Damage Modifying Effect: Difference between revisions

From Empires of the Undergrowth Official Wiki
No edit summary
mNo edit summary
 
(20 intermediate revisions by 2 users not shown)
Line 2: Line 2:


<br/>
<br/>
=='''Resistance modifications'''==
=='''Damage modifying effects'''==
==='''Mechanics'''===
==='''Mechanics'''===
Resistance buff can only be inflicted on the users while resistance debuff can only be inflicted on enemies.
Buff can only be inflicted on the users while debuff can only be inflicted on enemies.


Same-type resistance modifications are treated as the same effect. They can't stack. The exceptions are '''Weakening''' and '''Crippling''', which can be [[Stat|stacked in value]].
Each creature can be inflicted with the same damage modifying effect multiple times at once but the effects can't be stacked in value, except for '''Weakening''',  '''Crippling''' and damage flash-buff.


Different-type resistance modifications are treated as different effects. Each creature can be inflicted with both a physical resistance modification and a venom resistance modifying effect at once.
Resistance modifications are only applied after [''resistance'' - ''piercing''] has been calculated in the [[Damage Calculation|damage formula]]. General damage buff and armor buff are applied before the stats are put in damage calculation.


Resistance debuff is only applied after [''resistance'' - ''piercing''] has been calculated in the [[Damage Calculation|damage formula]].
Resistance debuff has a maximum value of 100%.
 
'''Examples'''
 
The attacker deals 10 physical damage and has 20% piercing. The defender has 10% physical resistance and 1 armor. The defender is inflicted with a - 30% resistance debuff and a + 2 armor buff.
 
=> Total damage = [10 - (1 + 2)] x [1 - (0 - 0.3)] = 9.1


<br/>
<br/>
==='''Physical resistance modification'''===
==='''Physical resistance buff'''===
Affected creatures will take less or more physical damage.
Affected creatures take less physical damage.


{|class="mw-collapsible wikitable"
{|class="mw-collapsible wikitable"
|width="900pt" colspan="2"|<big>'''Users'''</big>
|width="435pt"|<big>'''Users (self)'''</big>
|-
|-
|width="50%" style="text-align:center"|'''Buff'''
|
|width="50%" style="text-align:center"|'''Debuff'''
|-
|style="vertical-align:top"|
* Taunt [[Leafcutter Ant|leafcutter ant]] majors
* Taunt [[Leafcutter Ant|leafcutter ant]] majors
* Vigorous [[Fire Ant|fire ant]] soldiers
* Vigorous [[Fire Ant|fire ant]] soldiers
* [[Big-headed Ant|Big-headed ant]] majors
* [[Woodlouse|Woodlice]]
* [[Woodlouse|Woodlice]]
* [[Hermit Crab|Hermit crabs]]
* [[Hermit Crab|Hermit crabs]]
* '''Resilient'''
* '''Resilient'''
|style="vertical-align:top"|
|}
 
<br/>
==='''Physical resistance debuff'''===
Affected creatures take more physical damage.
 
{|class="mw-collapsible wikitable"
|width="435pt"|<big>'''Users'''</big>
|-
|
* Anesthetist [[Matabele Ant|Matabele ant]] medics
* Anesthetist [[Matabele Ant|Matabele ant]] medics
* [[Little Black Ant|Little black ant]] soldiers
* [[Little Black Ant|Little black ant]] soldiers
* [[Termite]] minor soldiers
* [[Termite]] minor soldiers
* Large [[Emperor Scorpion|emperor scorpions]]
* Juvenile [[Emperor Scorpion|emperor scorpions]]
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]
* '''Crippling'''
* '''Crippling'''
Line 38: Line 51:


<br/>
<br/>
==='''Venom resistance modification'''===
==='''Venom resistance buff'''===
Affected creatures will take less or more venom damage.  
Affected creatures take less venom damage.  


