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{{Goodbox|Porridge|purpose=Complex Food|species_preference=Foxes, Humans}}
{{Version|1.8.9}}
{{Goodbox|Porridge|purpose=Complex Food|species_preference=Foxes, Humans, Frogs}}


== Overview ==
== Overview ==
[[Porridge]] is a [[Resources#Complex_Food|Complex Food]] preferred by {{Species link|Foxes}}, {{Species link|Humans}}, and {{Species link|Frogs}}. Each of your [[Villagers]] of these [[Species]] that [[Complex Food Need|fulfills their need for Porridge]] receives +4 to their [[Resolve]].<br /><br />


[[File:Icon_UI_CategoryFood.png|96px|left|caption]][[Porridge]] is a [[Resources#Complex_Food|Complex Food]] preferred by {{Species link|Foxes}} and {{Species link|Humans}}. Each of your [[Villagers]] of these [[Species]] that [[Complex Food Need|fulfills their need for Porridge]] receives +4 to their [[Resolve]]. It is often the easiest [[Complex Food]] to produce during early-game, as {{rl|Vegetables}} brought with embarkation can be used to make [[Porridge]] and an early {{bl|Small Farm|med}} and {{bl|Rain Collector|med}} can provide ample ingredients.<br /><br />
== Recipes ==
 
== Production Chain ==


=== <span id="Product"></span>Recipes for {{PAGENAME}} ===
=== <span id="Product"></span>Recipes for {{PAGENAME}} ===
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{{Recipe|ingredient={{PAGENAME}} }}
{{Recipe|ingredient={{PAGENAME}} }}
== Alternative Sources ==
[[File:Porridge.png|32px]] [[Porridge]] can be sourced in many ways other than from producing it. These include:
* Breaking open [[File:Abandoned Cache Small icon.png|32px]] [[Abandoned Caches]]
* As [[Rewards]] from completing [[File:Icon_OrdersButton.png|32px]] [[Orders]]
* Buying it from [[Traders]]
* Receiving it as a good after [[File:AssualtTrader.png |32px]] [[Attacking Traders]] who carried it.
== Orders ==
[[File:Icon_OrdersButton.png|32px]] [[Orders]] relating to [[File:Porridge.png|32px]][[Porridge]]:


== Perks and Cornerstones ==
== Perks and Cornerstones ==


{{PerkSearch|search=Porridge}}
{{Perks|search=Porridge}}
 
== Strategies ==
 
[[File:Porridge.png|32px]] [[Porridge]] is often the first [[Complex Food]] a player can produce, as its ingredients can be found early on. <br />
A player can use [[File:Icon_Resource_Vegetables.png|32px]] [[Vegetables]], [[File:Icon Resource Grain.png|32px]] [[Grain]], [[File:Icon_Resource_Mushrooms.png|32px]] [[Mushrooms]] or [[File:Icon Resource Herbs.png|32px]] [[Herbs]] gathered from [[Small Nodes]]
by the [[File:Small_Foragers'_Camp_icon.png|32px]] [[Small Foragers' Camp]] {{1Star}} or [[File:Small_Herbalists'_Camp_icon.png|32px]] [[Small Herbalists' Camp]] {{1Star}} and [[Rainwater]] collected by the [[File:Rain Collector icon.png|32px]] [[Rain Collector]] to produce it in the [[File:Field Kitchen icon.png|32px]] [[Field Kitchen]].
 
== Production Chain ==
 
The production chain for Porridge looks like this.
 
==== First Ingredients: ====
[[File:Icon_Resource_Vegetables.png|32px]] [[Vegetables]], [[File:Icon Resource Grain.png|32px]] [[Grain]], [[File:Icon_Resource_Mushrooms.png|32px]] [[Mushrooms]] or [[File:Icon Resource Herbs.png|32px]] [[Herbs]]
 
Step 1: [[Gather Resources]]
{| class="wikitable mw-collapsible mw-collapsed
|+
|- style="font-weight:bold; text-align:center; "vertical-align:middle;"
! Primary <br /> Resources
! colspan="2" | Charges → Resource Deposits
! Bonuse Resources
! Gathering Building
! Worker <br /> Slots
! Specialization <br /> Bonus
! Build Cost <br />Prestige 5≤
! Build Cost <br />Prestige 6≥
|-
| rowspan="2" | [[File:Grain.png|64px]] Wheat<br /><br />[[File:Vegetables.png|64px]] Vegetables
| colspan="2" | 82 → [[File:DebugNode_SwampWheatBig_icon.png|32px]] [[Swamp Wheat Field]] (LARGE) →<br /><br />82 → [[File:DebugNode_MossBroccoliBig_icon.png|32px]]Moss Broccoli Patch (LARGE) →<br />
| [[File:PlantFiber.png|32px]] 20% +    [[File:PlantFiber.png|32px]] 100%<br /><br />[[File:Insects.png|32px]] 40% + [[File:Roots.png|32px]] 20%
| style="text-align:center;" | [[File:Forager's Camp icon.png|center|96px]] <br />[[Foragers' Camp ]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
| colspan="2" | 24 → [[File:DebugNode_SwampWheatSmall_icon.png|32px]] [[Swamp Wheat Field]] (SMALL)→<br /><br />27 → [[File:DebugNode_MossBroccoliSmall_icon.png|32px]] [[Moss Broccoli Patch]] (SMALL)→
| [[File:PlantFiber.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 30%
| style="text-align:center;" | [[File:Small Foragers' Camp icon.png|center|96px]] <br />[[Small Foragers' Camp ]] {{1Star}}
|-
| rowspan="2" | [[File:Mushrooms.png|64px]] [[Mushrooms]]<br /> <br />[[File:Herbs.png|64px]] [[Herbs]]
| colspan="2" | 82 →[[File:DebugNode HerbsBig icon.png|32px]] Herb Node (LARGE) →<br />82 →[[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush (LARGE) →
| [[File:Icon_Resource_Berries.png|32px]] 40% + [[File:PlantFiber.png|32px]] 20%<br />[[File:Icon_Resource_Berries.png|32px]] 40%<br /><br />[[File:Insects.png|32px]] 40%<br />[[File:Insects.png|32px]] 40%
| style="text-align:center;" | [[File:Herbalist's_Camp_icon.png|center|96px]] <br />[[Herbalists' Camp]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
| colspan="2" | 27 →[[File:DebugNode HerbsSmall icon.png|32px]] Herb Node (SMALL) →<br />27 →[[File:DebugNode_MushroomBig_icon.png|32px]] Bleeding Tooth Mushroom (SMALL) →
| [[File:Icon_Resource_Berries.png|32px]] 20% <br /><br /> [[File:Icon_Resource_Insects.png|32px]] 20%
| style="text-align:center;" | [[File:Small Herbalists' Camp icon.png|center|96px]] <br />[[Small Herbalists' Camp ]]{{1Star}}
|}
 
