Woodland items: Difference between revisions
Created page with "Woodland items can only be found in Woodland or Kingmaker games that use Woodland bundles. == Weapons == The player can only have one weapon. Choosing another weapon will destroy the existing one. {| class="wikitable" ! Weapon ! Rarity ! Stats ! Effect |- | Ironstone Greatsword || File:Rarity common.png Common || File:Icon attack.png 4<br>File:Icon speed.png -2 || - |- | Razorthorn Spear || File:Rarity common.png Common || File:Icon attack.png 1 || O..." |
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Woodland items | Woodland items only appear in Woodland runs and in Kingmaker runs that use Woodland bundles. They come in four rarities: Common, Rare, Heroic and Mythic. | ||
== Weapons == | Woodland items use these status effects, which can affect you or the enemy: | ||
* [[File:Icon freeze.png]] '''Freeze''': halves attack while it lasts. Loses 1 stack at the end of each turn. | |||
{| class="wikitable" | * [[File:Icon thorns.png]] '''Thorns''': when struck, deals that much damage back. All thorns are removed at the end of the turn. | ||
! Weapon | |||
! Rarity | === Weapons === | ||
! Stats | You can only carry one weapon. Taking a new one destroys the old one. | ||
{| class="wikitable sortable" style="width:100%;" | |||
! style="width:170px;" | Weapon | |||
! style="width:95px;" | Rarity | |||
! style="width:75px;" | Stats | |||
! Effect | ! Effect | ||
! style="width:130px;" | Region | |||
|- | |||
{{:Ironstone Greatsword | regionalRowOne}} | |||
|- | |||
{{:Razorthorn Spear | regionalRow}} | |||
|- | |||
{{:Redwood Rod | regionalRow}} | |||
|- | |||
{{:Spearshield Lance | regionalRow}} | |||
|- | |||
{{:Woodcutter's Axe | regionalRow}} | |||
|- | |||
{{:Boom Stick | regionalRow}} | |||
|- | |||
{{:Heart Drinker | regionalRow}} | |||
|- | |||
{{:Sword of the Hero | regionalRow}} | |||
|- | |||
{{:Hidden Dagger | regionalRow}} | |||
|- | |||
{{:Brittlebark Bow | regionalRow}} | |||
|- | |||
{{:Elderwood Staff | regionalRow}} | |||
|- | |||
{{:Featherweight Blade | regionalRow}} | |||
|- | |||
{{:Blackbriar Blade | regionalRow}} | |||
|- | |||
{{:Bejeweled Blade | regionalRow}} | |||
|- | |||
{{:Ironstone Bow | regionalRow}} | |||
|- | |||
{{:Lifeblood Spear | regionalRow}} | |||
|- | |||
{{:Bloodmoon Dagger | regionalRow}} | |||
|- | |- | ||
{{:Bloodmoon Sickle | regionalRow}} | |||
|- | |- | ||
{{:Frostbite Dagger | regionalRow}} | |||
|- | |- | ||
{{:Swiftstrike Bow | regionalRow}} | |||
|- | |- | ||
{{:Swiftstrike Rapier | regionalRow}} | |||
|- | |- | ||
{{:Battle Axe | regionalRow}} | |||
|- | |- | ||
{{:Gemstone Scepter | regionalRow}} | |||
|- | |- | ||
{{:Granite Hammer | regionalRow}} | |||
|- | |- | ||
{{:Granite Lance | regionalRow}} | |||
|- | |- | ||
{{:Stoneslab Sword | regionalRow}} | |||
|- | |- | ||
{{:Frozen Iceblade | regionalRow}} | |||
|- | |- | ||
{{:Royal Scepter | regionalRow}} | |||
|- | |- | ||
{{:Evergrowth Spear | regionalRow}} | |||
|- | |- | ||
{{:Grindstone Club | regionalRow}} | |||
|- | |- | ||
{{:Twin Blade | regionalRow}} | |||
|- | |- | ||
{{:Lifesteal Scythe | regionalRow}} | |||
|- | |- | ||
{{:Royal Crownblade | regionalRow}} | |||
|- | |- | ||
{{:Brittlebark Club | regionalRow}} | |||
|- | |- | ||
{{:Bearclaw Blade | regionalRow}} | |||
|- | |- | ||
{{:Mountain Cleaver | regionalRow}} | |||
|- | |- | ||
{{:Tempest Blade | regionalRow}} | |||
|- | |- | ||
{{:Thorn Dagger | regionalRow}} | |||
|- | |- | ||
{{:Glacial Spoon | regionalRow}} | |||
|- | |- | ||
{{:Silver Fork | regionalRow}} | |||
|- | |- | ||
{{:Butcher's Cleaver | regionalRow}} | |||
|- | |- | ||
{{:Unnamed Sword | regionalRow}} | |||
|- | |- | ||
{{:Starcry Sword | regionalRow}} | |||
|- | |- | ||
{{:Golem Scepter | regionalRow}} | |||
|- | |- | ||
{{:Iron Flail | regionalRow}} | |||
|- | |- | ||
{{:Leshen's Shovel | regionalRow}} | |||
|- | |- | ||
{{:Sword in the Stone | regionalRow}} | |||
