Public Campaign

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Public Campaign

Increase public support in a nation for our cause.
Stat: Persuasion Cost: money XP: 2 Resolution
Order: 2
Noise Mission Outcome Hate
8 Critical Failure 0
2 Normal Failure 0
0 Normal Success 0
-4 Critical Success 0
Research and Event Modifiers
For Attackers: For Defenders:
Propaganda Mission
None
Mission Outcome Detailed Effects
Critical Failure {{{72}}}
Normal Failure {{{73}}}
Normal Success {{{74}}}
Critical Success {{{75}}}

Attacking Modifiers

Mission Modifier Conditions Value
Mission Performer's Attribute: PersuasionPersuasion None Value of Attribute. Conditional Traits may exceed the 25 point cap.
Resource Spent None Scales logarithmically with Amount Spent
Control in Larger Allies / Federation None 6 × Fraction of Target Nation's Allies' Control Points that are owned by Mission Performer's Faction and not Disabled and one of:
  • The Ally Nation has more GDP than the Target Nation
  • The Ally Nation is Federated to the Target Nation.
Control Points in Neighbors None 6 × Fraction of Target Nation's Neighbors' Control Points that are owned by Mission Performer's Faction and not Disabled. Neighbors must be fully adjacent: adjacencies that only allow friendly armies to cross do not count.
Mass Media Control Point 3
Xenoforming in Nation Mission Performer's Faction is the The AliensAliens or The ServantsThe Servants Average Xenoflora Growth Levels in Target Nation / 20 × Difficulty

Defending Modifiers

Mission Modifier Conditions Value
Nation Population None (Target Nation's PopulationPopulation in Millions) ^ 0.4
Alien Nation Target Nation is the Alien Nation 6
Censorship
  • Target Nation has <5 Government scoreGovernment
  • Mission Performer's Faction owns no control points in Target Nation.
  • Either Target Nation is not the Alien Nation or Mission Performer's Faction is not The ServantsThe Servants.
5 / Max(Target Nation's Government scoreGovernment, 0.5)

