Matabele Ant: Difference between revisions
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{{Ant_Infobox|image=File: | {{Ant_Infobox|image=File:Icon_MatabeleAntQueen.jpg|name=Matabele ant|scientific=''Megaponera analis''|environment=Savannah|caste=Queen<br/>Worker<br/>Medic<br/>Soldier|trait=Revival<br/>Speed debuff<br/>Resistance debuff<br/>Damage-over-time|player=Yes}} | ||
Matabele ants ''(Megaponera analis)'' are playable in story missions, extra missions and custom games. | Matabele ants ''(Megaponera analis)'' are playable in story missions, extra missions and custom games. | ||
<br/> | <br/> | ||
=='''Abilities'''== | =='''Abilities'''== | ||
Matabele ants | Matabele ants attack mostly by biting. | ||
Soldiers can sting and [[Damaging Effect|poison]] enemies. | Soldiers can sting and [[Damaging Effect|poison]] enemies. | ||
You must choose either anesthetist or fast-responder medics before playing. | Medics can inflict more damage when they are on the ground. You must choose either anesthetist or fast-responder medics before playing. | ||
*Anesthetist medics can sting and [[Speed Modifying Effect|slow enemies down]]. They can [[Damage Modifying Effect|make enemies take more damage]] at level 3. | *Anesthetist medics can sting and [[Speed Modifying Effect|slow enemies down]]. They can [[Damage Modifying Effect|make enemies take more damage]] at level 3. The resistance debuff can be stacked in value up to 100%. | ||
*Fast-responder medics | *Fast-responder medics don't get speed penalty while moving on non-highway tiles. They can evade attacks when they are out of combat at level 3. | ||
<br/> | <br/> | ||
=='''Food processing'''== | =='''Food processing'''== | ||
Matabele ants must feed on termites. Matabele ants only retain 10% of their original harvest amount while not harvesting termites and other food only give 10% of their original food amount. The mechanic is reversed for other omnivorous ant species. | Matabele ants must feed on termites. Matabele ants only retain 10% of their original harvest amount while not harvesting termites and other food only give 10% of their original food amount. The mechanic is reversed for other omnivorous ant species. | ||
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You can enable creature information to identify revived ants. Their level icons are grayed out. | You can enable creature information to identify revived ants. Their level icons are grayed out. | ||
Exploded units in [[Swarm and Colony|custom colonies]] can't be revived. | |||
<br/> | <br/> | ||
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*'''Tug of War 3''' | *'''Tug of War 3''' | ||
You can also encounter | You can also encounter Matabele ants in: | ||
*'''[[Last Mound Standing]]''' | *'''[[Last Mound Standing]]''' | ||
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=='''Notable stats'''== | =='''Notable stats'''== | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="2"|<big>'''Matabele ant queen'''<big/> | |colspan="2"|[[File:Icon_MatabeleAntQueen.jpg|50px]] <big>'''Matabele ant queen'''<big/> | ||
|- | |- | ||
|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
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| | | | ||
*Immune to stun/ confusion/ fleeing | *Immune to stun/ confusion/ fleeing | ||
*Immune to pickup ( | *Immune to pickup (strong)/ knockback (strong) | ||
*Immune to execution | *Immune to execution | ||
|} | |} | ||
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<br/> | <br/> | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="3"|[[File: | |colspan="3"|[[File:Icon_MatabeleAntWorker.jpg|50px]] <big>'''Matabele ant worker'''</big> [[File:Icon_Worker.png|25px]] | ||
|- | |- | ||
|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
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*''Cost:'' 20 [2] | *''Cost:'' 20 [2] | ||
