Foxes: Difference between revisions
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Revision as of 02:53, 29 September 2024

Overview
Foxes are majestic and mysterious creatures deeply bonded with the forest. They evolved a symbiosis with Blightrot through long exposure to Rainwater, which caused some visible side-effects. Foxes are great at working with the
Forest and feel comfortable working in buildings infected with Blightrot.
Their Starting Ability is to reveal the location of the closest Rainwater Geyser. Foxes have a base Resolve of 5, with a Break interval of 02:00 minutes. Their Resilience is listed as Low, and their Demand is at 15. With a Decadence level of 5 and a Hunger Tolerance of 3, Foxes are one of the first to starve and die. They are immune to Forest Hostility and make for a species favored by all Viceroys.
Consumption and Satisfaction
Like all species, Foxes need to fulfill Complex Needs to start generating Reputation. The more Complex Needs you fulfill, the higher their Resolve will go, up to a maximum of 50. With the exception of the Housing Needs, every need fulfilled grants an additional effect, like
Porridge's increased double production chance.
Proficiency & Comfort
Foxes' Proficiency specialization is
Forest. It grants Foxes +5% Glade Event working speed bonus when working on Glade Events.
Foxes' Comfort specialization is Blightrot. It grants Foxes 5 Resolve when working in the buildings infected with Blightrot.
Fox-specific buildings
These buildings appear as Reputation rewards only when Foxes are on the map. They can still spawn as Ruins.
- [Building Link size not valid: med]
- [Building Link size not valid: med]
- [Building Link size not valid: med]
Cornerstones and Perks
| Name | Rarity | Description | Sources | Price | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alt | Cor | Ord | Rel | Tra | Dec | Por | Fir | Ser | Bio | ||||
| None | Fox firekeepers have an unusual ability to calm the forest. Hostility from opened glades is lowered by 2 each. | x | x | x | x | x | x | x | Fir | x | x | 0 | |
| Rare | 2 additional Foxes will come with each group of newcomers. | x | x | Ord | x | x | x | x | x | x | x | 0 | |
| Rare | Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Fox tribe remembers your help. (+3 to Foxes Resolve) | x | x | Ord | x | x | x | x | x | x | x | 0 | |
Strategy
Trivia

- There are multiple Fox Traders, named Alune Soulgazer and Ruenhar Brightclaw.
- Foxes have two skins, with one skin having wide blue pauldrons, pants and a blue tail stripe, and the other skins having narrower green pauldrons, pants and a green tail stripe.
- They also have two voice pitches, high and low.
- Foxes were added during Early Access in the Sentinels of the Forest update after a community vote, where they got 11,197 votes or ~57% of total votes[1].
- Before update 1.4, Foxes' Comfort specialization used to be
Rainwater. - Before update 1.4, Foxes had
Brawling and
Luxury needs instead of
Religion and Boots.
References
1. Favoring update blog post on Steam https://store.steampowered.com/news/app/1336490/view/3659774324617359177?l=english
See Also
Harpies Lizards Frogs