'''OR'''
 
Step 2 options:
* A [[Rain Mill]] refines either or both of the [[Wheat]] or [[Roots]] into [[Flour]] ({{3Star}}).
* A [[Provisioner]], [[Stamping Mill]], or [[Supplier]] refine either or both of the [[Wheat]] or [[Roots]] into [[Flour]] ({{2Star}}).
* A [[Press]] refines either or both of the [[Wheat]] or [[Roots]] into [[Flour]] ({{1Star}}).
 
==== Second Ingredient: [[Herbs]], [[Berries]], or just more [[Roots]] ====
 
Options:
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ({{1Star}}). This can be the same deposit and camp for the first ingredient.
* An [[Herb Deposit]] worked by an [[Herbalists' Camp]] produces [[Herbs]] ({{1Star}}).
* A [[Dewberry Bush]] worked by an [[Herbalists' Camp]] produces [[Berries]] ({{1Star}}).
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by an [[Herb Garden]] produces both [[Roots]] ({{1Star}}) and [[Herbs]] ({{2Star}}).
 
 
==== Bare minimum production ====
 
If you need Porridge without a lot of investment, look here. Altogether, this setup requires 10 [[Wood]], 6 [[Parts]], 4 [[Planks]], and 2 [[Fabric]] for the Camps and Buildings.
# A [[Mushrooms]] Deposit worked by a [[Small Herbalists' Camp]] '''AND'''
# A [[Drizzle Water]] collected in a [[Rain Collector]] '''AND'''
# A [[Field Kitchen]]
 
==== Efficient sustainable production ====
 
If you need to sustain Porridge and want to feel efficient at doing so, look here.
# [[Farm Field]]s worked by an [[Herb Garden]] producing both [[Roots]] and [[Herbs]].
 
== Related and Supporting Perks ==
 
See also: [[Perks]].
 
* [[Sharp Sickles]]: +2 to [[Herbs]] production. Gain additional Herbs every yield (from gathering, farming, or production).
 


[[Category:Complex Food]]
[[Category:Complex Food]]
[[Category:Recipe]]

Latest revision as of 04:02, 6 August 2025

This article was last updated during version 1.8.9. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Porridge

Food (Complex Food)

"A nutritious and warming meal. Liked by: Humans, Foxes, Frogs. Villagers with a satisfied need for porridge have an increased chance of producing double yields. Produced in: Beanery, Cookhouse, Pantry, Brewery"

Needed by: Frog Human Fox

Recipes

Trading

0.16AmberValue when sold
0.08AmberValue after P10
0.32AmberTraders' price

ID = `[Food Processed] Porridge`

Overview

Porridge is a Complex Food preferred by Foxes Foxes, Humans Humans, and Frogs Frogs. Each of your Villagers of these Species that fulfills their need for Porridge receives +4 to their Resolve.

Recipes

Recipes for Porridge

5 Recipes for Porridge
Buildings Grade Ingredient #1 Ingredient #2 # Product
Beanery Beanery
Flawless Brewery Flawless Brewery
★★★
1:45
4 Grain Grain
4 Vegetables Vegetables
4 Mushrooms Mushrooms
4 Herbs Herbs
4 Fish Fish
6 Drizzle Water Drizzle Water
8 Clearance Water Clearance Water
10 Storm Water Storm Water
10 Porridge
Brewery Brewery
Cookhouse Cookhouse
Pantry Pantry
★★
2:06
5 Grain Grain
5 Vegetables Vegetables
5 Mushrooms Mushrooms
5 Herbs Herbs
5 Fish Fish
7 Drizzle Water Drizzle Water
9 Clearance Water Clearance Water
11 Storm Water Storm Water
10 Porridge


Recipes with Porridge as an Ingredient

0 Recipes using Porridge
Building Grade Ingredient # Product
No recipes.


Perks and Cornerstones

4 Perks named 'Porridge' and mentioning 'Porridge'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra Dec Por Fir Ser Bio
Filling Dish Filling Dish Epic Porridge Porridge production increases by +1 for every 150 units of Drizzle Water Drizzle Water produced. x Cor x x x x Por x x x 0
Puffed Grain Puffed Grain Uncommon +2 to Porridge Porridge production (from gathering, farming, fishing, or production). x x Ord Rel Tra x Por x x x 18
Puffed Grain Puffed Grain Rare +3 to Porridge Porridge production (from gathering, farming, fishing, or production). x x Ord x Tra x x x x x 22
Puffed Grain Puffed Grain Epic +5 to Porridge Porridge production (from gathering, farming, fishing, or production). x x Ord x x x x x x x 0