UFOs: Difference between revisions
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! Reward if shot over land | ! Reward if shot over land | ||
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| [[File:Fighter.png|35px]] Fighter || Very Small || | | Probe || Very Small || 100 || 0 || 1500 || 30 || Probe Beam (5 damage, -2 destruction) || Salvage | ||
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| [[File:Fighter.png|35px]] Fighter || Very Small || 100 || 0 || 2850 || 120 || Light Blaster (5 damage, -0.5 destruction)<br>Plasma Missiles (25 damage, -3 destruction) || Salvage | |||
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| [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam (9 damage, -1 destruction, 2 penetration) || Crashed UFO mission | | [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam (9 damage, -1 destruction, 2 penetration) || Crashed UFO mission | ||
Revision as of 21:45, 13 March 2025
UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options.
The following enemies may be encountered on air missions:


