Forge Upgrades: Difference between revisions

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{{Infobox simple
<onlyinclude>{{Event
|image = Blacksmith_16x.png
|{{{1|}}}
|text = Forge Icon as shown in-game
|name      = Forge
}}
|effect    = Upgrade Weapon by adding an edge effect to it.
|tags      = Item Upgrade
|region    = [[Woodland_items|Woodland]], [[Swampland_items|Swampland]]
}}</onlyinclude>


The Forge allows you to apply an effect upgrade (or "edge") to your weapon. Each weapon can have 1 upgrade effect applied to it at a time. The first time you apply an effect is free. To overwrite an upgrade costs 10 gold.
The Forge allows you to apply an effect upgrade (or "edge") to your weapon. Each weapon can have 1 upgrade effect applied to it at a time. The first time you apply an effect is free. To overwrite an upgrade costs 10 gold.
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! Icon !! Upgrade Name !! Effect !! Region
! Icon !! Upgrade Name !! Effect !! Region
|-
|-
| [[File:Agile_Edge_16x.png|36px]] || [[Agile Edge]] || Battle Start: Gain 1 additional strike [[File:Icon_sword.png]] || [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]
| [[File:Agile_Edge_16x.png|36px]] || [[Agile Edge]] || Battle Start: Gain 1 additional strike [[File:Icon_sword.png]] || {{RegionalRow|Woodland Yellow}}
|-
|-
| [[File:Bleeding_Edge_16x.png|36px]] || [[Bleeding Edge]] || On Hit: Restore 1 health [[File:Icon_health.png]] || [[Woodland_items|Woodland]] [[File:Banner wood blue.png]]
| [[File:Bleeding_Edge_16x.png|36px]] || [[Bleeding Edge]] || On Hit: Restore 1 health [[File:Icon_health.png]] || {{RegionalRow|Woodland Blue}}
|-
|-
| [[File:Blunt_Edge_16x.png|36px]] || [[Blunt Edge]] || On Hit: Gain 1 armor [[File:Icon_armor.png]] || [[Woodland_items|Woodland]] [[File:Banner wood red.png]]
| [[File:Blunt_Edge_16x.png|36px]] || [[Blunt Edge]] || On Hit: Gain 1 armor [[File:Icon_armor.png]] || {{RegionalRow|Woodland Red}}
|-
|-
| [[File:Cleansing_Edge_16x.png|36px]] || [[Cleansing Edge]] || Ignore the first status effect you're afflicted with || [[Swampland_items|Swampland]] [[File:Banner swamp blue.png]]
| [[File:Cleansing_Edge_16x.png|36px]] || [[Cleansing Edge]] || Ignore the first status effect you're afflicted with || {{RegionalRow|Swampland Blue}}
|-
|-
| [[File:Cutting_Edge_16x.png|36px]] || [[Cutting Edge]] || On Hit: Deal 1 damage || [[Woodland_items|Woodland]] [[File:Banner wood red.png]]
| [[File:Cutting_Edge_16x.png|36px]] || [[Cutting Edge]] || On Hit: Deal 1 damage || {{RegionalRow|Woodland Red}}
|-
|-
| [[File:Featherweight_Edge_16x.png|36px]] || [[Featherweight Edge]] || On Hit: Convert 1 speed [[File:Icon_speed.png]] to 1 attack [[File:Icon_attack.png]] || [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]
| [[File:Featherweight_Edge_16x.png|36px]] || [[Featherweight Edge]] || On Hit: Convert 1 speed [[File:Icon_speed.png]] to 1 attack [[File:Icon_attack.png]] || {{RegionalRow|Woodland Yellow}}
|-
|-
| [[File:Freezing_Edge_16x.png|36px]] || [[Freezing Edge]] || Battle Start: Give the enemy 3 freeze [[File:Icon_freeze.png]] || [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]
| [[File:Freezing_Edge_16x.png|36px]] || [[Freezing Edge]] || Battle Start: Give the enemy 3 freeze [[File:Icon_freeze.png]] || {{RegionalRow|Woodland Yellow}}
|-
|-
| [[File:Gilded_Edge_16x.png|36px]] || [[Gilded Edge]]|| On Hit: If you have less than 10 gold [[File:Icon_gold.png]], gain 1 gold [[File:Icon_gold.png]] || [[Woodland_items|Woodland]] [[File:Banner wood red.png]]
| [[File:Gilded_Edge_16x.png|36px]] || [[Gilded Edge]]|| On Hit: If you have less than 10 gold [[File:Icon_gold.png]], gain 1 gold [[File:Icon_gold.png]] || {{RegionalRow|Woodland Red}}
|-
|-
| [[File:Jagged_Edge_16x.png|36px]] || [[Jagged Edge]]|| On Hit: Gain 2 thorns [[File:Icon_thorns.png]] and take 1 damage || [[Woodland_items|Woodland]] [[File:Banner wood blue.png]]
| [[File:Jagged_Edge_16x.png|36px]] || [[Jagged Edge]]|| On Hit: Gain 2 thorns [[File:Icon_thorns.png]] and take 1 damage || {{RegionalRow|Woodland Blue}}
|-
|-
| [[File:Oaken_Edge_16x.png|36px]] || [[Oaken Edge]]|| Battle Start: Gain 3 regeneration [[File:Icon_regen.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp red.png]]
| [[File:Oaken_Edge_16x.png|36px]] || [[Oaken Edge]]|| Battle Start: Gain 3 regeneration [[File:Icon_regen.png]] || {{RegionalRow|Swampland Red}}
|-
|-
| [[File:Oozing_Edge_16x.png|36px]] || [[Oozing Edge]]|| On Hit: If the enemy doesn't have any poison [[File:Icon_poison.png]], give them 2 poison [[File:Icon_poison.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp red.png]]
| [[File:Oozing_Edge_16x.png|36px]] || [[Oozing Edge]]|| On Hit: If the enemy doesn't have any poison [[File:Icon_poison.png]], give them 2 poison [[File:Icon_poison.png]] || {{RegionalRow|Swampland Red}}
|-
|-
| [[File:Petrified_Edge_16x.png|36px]] || [[Petrified Edge]]|| Double your attack. On Hit: Gain 1 stun [[File:Icon_stun.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp blue.png]]
| [[File:Petrified_Edge_16x.png|36px]] || [[Petrified Edge]]|| Double your attack. On Hit: Gain 1 stun [[File:Icon_stun.png]] || {{RegionalRow|Swampland Blue}}
|-
|-
| [[File:Plated_Edge_16x.png|36px]] || [[Plated Edge]]|| On Hit: Convert 1 speed [[File:Icon_speed.png]] to 3 armor [[File:Icon_armor.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp yellow.png]]
| [[File:Plated_Edge_16x.png|36px]] || [[Plated Edge]]|| On Hit: Convert 1 speed [[File:Icon_speed.png]] to 3 armor [[File:Icon_armor.png]] || {{RegionalRow|Swampland Yellow}}
|-
|-
| [[File:Razor_Edge_16x.png|36px]] || [[Razor Edge]]|| Battle Start: Gain 1 attack [[File:Icon_attack.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp blue.png]]
| [[File:Razor_Edge_16x.png|36px]] || [[Razor Edge]]|| Battle Start: Gain 1 attack [[File:Icon_attack.png]] || {{RegionalRow|Swampland Blue}}
|-
|-
| [[File:Stormcloud_Edge_16x.png|36px]] || [[Stormcloud Edge]]|| Battle Start: Stun [[File:Icon_stun.png]] the enemy for 1 turn || [[Swampland_items|Swampland]] [[File:Banner swamp yellow.png]]
| [[File:Stormcloud_Edge_16x.png|36px]] || [[Stormcloud Edge]]|| Battle Start: Stun [[File:Icon_stun.png]] the enemy for 1 turn || {{RegionalRow|Swampland Yellow}}
|-
|-
| [[File:Whirlpool_Edge_16x.png|36px]] || [[Whirlpool Edge]]|| Every 3 strikes, give the enemy 1 riptide [[File:Icon_riptide.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp red.png]]
| [[File:Whirlpool_Edge_16x.png|36px]] || [[Whirlpool Edge]]|| Every 3 strikes, give the enemy 1 riptide [[File:Icon_riptide.png]] || {{RegionalRow|Swampland Red}}
|}
|}