|- | |- | ||
| | {{:Hunter's Knife | regionalRow}} | ||
|} | |||
=== Weapon modifications === | |||
Some weapons combine into a new one: with one of them equipped, pick up the other. See [[Weapon modifications]]. | |||
{| class="wikitable sortable" style="width:100%;" | |||
! style="width:170px;" | Weapon | |||
! style="width:95px;" | Rarity | |||
! style="width:75px;" | Stats | |||
! Effect | |||
! style="width:130px;" | Region | |||
! style="width:190px;" | Combination | |||
<onlyinclude> | |||
|- | |- | ||
{{:Brittlebark Blade | regionalRow}} | |||
| {{:Brittlebark Club|iconLink}}<br>{{:Brittlebark Bow|iconLink}} | |||
|- | |- | ||
| | {{:Galestrike Rapier | regionalRow}} | ||
| {{:Gale Staff|iconLink}}<br>{{:Swiftstrike Rapier|iconLink}} | |||
|- | |- | ||
| | {{:Liferoot Dagger | regionalRow}} | ||
| {{:Liferoot Staff|iconLink}}<br>{{:Bloodmoon Dagger|iconLink}} | |||
|- | |- | ||
| | {{:Perfect Iceblade | regionalRow}} | ||
| {{:Melting Iceblade|iconLink}}<br>{{:Frozen Iceblade|iconLink}} | |||
|- | |- | ||
| | {{:Boom Spear | regionalRow}} | ||
| {{:Boom Stick|iconLink}}<br>{{:Razorthorn Spear|iconLink}} | |||
|- | |- | ||
| | {{:Spear of the Hero | regionalRow}} | ||
| {{:Evergrowth Spear|iconLink}}<br>{{:Sword of the Hero|iconLink}} | |||
|- | |- | ||
| | {{:Stonesnake Sword | regionalRow}} | ||
| {{:Stoneslab Sword|iconLink}}<br>{{:Serpent Dagger|iconLink}} | |||
|- | |- | ||
| | {{:Frozen Spork | regionalRow}} | ||
| {{:Glacial Spoon|iconLink}}<br>{{:Silver Fork|iconLink}} | |||
</onlyinclude> | |||
|} | |} | ||
== Items == | === Items === | ||
You start with 4 item slots, and every boss you defeat adds 2 more. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" style="width:100%;" | ||
! Item | ! style="width:170px;" | Item | ||
! Rarity | ! style="width:95px;" | Rarity | ||
! Stats | ! style="width:75px;" | Stats | ||
! Effect | ! Effect | ||
! style="width:130px;" | Region | |||
|- | |||
{{:Boots of the Hero | regionalRow}} | |||
|- | |||
{{:Cracked Whetstone | regionalRow}} | |||
|- | |||
{{:Double-plated Armor | regionalRow}} | |||
|- | |||
{{:Frostbite Gauntlet | regionalRow}} | |||
|- | |||
{{:Frostbite Trap | regionalRow}} | |||
|- | |||
{{:Horned Helmet | regionalRowOne}} | |||
|- | |||
{{:Iceblock Shield | regionalRow}} | |||
|- | |||
{{:Leather Glove | regionalRow}} | |||
|- | |||
{{:Leather Vest | regionalRow}} | |||
|- | |||
{{:Lifeblood Helmet | regionalRow}} | |||
|- | |||
{{:Loose Change | regionalRow}} | |||
|- | |||
{{:Redwood Cloak | regionalRow}} | |||
|- | |||
{{:Redwood Helmet | regionalRow}} | |||
|- | |||
{{:Saffron Feather | regionalRow}} | |||
|- | |||
{{:Shield of the Hero | regionalRow}} | |||
|- | |- | ||
{{:Swiftstrike Belt | regionalRow}} | |||
|- | |- | ||
{{:Blackbriar Gauntlet | regionalRow}} | |||
|- | |- | ||
{{:Blackbriar Rose | regionalRow}} | |||
|- | |- | ||
{{:Blacksmith Bond | regionalRow}} | |||
|- | |- | ||
{{:Blastcap Armor | regionalRow}} | |||
|- | |- | ||
{{:Blood Chain | regionalRow}} | |||
|- | |- | ||
{{:Bramble Belt | regionalRow}} | |||
|- | |- | ||
{{:Bramble Buckler | regionalRow}} | |||
|- | |- | ||
{{:Bramble Vest | regionalRow}} | |||
|- | |- | ||
{{:Brittlebark Buckler | regionalRow}} | |||
|- | |- | ||
{{:Cracked Bouldershield | regionalRow}} | |||
|- | |- | ||
{{:Double Explosion | regionalRow}} | |||
|- | |- | ||
{{:Double-plated Vest | regionalRow}} | |||
|- | |- | ||
{{:Energy Drain | regionalRow}} | |||
|- | |- | ||
{{:Explosive Powder | regionalRow}} | |||
|- | |- | ||
{{:Explosive Surprise | regionalRow}} | |||
|- | |- | ||
{{:Featherweight Armor | regionalRow}} | |||
|- | |- | ||
{{:Featherweight Greaves | regionalRow}} | |||
|- | |- | ||
{{:Featherweight Wings | regionalRow}} | |||
|- | |- | ||
{{:Firecracker Belt | regionalRow}} | |||
|- | |- | ||
{{:Fortified Gauntlet | regionalRow}} | |||
|- | |- | ||
{{:Frostbite Shard | regionalRow}} | |||
|- | |- | ||
