Clan Hall: Difference between revisions

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The [[Clan Hall]] is a service building that provides {{Service link|Brawling}} and {{Service link|Religion}}, when there is at least one worker, and the passive effect '''Ancient Ways''' when all worker slots are filled.
The [[Clan Hall]] is a service building that provides {{Service link|Brawling}} and {{Service link|Religion}}, when there is at least one worker, and the passive effect '''Ancient Ways''' when all worker slots are filled.


This building is a species-specific building, meaning it will only roll as a Blueprint choice if {{Species link|Lizards}} are present in your settlement.
The Clan Hall is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Lizards}} are present in your settlement. This restriction can be bypassed with a wildcard [[Blueprint]] pick from:
 
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* [[Smuggler's Visit]] - Legendary [[Cornerstone]]
* [[Contraband]] - [[Perk]] available for purchase from some [[Traders]]
=== Building Effects ===
=== Building Effects ===


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Although Lizards are mentioned in the flavor text of the Clan Hall's passive effect, Lizards do not need to be workers nor even in your settlement for the Clan Hall to work.
Although Lizards are mentioned in the flavor text of the Clan Hall's passive effect, Lizards do not need to be workers nor even in your settlement for the Clan Hall to work.


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* {{bl|Stonecutters' Camp}}
* {{bl|Stonecutters' Camp}}
* {{bl|Trappers' Camp}}
* {{bl|Trappers' Camp}}
 
== Production Chain ==
=== Recipes in the {{PAGENAME}} ===
=== Recipes in the {{PAGENAME}} ===
{{Recipe|building={{PAGENAME}}}}
{{Recipe|building={{PAGENAME}}}}
 
=== Service Good Recipes ===
{{Recipe|product=Training Gear}}
{{Recipe|product=Incense}}
{{Recipe|product=Incense}}
{{Recipe|product=Training Gear}}


== Strategies ==
== Strategies ==

Revision as of 21:38, 26 January 2024

This article was last updated during version 1.4. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Clan Hall

Service Building
(City Buildings)

A place where villagers can fulfill their need for: Brawling. Passive effects: Carnivorous Tradition, Ancient Ways.

Specialization bonus:
Warmth Warmth (Comfort) Lizards
Cooperation Cooperation (Comfort) Foxes

3 Workers

Recipes

Construction

20Planks Planks
8Bricks Bricks
4Fabric Fabric
8City score
61Build time
4 × 3Building size

Not movable

ID = 'Clan Hall'

Overview

The Clan Hall is a service building that provides Brawling Brawling and Religion Religion, when there is at least one worker, and the passive effect Ancient Ways when all worker slots are filled.

The Clan Hall is a species-specific building. It can show up as a Blueprint choice only when Lizards Lizards are present in your settlement. This restriction can be bypassed with a wildcard Blueprint pick from:

Building Effects


Ancient Ways
All camps produce +100% greater yield. Does NOT affect Woodcutters' Camp.
Same Building effects does not stack.
Need 3 Villagers assigned.

Although Lizards are mentioned in the flavor text of the Clan Hall's passive effect, Lizards do not need to be workers nor even in your settlement for the Clan Hall to work.

The camps affected by Ancient Ways are the following. (The effect applies to both large and small versions of these camps.)

Production Chain

Recipes in the Clan Hall

1 Recipe in the Clan Hall
Building Grade Ingredient # Product
Clan Hall ★
0:00
1 Training Gear Training Gear
1 Brawling Brawling

Service Good Recipes

6 Recipes for Training Gear
Buildings Grade Ingredient #1 Ingredient #2 # Product
Flawless Leatherworker Flawless Leatherworker
Flawless Smelter Flawless Smelter
★★★
1:45
3 Stone Stone
1 Copper Bars Copper Bars
1 Crystalized Dew Crystalized Dew
2 Planks Planks
2 Reed Reed
2 Leather Leather
10 Training Gear
Smelter Smelter
Tinkerer Tinkerer
★★
2:06
5 Stone Stone
2 Copper Bars Copper Bars
2 Crystalized Dew Crystalized Dew
3 Planks Planks
3 Reed Reed
3 Leather Leather
10 Training Gear
Leatherworker Leatherworker
Weaver Weaver
★
2:06
8 Stone Stone
3 Copper Bars Copper Bars
3 Crystalized Dew Crystalized Dew
3 Planks Planks
3 Reed Reed
3 Leather Leather
10 Training Gear
4 Recipes for Incense
Buildings Grade Ingredient #1 Ingredient #2 # Product
Brick Oven Brick Oven
Distillery Distillery
Teahouse Teahouse
★★
2:06
5 Herbs Herbs
5 Roots Roots
5 Insects Insects
5 Scales Scales
5 Salt Salt
7 Resin Resin
6 Wood Wood
3 Oil Oil
2 Coal Coal
2 Sea Marrow Sea Marrow
10 Incense
Smokehouse Smokehouse ★
2:06
6 Herbs Herbs
6 Roots Roots
6 Insects Insects
6 Scales Scales
6 Salt Salt
8 Resin Resin
6 Wood Wood
3 Oil Oil
2 Coal Coal
2 Sea Marrow Sea Marrow
10 Incense


Strategies