Enemy strikes deal 1 damage less while you have armor but 1 damage more otherwise Woodland
Ironstone Armor Heroic -2 Enemy strikes deal 2 damage less while you have armor Woodland
Ironstone Sandals Rare -1 While you have armor, temporarily gain 2 attack Woodland
Muscle Growth Rare - While you have regeneration, temporarily gain 3 attack Swampland
Acid Mutation Heroic - Battle Start: Gain 1 acid. While you have acid, temporarily gain attack equal to acid Swampland
Prime Form Mythic - Double attack while your health is full Swampland