Exploding Ant

From Empires of the Undergrowth Official Wiki
Information
Common name Exploding ant
Scientific name Colobopsis explodens
Environment Rainforest
Castes Queen
Worker
Minor soldier
Major soldier
Traits Autothysis
Speed debuff
Armor buff
Playable colony Yes


Exploding ants (Colobopsis explodens) are playable as complete colonies in extra missions and custom games if you have the first DLC.


Abilities

Exploding ants attack mostly by biting.

Minor soldiers can explode to damage and slow enemies down. Enemies are only knocked back when they are reduced to 0 HP by explosions.

Major soldiers can hunker down and permanently increase armor of nearby allies when they are fighting in their own nest. This ability is used continuously until the target is eliminated or has moved away.


Exploding

You can disable attacking to make minor soldiers only explode when they are attacked. You can disable exploding to make minor soldiers attack normally.


Appearances

You can play as an exploding ant colony in:

You can play with exploding ant minor soldiers in:

  • Main story

You can play with exploding ant major soldiers in:

  • Main story


Notable stats

Exploding ant queen
Common stats
  • Health: 500
  • Score: 700
  • Healing speed: 3
Damage modifications
  • Physical resistance: 40%
  • Venom resistance: 60%
  • Maximum taken damage: 25
Immunities
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution


Exploding ant worker
Common stats
  • Cost: 20 [2]
  • Health: 25/ 35/ 45
  • Movement speed: 300/ 340/ 380
  • Score: 2/ 4/ 5
  • Harvest amount: 15/ 15/ 15
  • Healing speed: 0.1/ 0.1/ 0.1
  • Vision radius: 400/ 400/ 400
Damage modifications
  • None
Immunities
  • None
Attack
  • Damage (physical): 0.6/ 0.8/ 1
  • Attack speed: 1.5/ 1.5/ 1.5


Exploding ant minor soldier
Common stats
  • Cost: 60 [6]
  • Health: 45/ 56/ 67
  • Movement speed: 300/ 300/ 450
  • Score: 10/ 14/ 19
  • Harvest amount: 15/ 15/ 15
  • Healing speed: 0.1/ 0.2/ 0.3
  • Vision radius: 400/ 400/ 400
Damage modifications
  • Maximum taken damage: 50/ 50/ 50
Immunities
  • None
Attack
  • Damage (physical): 3/ 4/ 5
  • Attack speed: 1.5/ 1.5/ 1.5
Explode
  • Trigger: User isn't mounting.
  • Chance: 70%/ 70%/ 70%
  • Damage (venom): 70/ 90/ 110
  • Radius: 200/ 200/ 200
Speed debuff
  • Movement speed: - 40%/ - 40%/ - 40%
  • Duration: 3/ 3/ 3


Exploding ant major soldier
Common stats
  • Cost: 85 [8]
  • Health: 100/ 115/ 130
  • Movement speed: 310/ 320/ 330
  • Score: 12/ 14/ 16
  • Harvest amount: 20/ 24/ 30
  • Healing speed: 0.1/ 0.2/ 0.3
  • Threat: 0.3/ 0.3/ 0.3
  • Vision radius: 400/ 400/ 400
Damage modifications
  • Front resistance: 50%
Immunities
  • None
Attack
  • Damage (physical): 4/ 4.5/ 5
  • Attack speed: 1.5/ 1.5/ 1.5
Hunker
  • Trigger: User is in its nest and isn't mounting.
  • Chance: 30%/ 30%/ 30%
  • Damage (physical): 2/ 2.5/ 3
  • Radius: 500/ 500/ 500
  • Attack speed: 1.2/ 1.2/ 1.2
Armor buff
  • Armor: + 1/ + 1.5/ + 2
  • Radius: 500/ 500/ 500


Trivia

  • In real life, exploding ants are arboreal. In the game, they have to live underground due to map limitation.
  • In real life, exploding ants have 2 castes: minors and majors. In the game, the developers split the minors into workers and minor soldiers, probably to differentiate them from exploding termites.
  • In real life, major soldiers block nest entrances with their plug-shaped heads. Outside exploding ants must raise their gasters to be recognized as colony members and let in.