Granting Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Wynford Media Group

Public CampaignPublic Campaign
5 to 10 money 4 to 8 influence 500 to 1000 money
Laguna Foundation
1 Persuasion 3 to 4 Administration
Control NationControl Nation
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
Turn CouncilorTurn Councilor
2% Social Science 50%: 1 to 10 money 3 to 6 influence 10 to 20 research Affinity: Project ExodusThe ProtectorateThe Academy
Banned: Humanity FirstThe Servants
350 to 600 money
Random
InformationTechnology23
33%: 1 Persuasion 55%: 1 to 2 Investigation 2 to 3 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
Sabotage ProjectSabotage Project
20%: 1% to 8% Spoils priority 3% Information Science 75%: 10 to 20 money 45%: 1 to 2 influence Affinity: The Initiative
Quantum Computing
500 to 750 money 40 to 80 influence 0 to 2 ops
Random
Influence32
50%: 1 Persuasion 25%: 1 Investigation
Public CampaignPublic Campaign
Increase UnrestIncrease Unrest
50%: 1% to 2% Unity priority 15%: 1% to 3% Spoils priority 5% Social Science 3 to 6 money 2 to 4 influence 75%: 1 to 10 research Affinity: Project ExodusThe Initiative
Arrival Mass Communications
500 to 1500 money
Random
Cult11
50%: 1 to 2 Persuasion 50%: 1 to 2 Espionage 25%: 1 to 2 Security
Turn CouncilorTurn Councilor
Public CampaignPublic Campaign
25%: 1% to 2% Unity priority 25%: 1% to 3% Spoils priority 1% Social Science 25%: 1 to 2 money 1 to 2 influence 25%: 1 to 2 ops Affinity: The Servants
Banned: The ResistanceThe ProtectorateHumanity FirstProject ExodusThe Academy
Not on Market
40 to 70 influence 0 to 1 ops
Random
Influence11
20%: 1 Persuasion
Public CampaignPublic Campaign
2% to 4% Unity priority 25%: 1% to 2% Funding priority 25%: -1 to 1 money 1 to 2 influence 50 to 100 money
The Pherocyte Masters
10 Persuasion 5 Investigation 10 Espionage 5 Command 3 Administration
Tame the EnemyTame the Enemy
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
20% Unity priority 10 influence Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Voice of America
1 Persuasion
Public CampaignPublic Campaign
1% Knowledge priority -6 money 2 influence Washington
Government
80 influence
Pherocyte Deployment Team
15 Persuasion 5 Investigation 5 Espionage 5 Administration
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
Control Space AssetControl Space Asset
20% Unity priority 10% Spoils priority 10% Social Science 4 influence 2 ops Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Harper Analytics and Logistics
1 Persuasion 3 to 4 Administration
AdviseAdvise
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
2% Social Science Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
500 to 1000 money
Free Federation of Industrial Workers
2 Persuasion 3 to 4 Administration
Public CampaignPublic Campaign
1 projects 2 to 4 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
100 to 150 influence
Foreign Intelligence Service
1 Persuasion 1 Investigation 1 Espionage 4 Administration 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Public CampaignPublic Campaign
-30 money 3 ops Affinity: The Initiative
Moscow
Government
250 influence
Random
Influence33
2 to 3 Persuasion 50%: 1 Investigation 50%: 1 Espionage
Public CampaignPublic Campaign
Increase UnrestIncrease Unrest
Control NationControl Nation
20%: 1% to 2% Knowledge priority 2% to 4% Unity priority 20%: 1% to 4% Spoils priority 10% Social Science 6 to 10 money 4 to 8 influence 10 to 20 research Affinity: Project ExodusThe Initiative
Networked Propaganda
2000 to 4000 money 10 to 20 influence
Random
InformationTechnology22
20%: 1 Persuasion 40%: 1 Investigation 1 to 2 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
20%: 1% to 5% Spoils priority 2% Information Science 50%: 5 to 10 money 35%: 1 to 2 influence Affinity: The Initiative
200 to 400 money 20 to 40 influence
Random
Influence31
20%: 1 Persuasion
Public CampaignPublic Campaign
10%: 1% to 2% Spoils priority 2% Social Science 50%: 1 to 3 money 1 to 2 influence 50%: 1 to 3 research Affinity: Project ExodusThe Initiative
100 to 200 money
Random
Influence12
20%: 1 Persuasion
Public CampaignPublic Campaign
4% to 6% Unity priority 25%: -2 to 2 money 2 to 4 influence 200 to 400 money
Perun
2 Science
Public CampaignPublic Campaign
1% to 2% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 5% Social Science 2 influence 1 mission control 20 to 30 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ServantsThe Protectorate
250 to 500 money
Random
Influence13
20%: 1 to 2 Persuasion
Public CampaignPublic Campaign
Stabilize NationStabilize Nation
6% to 8% Unity priority 25%: -4 to 4 money 4 to 8 influence Arrival Mass Communications
500 to 750 money 10 to 20 influence
Reeducation Team
5 Persuasion 3 Investigation 6 Administration
CrackdownCrackdown
Public CampaignPublic Campaign
Defend InterestsDefend Interests
5% Unity priority 10% Social Science 3 influence 2 ops Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
United States Information Agency
1 Persuasion
Public CampaignPublic Campaign
-14 money 2 influence Washington
Government
60 influence

Granting Professions

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Journalist
PersuasionInvestigation
15-25
6-8Persuasion
6-6Investigation
3-5Espionage
0-0Command
0-2Administration
0-3Science
0-1Security
5-17Loyalty
InspirePublic CampaignTurn Councilor
CrackdownInvestigate Councilor
Steal Project
Stabilize NationIncrease Unrest



Surveil LocationInvestigate Alien Activity








Gov: 5%
Crim: 5%
Martyr: 3%
Surv: 2%



Vet: 5%

The Resistance: Good

The Initiative: Bad



The Aliens: Ban
Evangelist
Persuasion
14-24
7-8Persuasion
1-2Investigation
0-1Espionage
1-4Command
3-5Administration
0-0Science
2-4Security
6-16Loyalty
Control NationInspirePublic CampaignTurn Councilor
Crackdown

Stabilize NationIncrease Unrest

Advise











Crim: 1%
Martyr: 25%




Vet: 5%
Humanity First: Good


The Initiative: Good
The Academy: Bad

The Servants: Good
The Aliens: Ban
Astronaut
CommandScience
23-36
3-5Persuasion
1-4Investigation
1-2Espionage
6-7Command
3-6Administration
5-6Science
4-6Security
6-16Loyalty
Control Space AssetControl NationInspirePublic Campaign

Sabotage Hab Module
Assault Enemy Space Asset

Advise

Investigate Alien Activity
Energy: 20%
Information Science: 5%
Life Science: 5%
Material Science: 5%
Military Science: 20%