{{:Frostbite Curse | regionalRow}} | |||
|- | |- | ||
{{:Heart-shaped Acorn | regionalRow}} | |||
|- | |- | ||
{{:Heart-shaped Potion | regionalRow}} | |||
|- | |- | ||
{{:Heart-shaped Elixir | regionalRow}} | |||
|- | |- | ||
{{:Ice Spikes | regionalRow}} | |||
|- | |- | ||
{{:Ice Tomb | regionalRow}} | |||
|- | |- | ||
{{:Iron Rose | regionalRow}} | |||
|- | |- | ||
{{:Iron Shrapnel | regionalRow}} | |||
|- | |- | ||
{{:Ironstone Sandals | regionalRow}} | |||
|- | |- | ||
{{:Kindling Bomb | regionalRow}} | |||
|- | |- | ||
{{:Leather Boots | regionalRow}} | |||
|- | |- | ||
{{:Lifeblood Bomb | regionalRow}} | |||
|- | |- | ||
{{:Oak Heart | regionalRow}} | |||
|- | |- | ||
{{:Ore Heart | regionalRow}} | |||
|- | |- | ||
{{:Pinecone Breastplate | regionalRow}} | |||
|- | |- | ||
{{:Powder Keg | regionalRow}} | |||
|- | |- | ||
{{:Royal Helmet | regionalRow}} | |||
|- | |- | ||
{{:Sanguine Rose | regionalRow}} | |||
|- | |- | ||
{{:Thorn Ring | regionalRow}} | |||
|- | |- | ||
{{:Vampire's Tooth | regionalRow}} | |||
|- | |- | ||
{{:Frostbite Armor | regionalRow}} | |||
|- | |- | ||
{{:Frostbite Greaves | regionalRow}} | |||
|- | |- | ||
{{:Assault Greaves | regionalRow}} | |||
|- | |- | ||
{{:Blackbriar Armor | regionalRow}} | |||
|- | |- | ||
{{:Brittlebark Armor | regionalRow}} | |||
|- | |- | ||
{{:Cactus Cap | regionalRow}} | |||
|- | |- | ||
{{:Chainmail Armor | regionalRow}} | |||
|- | |- | ||
{{:Crimson Cloak | regionalRow}} | |||
|- | |- | ||
{{:Elderwood Necklace | regionalRow}} | |||
|- | |- | ||
{{:Iron Transfusion | regionalRow}} | |||
|- | |- | ||
{{:Ironskin Potion | regionalRow}} | |||
|- | |- | ||
{{:Ironskin Elixir | regionalRow}} | |||
|- | |- | ||
{{:Ironstone Armor | regionalRow}} | |||
|- | |- | ||
{{:Lifeblood Armor | regionalRow}} | |||
|- | |- | ||
{{:Moonlight Shield | regionalRow}} | |||
|- | |- | ||
{{:Razor Breastplate | regionalRow}} | |||
|- | |- | ||
{{:Royal Shield | regionalRow}} | |||
|- | |- | ||
{{:Shield Talisman | regionalRow}} | |||
|- | |- | ||
{{:Studded Gauntlet | regionalRow}} | |||
|- | |- | ||
{{:Swiftstrike Cloak | regionalRow}} | |||
|- | |- | ||
{{:Swiftstrike Gauntlet | regionalRow}} | |||
|- | |- | ||
{{:Explosive Talisman | regionalRow}} | |||
|- | |- | ||
{{:Time Bomb | regionalRow}} | |||
|- | |- | ||
{{:Bloodmoon Armor | regionalRow}} | |||
|- | |- | ||
{{:Cold Resistance | regionalRow}} | |||
|- | |- | ||
{{:Granite Thorns | regionalRow}} | |||
|- | |- | ||
{{:Razor Scales | regionalRow}} | |||
|- | |- | ||
{{:Chainlink Medallion | regionalRow}} | |||
|- | |- | ||
{{:Twinfuse Knot | regionalRow}} | |||
|- | |- | ||
{{:Swiftstrike Bolas | regionalRow}} | |||
|- | |- | ||
{{:Beetle Mask | regionalRow}} | |||
|- | |- | ||
{{:Spiked Earrings | regionalRow}} | |||
|- | |- | ||
{{:Earring Box | regionalRow}} | |||
|- | |- | ||
{{:Oily Cloak | regionalRow}} | |||
|- | |- | ||
{{:Granite Gemstone | regionalRow}} | |||
|- | |- | ||
{{:Lightspeed Hourglass | regionalRow}} | |||
|- | |- | ||
{{:Frost Booster | regionalRow}} | |||
|- | |- | ||
{{:Blackbriar Strike | regionalRow}} | |||
|- | |- | ||
{{:Berserker's Mark | regionalRow}} | |||
|- | |- | ||
{{:Ironstone Shackles | regionalRow}} | |||
|- | |- | ||
{{:Double-plated Shield | regionalRow}} | |||
|- | |- | ||
{{:Petrified Root | regionalRow}} | |||
|- | |- | ||
{{:Frozen Snowflake | regionalRow}} | |||
|- | |- | ||
{{:Frostbite Cloak | regionalRow}} | |||
|- | |- | ||
{{:Oakheart Shield | regionalRow}} | |||
|- | |- | ||
{{:Lost Doll | regionalRow}} | |||
|- | |- | ||
{{:Explosive Rose | regionalRow}} | |||
|- | |- | ||
{{:Spice Blend | regionalRow}} | |||
|} | |} | ||
=== Jewelry === | === Jewelry === | ||
Jewelry items | Jewelry items come from the [[Jewelry Box]]. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" style="width:100%;" | ||
! Item | ! style="width:170px;" | Item | ||
! Rarity | ! style="width:95px;" | Rarity | ||
! style="width:75px;" | Stats | |||
