Scarlet Orchard: Difference between revisions
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'''LEVEL III''' (Choose 1) | '''LEVEL III''' (Choose 1) | ||
* Reveals the location of the ''farthest'' | * Reveals the location of the ''farthest'' archeological discovery. | ||
* Any [[Villager]] loss will be prevented at the expense of 1 {{rl|Ancient Tablet}}. | * Any [[Villager]] loss will be prevented at the expense of 1 {{rl|Ancient Tablet}}. | ||
* +10% chance of double yields for every worker per 2 completed Dangerous or Forbidden [[Glade Event]]s. Clones do not count. | * +10% chance of double yields for every worker per 2 completed Dangerous or Forbidden [[Glade Event]]s. Clones do not count. | ||
Revision as of 14:49, 23 December 2023

Overview
A beautiful yet dangerous land that is colored a strange shade of crimson. It's called the Herb Garden of the Kingdom due to its abundance of herbs, berries, and roots.
Effects
Resources
The Royal has an Average amount of
Fertile Soil and contains the following Resources:
Trees
All trees can be harvested by
Woodcutters' Camp buildings to give
Wood. They may also grant additional resources depending on the biome. These trees have 2 charges each.
Natural Resources
| Primary Resources | Charges → Resource Deposits | Bonus Resources | Gathering Building | Speed per Unit |
Specialization Bonus | |
|---|---|---|---|---|---|---|
| 70 → 70 → |
00:17 | |||||
| 12 → 12 → |
00:25 | |||||
| 60 → 20 → |
00:05 | none | ||||
| 70 → 70 → |
00:17 | |||||
| 15 → 15 → |
00:25 | |||||
| 60 → 60 → |
00:05 | none | ||||
| 20 → 20 → |
||||||
| 70 → |
00:17 | |||||
| 15 → |
00:25 | |||||
| 20 → |
Mine ★★ |
00:29 | ||||
Archeologists' Office


This is a unique blueprint Viceroys receive when venturing into the Scarlet Orchard. It can be upgraded in the following ways:
LEVEL I (Choose 1)
- Reveals the location of the nearest archeological discovery.
- +10% Glade Event working speed for every 2 Reputation Points gained from Glade Events.(Retroactive)
- Scouts carry +4 Items and move 7% faster for every 2
Ancient Tablets in the Warehouse.
LEVEL II (Choose 1)
- Reveals the location of the second nearest archeological discovery.
- Every 2 Hostility levels grant +2 to
Tools production. - -10 Hostility Points for every 2
Ancient Tablets in the Warehouse
LEVEL III (Choose 1)
- Reveals the location of the farthest archeological discovery.
- Any Villager loss will be prevented at the expense of 1
Ancient Tablet. - +10% chance of double yields for every worker per 2 completed Dangerous or Forbidden Glade Events. Clones do not count.
Excavation Sites
There are 3 unique sites of excavation that can be dug up and restored by your Villagers. Each site must be excavated, conserved and then restored. Once restored, it becomes a Harmony building worth 9 of its type, 2 Reputation Points and a Perk of some sort.
These digsites and their requirements can be viewed on Glade Events.



