First time: Difference between revisions
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HolyMormor (talk | contribs) Created page with "<!-- Trigger tag page: First time --> ''Trigger the first time a specified condition occurs during battle.'' First time is part of the Trigger tags. = Items that trigger First time = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Riverflow Rapier | regionalRow}} |} == Standard items == {| class="wikitable sortable" ! Item ! Rarity ! Stats ! Effect ! Region |- {{:Bramble Vest | regionalRow}} |- {{:Bl..." |
Benjiminio (talk | contribs) m added tag + trigger tag categories |
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[[Category:Tag]] [[Category:Trigger_Tag]] | |||
<!-- Trigger tag page: First time --> | <!-- Trigger tag page: First time --> | ||
Latest revision as of 12:48, 23 December 2025
Trigger the first time a specified condition occurs during battle.
First time is part of the Trigger tags.
Items that trigger First time
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Heroic |
The first time you gain a new status effect, gain 1 additional strike as well | Swampland |
Standard items
| Item | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
The first time you lose thorns, restore health equal to thorns lost | Woodland | ||
| Rare |
- | The first time the enemy becomes wounded, trigger all of your wounded items | Woodland | |
| Rare |
The first time you gain armor, double it | Swampland | ||
| Rare |
- | The first time the enemy gains poison, stun them for 1 turn | Swampland | |
| Rare |
- | The first time the enemy gains poison, give them 3 additional poison | Swampland | |
| Rare |
- | The first time riptide triggers, give the enemy 5 poison | Swampland | |
| Rare |
- | When you are reduced to exactly 1 health for the first time, restore health to full | Woodland | |
| Rare |
- | When you are reduced below 5 health for the first time, restore health to full | Kingmaker | |
| Rare |
- | The first time the enemy gains poison, stun them for 3 turns | Swampland | |
| Rare |
- | The first time the enemy gains poison, give them 9 additional poison | Swampland |