! Effect | ! Effect | ||
! style="width:130px;" | Region | |||
|- | |- | ||
{{:Citrine Earring | regionalRowOne}} | |||
|- | |- | ||
{{:Emerald Earring | regionalRow}} | |||
|- | |- | ||
{{:Ruby Earring | regionalRow}} | |||
|- | |- | ||
{{:Sapphire Earring | regionalRow}} | |||
|- | |- | ||
{{:Emerald Crown | regionalRow}} | |||
|- | |- | ||
{{:Ruby Crown | regionalRow}} | |||
|- | |- | ||
{{:Sapphire Crown | regionalRow}} | |||
|- | |- | ||
{{:Emerald Ring | regionalRow}} | |||
|- | |- | ||
{{:Ruby Ring | regionalRow}} | |||
|- | |- | ||
{{:Sapphire Ring | regionalRow}} | |||
|- | |- | ||
{{:Citrine Ring | regionalRow}} | |||
|- | |- | ||
{{:Gold Ring | regionalRow}} | |||
|} | |||
=== Food === | |||
Two food items can be combined at a [[Cauldron]] into one item with both effects. Combining a food with a [[Honeycomb]] greatly boosts its effects. | |||
{| class="wikitable" style="width:100%;" | |||
! style="width:170px;" | Item | |||
! style="width:95px;" | Rarity | |||
! Effect | |||
! Cooked with {{:Honeycomb | iconLink}} effect | |||
|- | |- | ||
| | | [[File:Cherry Bomb.png]] [[Cherry Bomb]] || style="text-align:center; white-space:nowrap;" | [[File:Rarity common.png]] Common || [[Battle Start]]: Deal 1 damage 2 times || [[Turn Start]]: Deal 1 damage 3 times | ||
|- | |- | ||
| | | [[File:Redwood Roast.png]] [[Redwood Roast]] || style="text-align:center; white-space:nowrap;" | [[File:Rarity common.png]] Common || [[File:Icon health.png]] 5 || Double your max {{ColorText|health}} | ||
|- | |- | ||
| | | [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || style="text-align:center; white-space:nowrap;" | [[File:Rarity common.png]] Common || [[Battle Start]]: Gain 3 {{ColorText|thorns}} || Your {{ColorText|thorns}} deal double damage | ||
|- | |- | ||
| | | [[File:Vampiric Wine.png]] [[Vampiric Wine]] || style="text-align:center; white-space:nowrap;" | [[File:Rarity common.png]] Common || [[Wounded]]: Restore 4 {{ColorText|health}} || [[Wounded]]: Restore {{ColorText|health}} to full and restore 1 {{ColorText|health}} at [[Turn Start]] for the rest of the battle | ||
|- | |||
| [[File:Stone Steak.png]] [[Stone Steak]] || style="text-align:center; white-space:nowrap;" | [[File:Rarity rare.png]] Rare || [[Battle Start]]: If your {{ColorText|health}} is full, gain 5 {{ColorText|armor}} || [[Battle Start]]: Gain 20 {{ColorText|armor}}. If your {{ColorText|health}} is full, gain 50 {{ColorText|armor}} instead | |||
|} | |} | ||
=== Food === | === Food Combined === | ||
These are made at a [[Cauldron]] from two food items. The [[Cauldron]] page lists every recipe. | |||
{| class="wikitable" | {| class="wikitable sortable" style="width:100%;" | ||
! Item | ! style="width:170px;" | Item | ||
! | ! style="width:170px;" | Ingredient 1 | ||
! style="width:170px;" | Ingredient 2 | |||
! style="width:75px;" | Stats | |||
! Effect | ! Effect | ||
|- | |- | ||
| Cherry Bomb || | {{:Explosive Roast | regionalRow}} | ||
|- | |||
{{:Trail Mix | regionalRow}} | |||
|- | |||
{{:Cherry Cocktail | regionalRow}} | |||
|- | |||
{{:Cherry Steak | regionalRow}} | |||
|- | |||
{{:Sugar Bomb | regionalRow}} | |||
|- | |||
{{:Roasted Chestnut | regionalRow}} | |||
|- | |||
{{:Blood Sausage | regionalRow}} | |||
|- | |||
{{:Rock Roast | regionalRow}} | |||
|- | |||
{{:Honey Ham | regionalRow}} | |||
|- | |||
{{:Spiked Wine | regionalRow}} | |||
|- | |||
{{:Petrified Chestnut | regionalRow}} | |||
|- | |||
{{:Candied Nuts | regionalRow}} | |||
|- | |||
{{:Bloody Steak | regionalRow}} | |||
|- | |||
{{:Honey Mead | regionalRow}} | |||
|- | |||
{{:Rock Candy | regionalRow}} | |||
|- | |||
|- | |||
{{:Bloodwine Gourd | regionalRow}} | |||
|- | |||
{{:Explosive Pumpkin | regionalRow}} | |||
|- | |- | ||
{{:Petrified Pumpkin | regionalRow}} | |||
|- | |- | ||
{{:Prickly Pumpkin | regionalRow}} | |||
|- | |- | ||
{{:Pumpkin Pie | regionalRow}} | |||
|- | |- | ||
