Market: Difference between revisions

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Updated to use new Buildingbox template
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{{Version|0.63.2}}
{{Version|1.1.4}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}


== Overview ==
== Overview ==


== Production Chain ==
The [[Market]] is a service building that provides {{Service link|Luxury}} and {{Service link|Treatment}} for {{Species link|Beavers}}, {{Species link|Foxes}} and {{Species link|Harpies}}, when there is at least one worker, and the passive effect '''Market Carts''' when all worker slots are filled.
 
=== Building Effects ===
 
{| class="wikitable" style="text-align:center; border:hidden"
|- style="font-weight:bold; border:hidden"
|-style="border:hidden"
| {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_Carts.png}}<br />Market Carts
| style="text-align:left;border:hidden" | +10 to Global carrying capacity. </br>Same Building effects does not stack.</br> Needs 2 [[Villager]]s assigned.
|-style="border:hidden"
|}


=== Recipes in the {{PAGENAME}} ===
=== Recipes in the {{PAGENAME}} ===
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{{Recipe|building={{PAGENAME}}}}
{{Recipe|building={{PAGENAME}}}}


== Strategies ==
{{Recipe|product=Wine}}
{{Recipe|product=Tea}}

Revision as of 19:01, 24 January 2024

This article was last updated during version 1.1.4. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Market

Service Building
(City Buildings)

A place where villagers can fulfill their need for: Leisure, Treatment. Passive effects: Market Carts.

Specialization bonus:
None

2 Workers

Recipes

Construction

20Planks Planks
12Fabric Fabric
8City score
61Build time
4 × 4Building size

Not movable

ID = 'Market'

Overview

The Market is a service building that provides Luxury Luxury and Treatment Treatment for Beavers Beavers, Foxes Foxes and Harpies Harpies, when there is at least one worker, and the passive effect Market Carts when all worker slots are filled.

Building Effects


Market Carts
+10 to Global carrying capacity.
Same Building effects does not stack.
Needs 2 Villagers assigned.

Recipes in the Market

2 Recipes in the Market
Buildings Grade Ingredient # Product
Market ★
0:00
1 Ale Ale
1 Leisure Leisure
Market ★
0:00
1 Tea Tea
1 Treatment Treatment


5 Recipes for Wine
Buildings Grade Ingredient #1 Ingredient #2 # Product
Cellar Cellar
Flawless Cellar Flawless Cellar
★★★
1:03
2 Berries Berries
2 Mushrooms Mushrooms
2 Reed Reed
2 Pottery Pottery
2 Barrels Barrels
2 Waterskins Waterskins
10 Wine
Alchemist's Hut Alchemist's Hut
Cannery Cannery
★★
1:24
3 Berries Berries
3 Mushrooms Mushrooms
3 Reed Reed
3 Pottery Pottery
3 Barrels Barrels
3 Waterskins Waterskins
10 Wine
Tinctury Tinctury ★
1:24
4 Berries Berries
4 Mushrooms Mushrooms
4 Reed Reed
3 Pottery Pottery
3 Barrels Barrels
3 Waterskins Waterskins
10 Wine
5 Recipes for Tea
Buildings Grade Ingredient #1 Ingredient #2 Ingredient #3 # Product
Flawless Druid's Hut Flawless Druid's Hut
Teahouse Teahouse
★★★
1:45
2 Herbs Herbs
2 Dye Dye
2 Resin Resin
2 Mushrooms Mushrooms
2 Roots Roots
2 Drizzle Water Drizzle Water
3 Clearance Water Clearance Water
4 Storm Water Storm Water
2 Pottery Pottery
1 Barrels Barrels
2 Waterskins Waterskins
10 Tea
Alchemist's Hut Alchemist's Hut
Apothecary Apothecary
Druid's Hut Druid's Hut
★★
2:06
3 Herbs Herbs
3 Dye Dye
3 Resin Resin
3 Mushrooms Mushrooms
3 Roots Roots
3 Drizzle Water Drizzle Water
4 Clearance Water Clearance Water
5 Storm Water Storm Water
3 Pottery Pottery
2 Barrels Barrels
3 Waterskins Waterskins
10 Tea