[[Category:Event]]
[[Category:Event]] [[Category:Tag]] [[Category:Item_Tag]]

Latest revision as of 04:37, 3 April 2026

Effect Upgrade Weapon by adding an edge effect to it.
Tags Item Upgrade
Region Woodland, Swampland


The Forge allows you to apply an effect upgrade (or "edge") to your weapon. Each weapon can have 1 upgrade effect applied to it at a time. The first time you apply an effect is free. To overwrite an upgrade costs 10 gold.

Available Upgrades

Icon Upgrade Name Effect Region
Agile Edge Battle Start: Gain 1 additional strike Woodland
Bleeding Edge On Hit: Restore 1 health Woodland
Blunt Edge On Hit: Gain 1 armor Woodland
Cleansing Edge Ignore the first status effect you're afflicted with Swampland
Cutting Edge On Hit: Deal 1 damage Woodland
Featherweight Edge On Hit: Convert 1 speed to 1 attack Woodland
Freezing Edge Battle Start: Give the enemy 3 freeze Woodland
Gilded Edge On Hit: If you have less than 10 gold , gain 1 gold Woodland
Jagged Edge On Hit: Gain 2 thorns and take 1 damage Woodland
Oaken Edge Battle Start: Gain 3 regeneration Swampland
Oozing Edge On Hit: If the enemy doesn't have any poison , give them 2 poison Swampland
Petrified Edge Double your attack. On Hit: Gain 1 stun Swampland
Plated Edge On Hit: Convert 1 speed to 3 armor Swampland
Razor Edge Battle Start: Gain 1 attack Swampland
Stormcloud Edge Battle Start: Stun the enemy for 1 turn Swampland
Whirlpool Edge Every 3 strikes, give the enemy 1 riptide Swampland