{{:Roasted Pumpkin | regionalRow}} | |||
|} | |} | ||
Latest revision as of 19:16, 23 October 2026
Woodland items only appear in Woodland runs and in Kingmaker runs that use Woodland bundles. They come in four rarities: Common, Rare, Heroic and Mythic.
Woodland items use these status effects, which can affect you or the enemy:
Freeze: halves attack while it lasts. Loses 1 stack at the end of each turn.
Thorns: when struck, deals that much damage back. All thorns are removed at the end of the turn.
Weapons
You can only carry one weapon. Taking a new one destroys the old one.
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Common |
- | Woodland | ||
| Common |
On Hit: Gain 2 thorns | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Woodland | ||
| Common |
Gain 2 attack for each empty equipment slot | Woodland | ||
| Common |
On Hit: Deal 2 damage | Woodland | ||
| Common |
On Hit: Restore 1 health | Woodland | ||
| Common |
- | Woodland | ||
| Common |
Gets stronger for every new hidden dagger you find | Woodland | ||
| Common |
After 3 strikes: Lose 2 attack | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Woodland | ||
| Rare |
Whenever you would gain thorns, gain 1 attack instead | Woodland | ||
| Rare |
Gain 2 attack for each equipped jewelry item | Woodland | ||
| Rare |
While you have 0 or less speed, your attack is halved. On Hit: Lose 1 speed | Woodland | ||
| Rare |
The first time you restore 10 or more health, gain 6 attack | Woodland | ||
| Rare |
Wounded: Gain 5 attack and take 2 damage | Woodland | ||
| Rare |
On Hit: Take 1 damage | Woodland | ||
| Rare |
Exposed: Give the enemy 2 freeze for each equipped water item | Woodland | ||
| Rare |
Whenever you gain additional strikes, gain double the amount | Woodland | ||
| Rare |
Battle Start: If you have more speed than the enemy, gain 3 additional strikes | Woodland | ||
| Rare |
While the enemy has armor double your attack | Woodland | ||
| Heroic |
Gains On Hit effects from emerald, ruby, sapphire, and citrine items | Woodland | ||
| Heroic |
On Hit: Spend 1 armor to gain 1 attack | Woodland | ||
| Heroic |
Your base armor is doubled | Woodland | ||
| Heroic |
On Hit: Gain 2 armor | Woodland | ||
| Heroic |
Battle start: Gain 3 freeze | Woodland | ||
| Heroic |
Your attack is always equal to your gold. You cannot have more than 10 gold | Woodland | ||
| Heroic |
Every other turn, gain 1 attack and restore 1 health | Woodland | ||
| Heroic |
The next weapon you equip gains 2 attack | Woodland | ||
| Heroic |
Turn Start: Gain 1 additional strike | Woodland | ||
| Heroic |
On Hit: If you deal damage to the enemy's health, restore that much health | Woodland | ||
| Heroic |
On Hit: Gain 1 gold | Woodland | ||
| Heroic |
Exposed & Wounded: Lose 2 attack | Woodland | ||
| Mythic |
Attack is always equal to missing health | Woodland | ||
| Mythic |
Attack always is equal to base armor | Woodland | ||
| Mythic |
Attack always is equal to speed | Woodland | ||
| Common |
Wounded: Gain 10 thorns | Woodland | ||
| Common |
On Hit: Give the enemy 1 freeze | Woodland | ||
| Common |
On Hit: Trigger a random common rarity food item | Woodland | ||
| Rare |
Battle Start: Gain 1 attack for each equipped cauldron item | Woodland | ||
| Rare |
Upgrades after you defeat the next boss | Woodland | ||
| Rare |
Your edges trigger 1 additional time | Woodland | ||
| Rare |
Before each battle: Upgrade all common items into gold rarity until the end of the battle | Woodland | ||
| Common |
Can't Strike. Turn Start: Deal 1 damage 3 times | Woodland | ||
| Heroic |
Your attack is always 7. This weapon cannot have edges | Woodland | ||
| Heroic |
- | Gain 2 attack for each equipped stone item | Woodland | |
| Mythic |
Battle Start: Gain 1 attack for each enemy defeated with this weapon | Woodland |
Weapon modifications
Some weapons combine into a new one: with one of them equipped, pick up the other. See Weapon modifications.
