Research
From Xenonauts 2 Official Wiki
Research projects
If a research project is not selected then each scientist will produce $25 per hour.
| Project | Unlocked engineering projects | Requirements |
|---|---|---|
| Combat Vehicles | Sentry Gun vehicle MARS Combat Platform vehicle |
|
| Alien Magnetic Weapons | Accelerated weapons Accelerated Cannon air weapon |
Alien Magnetic Weapon resource |
| Warden Combat Armor | Warden Armor | Alien Alloys resource |
| Alenium Power | Alenium Generator base upgrade | Alenium resource |
| Laser Weaponry | Laser weapons | Alenium resource |
| X-3 Dragonfly Dropship | X-3 Dragonfly Dropship aircraft | Alenium Power research |
| X-55 Phantom Interceptor | X-55 Phantom Interceptor aircraft | Alenium Power research |
| Heavy Lasers | Laser Cannon vehicle weapon Laser Autorifle vehicle weapon Laser Battery Upgrade base upgrade Laser Lance air weapon |
Laser Weaponry research |
| UFO Hull Plating | Alloy Plating upgrade Angel: Allow Playing |
Crashed UFO (Destroyer) mission completed |
| Guardian Battle Armor | Guardian Armor | UFO Hull Plating research |
| Xenobiology (plot) | Stun Baton equipment Stun Gun equipment +$240000 Monthly Funding |
Alien Scanner resource |
| Quantum Teleportation (plot) | +$240000 Monthly Funding | Xenobiology (plot) research |
| Alenium Explosives | Alenium Grenade Upgrade Alenium Missile aircraft equipment Alenium Torpedo aircraft equipment |
Alenium Bomb resource |
FROM OLD VERSION
| Project | Unlocked engineering projects | Requirements |
|---|---|---|
| Alien Alloys | Warden Combat Armor soldier armor Alloy Plating upgrade Alien Alloys resources |
Alien Alloys resource |
| Alien Plasma Weapons | Guardian Battle Armor soldier armor Improved Lasers upgrade |
Alien Plasma Weapon resource |
| Cleaner Operations | Cleaner Intelligence Hub mission | Cleaner Corpse resource |
| Cleaner Headquarters | Cleaner Base mission | Cleaner Data resource |
| Alien Electronics | Buzzard Jetpack soldier equipment Advanced Tactical Module upgrade |
Alien Electronics resource |
| Alien Psi-Amp | Morale: Mind Shield soldier armor Mind Shield Module soldier equipment |
Alien Psi-Amp resource |
| Alien Hyperdrive | Plot advancement | Alien Hyperdrive resource |
| Advanced Stun Weapons | Electroshock Pistol Electroshock Rifle Electroshock Grenade |
Alien Electronics |
| Gauss Weaponry | Gauss weapons | Alien Electronics |
| Heavy Gauss Weaponry | Vehicle Gauss Weapons upgrade Gauss SMG (vehicles) upgrade Gauss Cannon aircraft equipment Gauss Battery base upgrade |
Gauss Weaponry |
Interrogations
Each alien species has an interrogation project, which is only made available after capturing the enemy during a mission. Each completed interrogation project improves Training Rate by 1 and damage against all aliens of the same species by 15%.


