Damage Modifying Effect: Difference between revisions

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=='''Mechanics'''==
=='''Damage modifying effects'''==
Resistance buff can only be inflicted on the users while resistance debuff can only be inflicted on enemies.
==='''Mechanics'''===
Buff can only be inflicted on the users while debuff can only be inflicted on enemies.


Same-typed resistance modifications are treated as the same effect. They can't stack. The exceptions are '''Weakening''' and '''Crippling''', which can be [[Stat Explanation|stacked in value]].
Each creature can be inflicted with the same damage modifying effect multiple times at once but the effects can't be stacked in value, except for '''Weakening''',  '''Crippling''' and damage flash-buff.


Different-typed resistance modifications are treated as different effects. Each creature can be inflicted with both a physical resistance modifying effect and a venom resistance modiffying effect at once.
Resistance modifications are only applied after [''resistance'' - ''piercing''] has been calculated in the [[Damage Calculation|damage formula]]. General damage buff and armor buff are applied before the stats are put in damage calculation.


Resistance debuff is only applied after [''resistance'' - ''piercing''] has been calculated in the [[Damage Calculation|damage formula]].
Resistance debuff has a maximum value of 100%.
 
'''Examples'''
 
The attacker deals 10 physical damage and has 20% piercing. The defender has 10% physical resistance and 1 armor. The defender is inflicted with a - 30% resistance debuff and a + 2 armor buff.
 
=> Total damage = [10 - (1 + 2)] x [1 - (0 - 0.3)] = 9.1


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=='''Effects'''==
==='''Physical resistance buff'''===
==='''Physical resistance buff'''===
Affected creatures will take less physical damage.
Affected creatures take less physical damage.


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==='''Physical resistance debuff'''===
==='''Physical resistance debuff'''===
Affected creatures will take more physical damage.
Affected creatures take more physical damage.


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* [[Little Black Ant|Little black ant]] soldiers
* [[Little Black Ant|Little black ant]] soldiers
* [[Termite]] minor soldiers
* [[Termite]] minor soldiers
* Large [[Emperor Scorpion|emperor scorpions]]
* Juvenile [[Emperor Scorpion|emperor scorpions]]
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]
* '''Crippling'''
* '''Crippling'''
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==='''Venom resistance buff'''===
==='''Venom resistance buff'''===
Affected creatures will take less venom damage.  
Affected creatures take less venom damage.  


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==='''Venom resistance debuff'''===
==='''Venom resistance debuff'''===
Affected creatures will take more venom damage.  
Affected creatures take more venom damage.  


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* Stun leafuctter ant majors
* [[Playable Spider|Playable spider]]
* [[Playable Spider|Playable spider]]
* '''Weakening'''
* '''Weakening'''
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==='''General damage buff'''===
==='''General damage buff'''===
General damage buff can only be inflicted on the users.
Affected creatures can inflict more damage. The buff can be a percentage multiplier or a flat increase.
 
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*Vigorous fire ant soldiers
*[[Army Ant|Army ant]] majors ''(flash)''
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Affected creatures can inflict more damage with any abilities, regardless of damage type. The buff is applied before damage is put in damage calculation.
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==='''Armor buff'''===
Affected creatures gain more armor and take less damage.


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*Vigorous fire ant soldiers
*[[Exploding Ant|Exploding ant]] major soldiers
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=='''Invincibility'''==
Affected creatures can't be targeted for attack and don't take any damage.
 
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*Leafcutter ant minims
*Termite kings (colony)
*[[Assassin Bug|Assassin bugs]]
*'''Second Wind'''
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Latest revision as of 12:40, 1 August 2026

This page shows mechanics of damage modifying effects.


Damage modifying effects

Mechanics

Buff can only be inflicted on the users while debuff can only be inflicted on enemies.

Each creature can be inflicted with the same damage modifying effect multiple times at once but the effects can't be stacked in value, except for Weakening, Crippling and damage flash-buff.

Resistance modifications are only applied after [resistance - piercing] has been calculated in the damage formula. General damage buff and armor buff are applied before the stats are put in damage calculation.

Resistance debuff has a maximum value of 100%.

Examples

The attacker deals 10 physical damage and has 20% piercing. The defender has 10% physical resistance and 1 armor. The defender is inflicted with a - 30% resistance debuff and a + 2 armor buff.

=> Total damage = [10 - (1 + 2)] x [1 - (0 - 0.3)] = 9.1


Physical resistance buff

Affected creatures take less physical damage.

Users (self)


Physical resistance debuff

Affected creatures take more physical damage.

Users


Venom resistance buff

Affected creatures take less venom damage.

Users (self)
  • Taunt leafcutter ant majors
  • Vigorous fire ant soldiers
  • Big-headed ant majors
  • Resilient


Venom resistance debuff

Affected creatures take more venom damage.

Users


General damage buff

Affected creatures can inflict more damage. The buff can be a percentage multiplier or a flat increase.

Users (self)
  • Vigorous fire ant soldiers
  • Army ant majors (flash)


Armor buff

Affected creatures gain more armor and take less damage.

Users (self)


Invincibility

Affected creatures can't be targeted for attack and don't take any damage.

Users (self)
  • Leafcutter ant minims
  • Termite kings (colony)
  • Assassin bugs
  • Second Wind


Trivia

(none)