Coastal Grove

Overview
These lands have been underwater for centuries, allowing a dense forest of algae to flourish. The surrounding seawater has almost completely cut off the area from the rest of the kingdom, leaving the nearby marshes almost untouched and full of the remains of ancient settlements.
Coastal Grove is exclusive to the Keepers of the Stone DLC.
Effects
Resources
The Coastal Grove has an average amount of
Fertile Soil and contains the following Resources:
Trees
All trees can be harvested by [Building Link size not valid: med]s to give
Wood. They may also grant additional Resources depending on the biome. These trees have 2 charges each.
| Trees | Charges | Bonus Resources | Description |
|---|---|---|---|
Kelpwood |
2 | Algae 30% + [Resource Link size not valid: med] 10% |
A very flexible, yet extremely hardy plant. It moves in the wind as if moved by sea waves. |
Natural Resources
| Primary Resources | Charges → Resource Deposits | Bonus Resources | Gathering Building | Speed per Unit |
Specialization Bonus | |
|---|---|---|---|---|---|---|
| 70 → |
00:17 | |||||
| 15 → |
00:25 | |||||
| 70 → |
00:17 | |||||
| 15 → |
00:25 | |||||
| 70 → |
00:17 | |||||
| 15 → |
00:25 | |||||
| 60 → |
00:05 | Masonry Frogs | ||||
| 20 → |
||||||
| 60 → 20 → |
00:05 | none | ||||
| Fish Scales Algae |
80 → Thunderfish Pond 80 → Copperfin Pond 80 → Algae Pond |
Fish 100% + 2 Scales 50% Scales 100% + 2 Algae 100% + 2 |
Fishing Hut ★★ | ??? | none | |
| 60 → Thunderfish Pond 60 → Copperfin Pond 60 → Algae Pond |
Scales 40% |
Small Fishing Hut ★ | ??? | |||
| 120 → |
00:40 | |||||
Gift of the Depths
- Main article: Sacrificing


When you satisfy the conditions of Gift of the Depths by using 30
Pack of Crops worth of bait, the description of the biome effect will change to "Your villagers seem to have grown accustomed to this bizarre land. You can sacrifice algae in the Ancient Hearth to reduce Hostility."
Strider Port
Strider Port is a special building all Coastal Grove settlements have in the starting Glade. Strider Port serves as a base for Strider expeditions. It acts as a Glade Event that has no consequences or working effects, and can be repeatedly activated. Once it activates, the Strider will leave and the expedition will progress on its own until the Strider comes back to its port.
In order to use it, you have to provide the Strider and the crew of the Strider with food. The more supplies you choose to provide, the longer the expedition will take and the better your chances of finding a higher rarity treasure.
Strategy
Trivia
- Every Coastal Grove map is halfmoon-shaped.
- Coastal Grove is the first biome to be added in a DLC.
- Coastal Grove is the only biome where you can find
Insects, but not
Meat. - Coastal Grove is the only biome, where you can find all 3 types of fish ponds.