*''Health:'' 25/ 35/ 45 | *''Health:'' 25/ 35/ 45 | ||
*''Movement speed:'' 320/ 360 /380 | *''Movement speed:'' 320/ 360/ 380 | ||
*''Score:'' 5/ 8/ 12 | *''Score:'' 5/ 8/ 12 | ||
*''Harvest amount:'' 7/ 8/ 9 | *''Harvest amount:'' 7/ 8/ 9 | ||
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*None | *None | ||
|- | |- | ||
|''' | |'''Attack''' | ||
|width="40%"| | |width="40%"| | ||
*''Damage (physical):'' 0.6/ 0.8/ 1 | *''Damage (physical):'' 0.6/ 0.8/ 1 | ||
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<br/> | <br/> | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="3"|[[File: | |colspan="3"|[[File:Icon_MatabeleAntMedic.jpg|50px]] <big>'''Matabele ant medic (anesthetist)'''</big> [[File:Icon_Medic.png|25px]] | ||
|- | |- | ||
|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
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*''Cost:'' 75 [7] | *''Cost:'' 75 [7] | ||
*''Health:'' 90/ 105/ 120 | *''Health:'' 90/ 105/ 120 | ||
*''Movement speed:'' 320 /320 /320 | *''Movement speed:'' 320/ 320/ 320 | ||
*''Score:'' 14/ 16/ 18 | *''Score:'' 14/ 16/ 18 | ||
*''Harvest amount:'' 15/ 17/ 20 | *''Harvest amount:'' 15/ 17/ 20 | ||
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*None | *None | ||
|- | |- | ||
|''' | |'''Attack'''<br/>'''(mounting)''' | ||
|width="40%"| | |width="40%"| | ||
*''Trigger:'' User is mounting. | *''Trigger:'' User is mounting. | ||
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|width="45%"| | |width="45%"| | ||
|- | |- | ||
|''' | |'''Attack'''<br/>'''(grounded)''' | ||
| | | | ||
*''Trigger:'' User isn't mounting. | |||
*''Damage (physical):'' 5/ 7.5/ 10 | *''Damage (physical):'' 5/ 7.5/ 10 | ||
*''Attack speed:'' 1.5/ 1.5/ 1.5 | *''Attack speed:'' 1.5/ 1.5/ 1.5 | ||
| Line 147: | Line 151: | ||
|rowspan="2"|'''Sting''' | |rowspan="2"|'''Sting''' | ||
|rowspan="2"| | |rowspan="2"| | ||
*''Trigger:'' User isn't mounting. | |||
*''Damage (venom):'' 3/ 4/ 5 | *''Damage (venom):'' 3/ 4/ 5 | ||
*''Cooldown:'' 2/ 2/ 2 | *''Cooldown:'' 2/ 2/ 2 | ||
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<br/> | <br/> | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="3"|[[File: | |colspan="3"|[[File:Icon_MatabeleAntMedic.jpg|50px]] <big>'''Matabele ant medic (fast-responder)'''</big> [[File:Icon_Medic.png|25px]] | ||
|- | |- | ||
|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
| Line 169: | Line 174: | ||
*''Cost:'' 75 [7] | *''Cost:'' 75 [7] | ||
*''Health:'' 90/ 105/ 120 | *''Health:'' 90/ 105/ 120 | ||
*''Movement speed:'' 400/ 410 /420 | *''Movement speed:'' 400/ 410/ 420 | ||
*''Score:'' 14/ 16/ 18 | *''Score:'' 14/ 16/ 18 | ||
*''Harvest amount:'' 15/ 17/ 20 | *''Harvest amount:'' 15/ 17/ 20 | ||
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*None | *None | ||
|- | |- | ||
|''' | |'''Attack'''<br/>'''(mounting)''' | ||
|width="40%"| | |width="40%"| | ||
*''Trigger:'' User is mounting. | *''Trigger:'' User is mounting. | ||
* ''Damage (physical):'' 3/ 4.5/ 6 | *''Damage (physical):'' 3/ 4.5/ 6 | ||
* ''Attack speed:'' 1.5/ 1.5/ 1.5 | *''Attack speed:'' 1.5/ 1.5/ 1.5 | ||
|width="45%"| | |width="45%"| | ||
|- | |- | ||
|''' | |'''Attack'''<br/>'''(grounded)''' | ||
| | | | ||
*''Trigger:'' User isn't mounting. | |||
*''Damage (physical):'' 5/ 7.5/ 10 | *''Damage (physical):'' 5/ 7.5/ 10 | ||
*''Attack speed:'' 1.5/ 1.5/ 1.5 | *''Attack speed:'' 1.5/ 1.5/ 1.5 | ||
| Line 200: | Line 206: | ||
<br/> | <br/> | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="3"|[[File: | |colspan="3"|[[File:Icon_MatabeleAntQueen.jpg|50px]] <big>'''Matabele ant soldier'''</big> [[File:Icon_Melee.png|25px]] | ||
|- | |- | ||
|width="15%"|'''Common stats''' | |width="15%"|'''Common stats''' | ||
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*''Healing speed'': 0.1/ 0.1/ 0.1 | *''Healing speed'': 0.1/ 0.1/ 0.1 | ||
*''Threat:'' 0.3/ 0.3/ 0.3 | *''Threat:'' 0.3/ 0.3/ 0.3 | ||