| Weapon | Rarity | Stats | Effect | Region | Combination |
|---|---|---|---|---|---|
| Heroic |
On Hit: Lose 2 attack | Woodland |
|||
| Heroic |
Battle Start: If you have more speed than the enemy, gain 3 additional strikes. On Hit: Lose 1 speed | Swampland Woodland |
|||
| Heroic |
Wounded: Take 2 damage, then gain 3 regeneration and 5 attack | Swampland Woodland |
|||
| Heroic |
You cannot gain freeze | Swampland Woodland |
|||
| Heroic |
On Hit: Gain 2 thorns and deal 2 damage | Woodland |
|||
| Heroic |
Every other turn, gain 1 attack and restore 1 health | Woodland |
|||
| Heroic |
On Hit: Give the enemy 2 poison and gain 2 armor | Woodland Swampland |
|||
| Weapon modification | On Hit: Trigger a random common rarity food item and give the enemy 1 freeze | Woodland |
Items
You start with 4 item slots, and every boss you defeat adds 2 more.
| Item | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Common |
- | Woodland | ||
| Common |
- | First Turn: Temporarily gain 2 attack — at Gold: |
Woodland | |
| Common |
Exposed: Gain 3 armor — at Gold: |
Woodland | ||
| Common |
- | Battle Start: Give the enemy 1 freeze — at Gold: |
Woodland | |
| Common |
- | Wounded: Give the enemy 3 Freeze — at Gold: |
Woodland | |
| Common |
Battle Start: Gain 1 thorn — at Gold: |
Woodland | ||
| Rare |
Battle start: Gain 2 freeze | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | First Turn: Restore 1 health for each damage dealt by your strikes | Woodland | |
| Common |
- | Gain 3 gold at the start of every day — at Gold: |
Woodland | |
| Common |
Battle Start: If your health is not full, restore 2 health — at Gold: |
Woodland | ||
| Common |
Exposed: Restore 3 health — at Gold: |
Woodland | ||
| Rare |
Turn Start: If your health is not full, Spend 1 speed to restore 2 health | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Battle Start: Take 3 damage and gain 1 additional strike — at Gold: take 6 for |
Woodland | |
| Rare |
- | Gain 2 thorns for each armor removed by the enemy's first strike | Woodland | |
| Rare |
- | Whenever you restore health, gain 2 thorns. You can only equip 1 rose | Woodland | |
| Rare |
- | You can activate Exposed 1 additional time per battle | Woodland | |
| Rare |
Exposed: Take 5 damage | Woodland | ||
| Rare |
- | The first time the enemy becomes wounded, trigger all of your wounded items | Woodland | |
| Rare |
- | Battle Start: Gain 1 thorns and give the enemy 1 additional strike | Woodland | |
| Rare |
Turn Start: Spend 1 armor to gain 2 thorns | Woodland | ||
| Rare |
The first time you gain thorns, restore that much health | Woodland | ||
| Rare |
Lose all your armor after your enemy's first strike | Woodland | ||
| Rare |
- | Exposed: Gain 10 armor | Woodland | |
| Rare |
- | The first time the enemy takes damage from a bomb, double it | Woodland | |
| Rare |
- | Every third time you take damage each turn, gain 2 armor | Woodland | |
| Rare |
- | Before any other item triggers, if you have less speed than the enemy, steal 5 speed from the enemy | Woodland | |
| Rare |
- | The damage of all bomb items increases by 1 | Woodland | |
| Rare |
- | Exposed: Deal 8 damage | Woodland | |
| Rare |
- | Battle Start & Exposed & Wounded: Spend 1 speed to gain 5 armor | Woodland | |
| Rare |
Battle Start: Lose 3 armor | Woodland | ||
| Rare |
Battle Start: If you have less speed than the enemy, gain attack equal to your speed | Woodland | ||
| Rare |
- | Exposed: Deal 1 damage 5 times | Woodland | |
| Rare |
- | Turn Start: If you have armor, gain 2 additional armor | Woodland | |
| Rare |
- | Turn Start: If the enemy has freeze, gain 1 attack | Woodland | |
| Rare |
- | Battle Start: Give yourself and the enemy 5 freeze each | Woodland | |
| Rare |
- | Battle Start: If you have 0 base armor, restore health to full | Woodland | |
| Rare |
- | The first time you are reduced to exactly 1 health, restore health to full | Woodland | |
| Rare |
- | When you are reduced below 5 health for the first time, restore health to full | Kingmaker | |
| Rare |
- | Turn Start: If you have freeze, gain 5 thorns | Woodland | |
