Melon Seeds: Difference between revisions
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| name = Melon Seeds | | name = Melon Seeds | ||
| basestats = - | | basestats = - | ||
| effect = [[Battle Start]], [[Exposed]] & [[Wounded]]: Decrease a random status effect by | | effect = [[Battle Start]], [[Exposed]] & [[Wounded]]: Decrease a random status effect by 1 and gain 3 {{ColorText|thorns}} | ||
| tags = [[ItemTypes/Food|Food]] | | tags = [[ItemTypes/Food|Food]] | ||
| ingredient1 = {{:Spiny Chestnut|iconLink}} | | ingredient1 = {{:Spiny Chestnut|iconLink}} | ||
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===Unlock=== | ===Unlock=== | ||
Unlocked by default | |||
'''{{:Melon Seeds|iconLink}}''' is a food item created by combining {{:Spiny Chestnut|iconLink}} and {{:Clearspring Watermelon|iconLink}} in a [[Cauldron]]. | '''{{:Melon Seeds|iconLink}}''' is a food item created by combining {{:Spiny Chestnut|iconLink}} and {{:Clearspring Watermelon|iconLink}} in a [[Cauldron]]. | ||
Latest revision as of 21:49, 23 October 2026
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| Base Stats | - | |
| Effect | Battle Start, Exposed & Wounded: Decrease a random status effect by 1 and gain 3 thorns | |
| Tags | Food | |
| Ingredients | ||
| Regions | Woodland |
Swampland |
Unlock
Unlocked by default
Melon Seeds is a food item created by combining
Spiny Chestnut and
Clearspring Watermelon in a Cauldron.
Synergies
-