{|class="mw-collapsible wikitable"
{|class="mw-collapsible wikitable"
|width="900pt" colspan="2"|<big>'''Users'''</big>
|width="435pt"|<big>'''Users (self)'''</big>
|-
|-
|width="50%" style="text-align:center"|'''Buff'''
|
|width="50%" style="text-align:center"|'''Debuff'''
|-
|style="vertical-align:top"|
* Taunt leafcutter ant majors
* Taunt leafcutter ant majors
* Vigorous fire ant soldiers
* Vigorous fire ant soldiers
* Big-headed ant majors
* '''Resilient'''
* '''Resilient'''
|style="vertical-align:top"|
|}
 
<br/>
==='''Venom resistance debuff'''===
Affected creatures take more venom damage.
 
{|class="mw-collapsible wikitable"
|width="435pt"|<big>'''Users'''</big>
|-
|
* Stun leafuctter ant majors
* [[Playable Spider|Playable spider]]
* [[Playable Spider|Playable spider]]
* '''Weakening'''
* '''Weakening'''
Line 57: Line 78:


<br/>
<br/>
=='''General damage buff'''==
==='''General damage buff'''===
General damage buff can only be inflicted on the users.
Affected creatures can inflict more damage. The buff can be a percentage multiplier or a flat increase.
 
{|class="mw-collapsible wikitable"
|width="435pt"|<big>'''Users (self)'''</big>
|-
|
*Vigorous fire ant soldiers
*[[Army Ant|Army ant]] majors ''(flash)''
|}
 
<br/>
==='''Armor buff'''===
Affected creatures gain more armor and take less damage.


Affected creatures can inflict more damage with any abilities, regardless of damage type. The buff is applied before damage is put in damage calculation.
{|class="mw-collapsible wikitable"
|width="435pt"|<big>'''Users (self)'''</big>
|-
|
*[[Exploding Ant|Exploding ant]] major soldiers
|}
 
<br/>
=='''Invincibility'''==
Affected creatures can't be targeted for attack and don't take any damage.


{|class="mw-collapsible wikitable"
{|class="mw-collapsible wikitable"
|width="400pt"|<big>'''Users (self)'''</big>
|width="435pt"|<big>'''Users (self)'''</big>
|-
|-
|
|
*Vigorous fire ant soldiers
*Leafcutter ant minims
*Termite kings (colony)
*[[Assassin Bug|Assassin bugs]]
*'''Second Wind'''
|}
|}



Latest revision as of 12:40, 1 August 2026

This page shows mechanics of damage modifying effects.


Damage modifying effects

Mechanics

Buff can only be inflicted on the users while debuff can only be inflicted on enemies.

Each creature can be inflicted with the same damage modifying effect multiple times at once but the effects can't be stacked in value, except for Weakening, Crippling and damage flash-buff.

Resistance modifications are only applied after [resistance - piercing] has been calculated in the damage formula. General damage buff and armor buff are applied before the stats are put in damage calculation.

Resistance debuff has a maximum value of 100%.

Examples

The attacker deals 10 physical damage and has 20% piercing. The defender has 10% physical resistance and 1 armor. The defender is inflicted with a - 30% resistance debuff and a + 2 armor buff.

=> Total damage = [10 - (1 + 2)] x [1 - (0 - 0.3)] = 9.1


Physical resistance buff

Affected creatures take less physical damage.

Users (self)


Physical resistance debuff

Affected creatures take more physical damage.

Users


Venom resistance buff

Affected creatures take less venom damage.

Users (self)
  • Taunt leafcutter ant majors
  • Vigorous fire ant soldiers
  • Big-headed ant majors
  • Resilient


Venom resistance debuff

Affected creatures take more venom damage.

Users


General damage buff

Affected creatures can inflict more damage. The buff can be a percentage multiplier or a flat increase.

Users (self)
  • Vigorous fire ant soldiers
  • Army ant majors (flash)


Armor buff

Affected creatures gain more armor and take less damage.

Users (self)


Invincibility

Affected creatures can't be targeted for attack and don't take any damage.

Users (self)
  • Leafcutter ant minims
  • Termite kings (colony)
  • Assassin bugs
  • Second Wind


Trivia

(none)