| Rare |
- | Turn Start: Gain 3 armor and 1 freeze | Woodland | |
| Rare |
- | Whenever you restore health, gain 1 armor. You can only equip 1 rose | Woodland | |
| Rare |
- | Battle Start: Deal 4 damage to the enemy, if they don't have armor, triple the damage dealt | Woodland | |
| Rare |
While you have armor, temporarily gain 2 attack | Woodland | ||
| Rare |
- | Battle Start: Deal 1 damage and increase the damage of your next bomb that triggers by 3 | Woodland | |
| Rare |
- | Battle Start: If you have more speed than the enemy, gain 2 attack | Woodland | |
| Rare |
- | Whenever you restore 5 or more health, deal 5 damage | Woodland | |
| Rare |
- | Gain 3 max health for each equipped wood item | Woodland | |
| Rare |
- | Battle Start: Gain 3 armor for each equipped stone item | Woodland | |
| Rare |
- | Battle Start: If your health is full, gain 1 thorn whenever the enemy strikes you the rest of the battle | Woodland | |
| Rare |
- | If you have exactly 1 bomb item, it triggers 1 additional time | Woodland | |
| Rare |
- | Exposed: If you have 20 or more gold, gain 20 armor | Woodland | |
| Rare |
- | Whenever you restore health, increase health restored by 1. You can only equip 1 rose | Woodland | |
| Rare |
- | Battle Start: Take 5 damage and gain 10 thorns | Woodland | |
| Rare |
- | If you have exactly 1 sanguine item, it triggers 1 additional time | Woodland | |
| Rare |
- | Battle Start: Give the enemy 1 additional strike and 3 freeze | Woodland | |
| Heroic |
Battle Start: Give the enemy freeze equal to half your speed | Woodland | ||
| Heroic |
- | Whenever you lose armor, deal 1 damage | Woodland | |
| Rare |
- | Battle Start: Gain 2 thorns, then gain armor equal to your thorns | Woodland | |
| Heroic |
Whenever you lose health, take 1 additional damage | Woodland | ||
| Rare |
- | If the enemy has no armor, thorns deal double damage | Woodland | |
| Heroic |
- | Wounded: Regain your base armor | Woodland | |
| Heroic |
- | Whenever you lose health, restore 1 health | Woodland | |
| Heroic |
- | Woodland | ||
| Heroic |
- | Turn Start: Gain 2 armor and lose 1 health | Woodland | |
| Heroic |
- | Battle Start: Gain armor equal to lost health | Woodland | |
| Heroic |
- | Battle Start: Gain 20 max health and gain armor equal to missing health | Kingmaker | |
| Heroic |
Enemy strikes deal 2 damage less while you have armor | Woodland | ||
| Heroic |
- | Battle Start: Spend 50% of your current health to gain that much armor | Woodland | |
| Heroic |
- | Turn Start: If you're at or below 50% health, gain 2 armor | Woodland | |
| Heroic |
Wounded: Gain thorns equal to the enemy's attack | Woodland | ||
| Heroic |
- | Turn Start: Spend 1 gold to gain 3 armor | Woodland | |
| Heroic |
- | Whenever you gain armor, gain 1 additional armor | Woodland | |
| Heroic |
- | On Hit: Deal 1 damage | Woodland | |
| Heroic |
Battle Start: Gain 1 additional strike | Woodland | ||
| Heroic |
- | Wounded: Gain 2 additional strikes | Woodland | |
| Heroic |
- | Whenever you deal non-strike damage to the enemy, deal 1 additional damage | Woodland | |
| Heroic |
- | Exposed: Deal 3 damage for each turn taken this battle | Woodland | |
| Mythic |
Whenever you would take damage from your own items, the enemy takes that damage instead | Woodland | ||
| Mythic |
- | Freeze doubles your attack instead of halving it | Woodland | |
| Mythic |
- | You don't lose any thorns on the enemy's first 3 strikes | Woodland | |
| Mythic |
- | Whenever you lose armor, deal that much damage | Woodland | |
| Mythic |
- | Your On Hit effects trigger twice | Woodland | |
| Mythic |
- | Your bomb items trigger twice | Woodland | |
| Rare |
- | Turn Start: Steal 1 speed from the enemy to gain 1 additional strike | Woodland | |
| Rare |
- | Battle Start: If the enemy has higher attack than you, they lose 2 attack | Woodland | |
| Heroic |
- | Every other turn, gain 3 thorns | Woodland | |
| Rare |
- | Every 3 turns, trigger all your earrings 2 times | Woodland | |
| Rare |
- | Battle Start: If you have all 3 oils on your weapon, gain 2 attack | Woodland | |
| Rare |
