Every other turn: Difference between revisions

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Created page with "<!-- Trigger tag page: Every other turn --> ''Triggers every second turn (turns 2, 4, 6, ...).'' Every other turn is part of the Trigger tags. = Items that trigger Every other turn = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Quickgrowth Spear | regionalRow}} |} == Standard items == {| class="wikitable sortable" ! Item ! Rarity ! Stats ! Effect ! Region |- {{:Citrine Earring | regionalRow}} |-..."
 
Benjiminio (talk | contribs)
m added tag + trigger tag categories
 
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[[Category:Tag]] [[Category:Trigger_Tag]]
<!-- Trigger tag page: Every other turn -->
<!-- Trigger tag page: Every other turn -->



Latest revision as of 12:48, 23 December 2025


Triggers every second turn (turns 2, 4, 6, ...).

Every other turn is part of the Trigger tags.

Items that trigger Every other turn

Weapons

Weapon Rarity Stats Effect Region
Evergrowth Spear Heroic 3 Every other turn, gain 1 attack and restore 1 health Woodland

Standard items

Item Rarity Stats Effect Region
Citrine Earring Common - Gain 1 speed every other turn — at Gold: 2 , at Diamond: 4 Woodland
Emerald Earring Common - Restore 1 health every other turn — at Gold: 2 , at Diamond: 4 Woodland
Ruby Earring Common - Deal 1 damage every other turn — at Gold: deal 2 , at Diamond: deal 4 Woodland
Sapphire Earring Common - Gain 1 armor every other turn — at Gold: 2 , at Diamond: 4 Woodland
Purelake Chalice Heroic - Gain 1 purity every other turn Swampland
Silverscale Gauntlet Heroic - Give the enemy 1 riptide every other turn Swampland

Items that trigger Every N strikes

Item Rarity Stats Effect Region
Serpent Dagger Heroic 2 On hit: Give the enemy 2 poison Swampland
Stormcloud Spear Common 2 Every 5 strikes, stun the enemy for 2 turns Swampland
Muscle Potion Common - Every 3 strikes: Gain 1 attack — at Gold: 2 , at Diamond: 4 Swampland
Muscle Elixir Common - Every 3 strikes: Gain 1 attack, 1 armor and 1 speed — at Gold: 2 , at Diamond: 4 Swampland