List of Buildings

From Against the Storm Official Wiki
Revision as of 01:59, 4 December 2022 by Aeredor (talk | contribs) (Transclusion for Buildings page so this can be standalone)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Starting Buildings

Buildings every settlement starts with
Building Purpose Number of Workers Specialization
Ancient Hearth Heats nearby Housing. Villagers gather here to Rest, eat, and receive Clothing. 1 Warmth
Main Warehouse Stores Resources. Workers deliver and take goods from the Warehouse nearest to them. none none


Camps

Main article: Camps

Camps

Camps are starting points for your settlement to go out into the wild to gather Resources from the map in a small area around them with an efficiency of one star (★). Selecting a Camp from the construction menu will highlight this collection range and the Resource nodes or Trees from which the Camp can gather. All camps require Parts and some require Wood and take 14 or 15 seconds to be constructed. All Camps can be moved for free.

Gathering Camps and what they gather
Building Place near this Primary resource gathered Number of workers Specialization Cost to build
Foragers' Camp Wormtongue Nest
Swamp Wheat Field
Moss Broccoli Patch
Insects
Grain
Vegetables
2 Farming 10 Wood AND 3 Parts
Harvesters' Camp Flax Field
Reed Field
Plant Fiber
Reed
2 none 10 Wood AND 3 Parts
Herbalists' Camp Dewberry Bush
Herb Node
Bleeding Tooth Mushroom
Berries
Herbs
Mushrooms
2 Alchemy 10 Wood AND 3 Parts
Scavengers' Camp Stormbird Nest
Roots Deposit
Eggs
Roots
2 none 10 Wood AND 3 Parts
Stonecutters' Camp Clay Deposit
Sea Marrow Deposit
Stone Deposit
Clay
Sea Marrow
Stone
2 none 10 Wood AND 3 Parts
Woodcutters' Camp Trees Wood 3 Wood 2 Parts
Trappers' Camp Stormbird Nest
Slickshell Broodmother
Eggs
Meat
2 Meat Production 10 Wood AND 3 Parts