Space Science: 30%
Total: 85%
Gov: 100%

Martyr: 1%
Surv: 10%

projects: 5%
Tech: 5%
Vet: 5%

The Resistance: Good
Project Exodus: Good

The Academy: Good

The Servants: Bad
The Aliens: Ban
Politician
AdministrationPersuasion
18-31
6-8Persuasion
3-5Investigation
1-4Espionage
1-3Command
4-6Administration
0-1Science
3-4Security
2-14Loyalty
Control Space AssetControl NationPublic Campaign
Crackdown
Purge
Coup d'Etat

Advise

Defend Interests








Gov: 100%

Martyr: 4%



Tech: 5%
Vet: 5%



The Initiative: Good
The Academy: Good
The Protectorate: Good

The Aliens: Ban
Celebrity
PersuasionSecurity
14-23
7-8Persuasion
1-3Investigation
0-1Espionage
0-1Command
3-5Administration
0-1Science
3-4Security
4-16Loyalty
Control Space AssetControl NationInspirePublic CampaignTurn Councilor















Gov: 1%
Crim: 5%
Martyr: 5%




Vet: 5%







The Aliens: Ban
Hacker
EspionageScience
18-29
2-4Persuasion
4-5Investigation
5-6Espionage
0-1Command
1-3Administration
4-6Science
2-4Security
4-16Loyalty
Public Campaign
CrackdownInvestigate Councilor
Sabotage Hab ModuleSabotage ProjectSteal Project
Increase Unrest



Surveil Location

Information Science: 50%





Total: 50%
Gov: 5%
Crim: 25%

Surv: 5%



Vet: 5%



The Initiative: Good


The Servants: Good
The Aliens: Ban
Activist
PersuasionCommand
13-22
6-8Persuasion
4-5Investigation
3-5Espionage
0-1Command
0-1Administration
0-1Science
0-1Security
6-16Loyalty
Control Space AssetControl NationInspirePublic CampaignTurn Councilor
Investigate Councilor

Coup d'EtatIncrease Unrest






Life Science: 1%


Social Science: 2%

Total: 3%
Gov: 5%
Crim: 10%
Martyr: 20%
Surv: 1%



Vet: 5%
Humanity First: Bad



The Academy: Good
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Tech Mogul
AdministrationScience
20-31
4-6Persuasion
2-4Investigation
1-3Espionage
1-2Command
4-6Administration
5-6Science
3-4Security
5-17Loyalty
Control Space AssetControl NationPublic Campaign
Investigate Councilor
Steal Project

Hostile Takeover
Advise

Surveil LocationInvestigate Alien Activity
Energy: 5%
Information Science: 25%

Material Science: 5%

Social Science: 5%

Total: 40%




Inno: 18.92%
projects: 20%
Tech: 10%
Vet: 5%


Project Exodus: Good
The Initiative: Good


The Servants: Good
The Aliens: Ban
Spy
EspionagePersuasion
23-29
5-6Persuasion
5-6Investigation
6-6Espionage
2-3Command
1-2Administration
0-1Science
4-5Security
4-16Loyalty
Control Space AssetControl NationPublic CampaignTurn Councilor
CrackdownInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage ProjectSteal Project
Coup d'EtatExtract CouncilorIncrease Unrest



Surveil LocationInvestigate Alien Activity








Gov: 50%
Crim: 1%

Surv: 10%



Vet: 5%
Humanity First: Good






The Aliens: Ban

Granting Traits

Trait Group Description Initial Chances Effects Requirements
Megastar 3 A person of global renown, whose very movements make the news worldwide.
Profession Chance
Journalist 1.83%
Tycoon 9.17%
Evangelist 11.44%
Astronaut 9.9%
Politician 3.38%
Celebrity 19.23%
Activist 5.56%
Tech Mogul 8.7%
Executive 5%
  • 60 XP
  • Upgrades from Famous

Blocking Traits

Trait Group Description Initial Chances Effects Requirements
Marked This councilor has done something public, and terrible, and is the target of surveillance efforts around the globe. 0%
Awkward Genius 8 Poor at recognizing social cues and working with others but able to conduct scientific investigations with unparalleled focus.
Profession Chance
Fixer 2%
Professor 2%
Scientist 3%
Investigator 1%
Hacker 3%
Tech Mogul 1%