Broken Winebottle: Difference between revisions

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<onlyinclude>{{Infobox_cooked_item/as
<onlyinclude>{{Infobox_cooked_item/as
|{{{1|}}}
|{{{1|}}}
| image = Broken Winebottle 16x.png
| name = Broken Winebottle
| basestats = [[File:Icon attack.png]] 2
| basestats = [[File:Icon attack.png]] 2
| effect = Wounded: On your next turn, Keep striking the enemy until they're wounded
| effect = [[Wounded]]: Restore 4 {{#invoke:ColorText|main|health}} and gain 4 additional strikes
| tags = [[ItemTypes/Food|Food]] [[ItemTypes/Sanguine|Sanguine]]
| tags = [[ItemTypes/Food|Food]], [[ItemTypes/Sanguine|Sanguine]]
| ingredient1 = [[Grilling Skewer]]
| ingredient1 = {{:Grilling Skewer | iconLink}}
| ingredient2 = [[Vampiric Wine]]
| ingredient2 = {{:Vampiric Wine | iconLink}}
| region1 = [[Swampland_items|Swampland]] [[File:Banner swamp yellow.png]]
| region1 = [[Swampland_items|Swampland]] [[File:Banner swamp yellow.png]]
| region2 = [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]
| region2 = [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]
}}</onlyinclude>
}}</onlyinclude>
'''Broken Winebottle''' is a food item created by combining [[Grilling Skewer]] and [[Vampiric Wine]] in a Cauldron.”
'''Broken Winebottle''' is a food item created by combining [[Grilling Skewer]] and [[Vampiric Wine]] in a Cauldron.


==Synergies==
==Synergies==
-
-
===Changes===
{| class="wikitable"
! Date !! Changes
|-
|3/4/2026 || This item had its effect changed from "Wounded: On your next turn, Keep striking the enemy until they're wounded" to "Wounded: Restore 4 health and gain 4 additional strikes" as a part of Patch #11, version 0.8.70
|}

Latest revision as of 18:04, 1 July 2026

Base Stats 2
Effect Wounded: Restore 4 health and gain 4 additional strikes
Tags Food, Sanguine
Ingredients Grilling Skewer Vampiric Wine
Regions Swampland Woodland

Broken Winebottle is a food item created by combining Grilling Skewer and Vampiric Wine in a Cauldron.

Synergies

-

Changes

Date Changes
3/4/2026 This item had its effect changed from "Wounded: On your next turn, Keep striking the enemy until they're wounded" to "Wounded: Restore 4 health and gain 4 additional strikes" as a part of Patch #11, version 0.8.70