- | On Hit: If your attack is exactly 1, deal 4 damage | Woodland | |
| Rare |
Your base speed stat is inverted | Woodland | ||
| Rare |
- | Battle Start: Spend 1 freeze to gain 2 attack | Woodland | |
| Rare |
- | Whenever you do an additional strike, gain 2 thorns | Woodland | |
| Heroic |
- | During the enemy's first turn, whenever they strike you, gain 2 attack | Woodland | |
| Heroic |
- | Battle Start: Gain 1 attack for each negative speed you have | Woodland | |
| Heroic |
The first time you lose armor, regain that armor | Woodland | ||
| Rare |
- | Battle Start: Remove all your armor and gain max health equal to armor lost | Woodland | |
| Common |
Battle Start: Gain 1 freeze | Woodland | ||
| Rare |
- | The effect of freeze is doubled | Woodland | |
| Rare |
- | Battle Start: Gain 15 max health | Woodland |
| Effect | The Lost Doll |
|---|---|
| Tags | Quest, Item |
| Region | Woodland |
Explosive Rose
Mythic
Whenever you restore health, deal that much damage. You can only equip 1 rose
Woodland
Spice Blend
Mythic
Cauldron items trigger 1 additional time
Woodland
Jewelry
Jewelry items come from the Jewelry Box.
| Item | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Common |
- | Gain 1 speed every other turn — at Gold: |
Woodland | |
| Common |
- | Restore 1 health every other turn — at Gold: |
Woodland | |
| Common |
- | Deal 1 damage every other turn — at Gold: deal 2 , at Diamond: deal 4 | Woodland | |
| Common |
- | Gain 1 armor every other turn — at Gold: |
Woodland | |
| Common |
- | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Battle Start: Restore 3 health — at Gold: |
Woodland | |
| Common |
- | Battle Start: Gain 2 attack and take 3 damage — at Gold: take 6 for |
Woodland | |
| Common |
- | Battle Start: Steal 2 armor from the enemy — at Gold: |
Woodland | |
| Rare |
- | Battle Start: Spend 5 speed to gain 1 additional strike at Turn Start for the rest of the battle | Woodland | |
| Rare |
- | Battle Start: Gain 1 gold | Woodland |
Food
Two food items can be combined at a Cauldron into one item with both effects. Combining a food with a Honeycomb greatly boosts its effects.
| Item | Rarity | Effect | Cooked with |
|---|---|---|---|
| Battle Start: Deal 1 damage 2 times | Turn Start: Deal 1 damage 3 times | ||
| Double your max health | |||
| Battle Start: Gain 3 thorns | Your thorns deal double damage | ||
| Wounded: Restore 4 health | Wounded: Restore health to full and restore 1 health at Turn Start for the rest of the battle | ||
| Battle Start: If your health is full, gain 5 armor | Battle Start: Gain 20 armor. If your health is full, gain 50 armor instead |
Food Combined
These are made at a Cauldron from two food items. The Cauldron page lists every recipe.
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| Battle Start: Deal 1 damage 3 times | ||||
| - | Battle Start: Deal 1 damage 3 times and gain 1 thorn 3 times | |||
| - | Battle Start & Wounded: Deal 3 damage and restore 3 health | |||
| - | Battle Start: If your health is full, deal 1 damage 5 times. Otherwise, gain 10 armor instead. | |||
| - | Turn Start: Deal 1 damage 3 times | |||
| Battle Start: Gain 5 thorns | ||||
| Wounded: Restore 1 health 5 times | ||||
| - | ||||
| - | Double your max health | |||
| - | Wounded: Restore 5 health and gain 5 thorns | |||
| - | Battle Start: If your health is full, gain 10 thorns and 10 armor | |||
| - | Your thorns deal double damage | |||
| - | Wounded: Restore 10 health and gain 10 armor | |||
| - | Wounded: Restore health to full and restore 1 health at Turn Start for the rest of battle | |||
| - | Battle start: Gain 20 armor. If your health is full, gain 50 armor instead | |||
| - | Wounded: Steal 50% of the enemy's current health | |||
| - | Battle Start: Deal 1 damage 2 times and steal that much attack | |||
| - | Battle Start: If your health is full, steal all of the enemy's armor | |||
| - | Battle Start: Gain 5 thorns. Whenever the enemy loses armor to thorns, gain that much armor | |||
| - | Battle Start: Steal all attack from the enemy | |||
| Battle Start: Steal 2 attack from the enemy |


