Additional strikes: Difference between revisions

From He is Coming Official Wiki
Created page with "<!-- Tag page: Additional strikes --> ''Items that grant or multiply additional strikes.'' Additional strikes is part of Multipliers. = Items = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Swiftstrike Rapier | regionalRow}} |- {{:Swiftstrike Bow | regionalRow}} |- {{:Dashmaster's Dagger | regionalRow}} |- {{:Grilling Skewer | regionalRow}} |- {{:Lightning Whip | regionalRow}} |- {{:Riverflow Rapier | regionalRow}} |..."
 
Benjiminio (talk | contribs)
m added tag + trigger tag categories
 
Line 1: Line 1:
[[Category:Tag]] [[Category:Trigger_Tag]]
<!-- Tag page: Additional strikes -->
<!-- Tag page: Additional strikes -->



Latest revision as of 12:52, 23 December 2025


Items that grant or multiply additional strikes. Additional strikes is part of Multipliers.

Items

Weapons

Weapon Rarity Stats Effect Region
Swiftstrike Rapier Rare 2 Battle Start: If you have more speed than the enemy, gain 3 additional strikes Woodland
Swiftstrike Bow Rare 2 Whenever you gain an additional strike, gain twice as many Woodland
Dashmaster's Dagger Mythic 2 Battle Start: Gain additional strikes equal to speed Swampland
Grilling Skewer Common 1 Battle Start: Gain 1 additional strike Swampland
Lightning Whip Rare 3 Turn Start: If the enemy is stunned, gain 1 additional strike Swampland
Riverflow Rapier Heroic 3 The first time you gain a new status effect, gain 1 additional strike as well Swampland
Explosive Sword Rare 3 Whenever a bomb deals 5 or more non-weapon damage, gain 1 additional strike Woodland
Twin Blade Heroic 1 Strike twice Woodland

Standard items

Item Rarity Stats Effect Region
Citrine Ring Rare - Battle Start: Spend 5 speed to permanently gain 1 additional strike Woodland
Swiftstrike Cloak Heroic 2 Battle Start: If you have more speed than the enemy, gain 1 additional strike Woodland
Swiftstrike Gauntlet Heroic - Wounded: Gain 2 additional strikes Woodland
Crimson Fang Rare - Battle Start: If your health is full, lose 5 health and gain 2 additional strikes Swampland

Cauldron

Item Ingredient 1 Ingredient 2 Stats Effect
Ham Bat Redwood Roast Grilling Skewer 5 4 Battle Start: Gain 2 additional strikes
Silverscale Swordfish Grilling Skewer Silverscale Fish 3 Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit
Rocksalt Sword Grilling Skewer Stone Steak  3 On Hit: If your health is full, gain 3 armor
Deathcap Bow Grilling Skewer Poisonous Mushroom 5 Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike
Lemontree Branch Grilling Skewer Sour Lemon  2  3 On Hit: Spend 2 speed and gain 1 additional strike on your next turn