*''Vision radius'': 450/ 460 /470 | *''Vision radius'': 450/ 460/ 470 | ||
|- | |- | ||
|'''Damage modifications''' | |'''Damage modifications''' | ||
| Line 221: | Line 227: | ||
*None | *None | ||
|- | |- | ||
|''' | |'''Attack''' | ||
|width="40%"| | |width="40%"| | ||
* ''Damage (physical)'' | * ''Damage (physical):'' 12/ 15/ 19 | ||
* ''Attack speed'' | * ''Attack speed:'' 1.5/ 1.5/ 1.5 | ||
|width="45%"| | |width="45%"| | ||
|- | |- | ||
|'''Sting''' | |'''Sting''' | ||
| | | | ||
*''Damage (venom)'' | *''Trigger:'' User isn't mounting. | ||
*''Cooldown'' | *''Damage (venom):'' 2/ 3/ 4 | ||
*''Cooldown:'' 7/ 7/ 7 | |||
| | | | ||
:'''Damage-over-time''' | :'''Damage-over-time''' | ||
:*'' | :*''Damage per interval (venom):'' 1.6/ 2/ 2.4 | ||
:*''Interval'' | :*''Interval:'' 1/ 1/ 1 | ||
:*''Duration'' | :*''Duration:'' 5/ 5/ 5 | ||
|} | |} | ||
Latest revision as of 12:40, 12 June 2026
Matabele ants (Megaponera analis) are playable in story missions, extra missions and custom games.
Abilities
Matabele ants attack mostly by biting.
Soldiers can sting and poison enemies.
Medics can inflict more damage when they are on the ground. You must choose either anesthetist or fast-responder medics before playing.
- Anesthetist medics can sting and slow enemies down. They can make enemies take more damage at level 3. The resistance debuff can be stacked in value up to 100%.
- Fast-responder medics don't get speed penalty while moving on non-highway tiles. They can evade attacks when they are out of combat at level 3.
Food processing
Matabele ants must feed on termites. Matabele ants only retain 10% of their original harvest amount while not harvesting termites and other food only give 10% of their original food amount. The mechanic is reversed for other omnivorous ant species.
You receive 66.67% of the building cost as dead termites from deleting tiles.
Matabele ants can harvest honeydew but can't relocate aphids.
Reviving
Ants are respawned normally after death. Dead ants remain on the ground for 4 minutes if you have Matabele ant medics.
Medics automatically bring nearby dead ants back to the queen chamber to revive them one at a time. They can't attack enemies or gather food in the process.
Revived ants are put in their original control groups but can be hold by any same-typed tiles. The number of active ants is represented by an addition of living ants and revived ants. You can only revive each ant once and each tile can only hold a single revived ant.
Revived ants only retain 60% of their original health and damage and can't be upgraded or downgraded.
You can disable casualty transporting to prevent your medics from picking up dead ants. They still have to finish ongoing revivals.
You can enable creature information to identify revived ants. Their level icons are grayed out.
Exploded units in custom colonies can't be revived.
Appearances
You can play as a Matabele ant colony in:
- Triage (either)
- Drive Them Back (either)
You can play with Matabele ant medics in:
- Main story (either)
- Tug of War 3 (anesthetist)
You can play with Matabele ant soldiers in:
- Main story
- Tug of War 3
You can also encounter Matabele ants in:
Notable stats
Trivia
- In real life, a young Matabele ant queen will leave its original colony and bring along some workers to form its own. In the game, Matabele ant colonies always start with some soldier brood tiles.
- Matabele ants are named after the Matabele people, who were known for raiding nearby tribes during the nineteenth century.
- In real life, Matabele ants care for injured ants by removing the clinging dead termites and apply disinfectant secretions on amputated legs. Injured ants must be able to move on their own to receive any help. In the game, the process is simplified as a one-time revival.
- Medics can take dead ants out of flytraps and sundews for revival.



