Life Science
From Terra Invicta Official Wiki
Life Science is one of the eight types of science in Terra Invicta. It reflects developments in biology, medicine, space habitation, and agriculture.
As of v1.0.53, life science technologies have a combined cost of 432,500 research (11.41% of the total), and life science projects have a combined cost of 292,100 (2.75% of the total).
Bonuses
Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| Random Research42 |
1 to 2 |
20%: 1% to 5% |
Biotechnology |
250 to 500 |
| 3 |
10% |
Government |
120 | |
| 1 |
1% |
Affinity: |
50 to 100 | |
| 25%: 1 |
1% |
Affinity: Banned: |
25 to 50 | |
| Random Research41 |
50%: 1 |
10%: 1% to 3% |
50 to 150 | |
| 3 |
10% |
Cybernetics |
250 to 500 | |
| 1 |
50%: 1% to 4% |
Affinity: Banned: |
350 to 600 | |
| 2 |
2% |
Affinity: Banned: |
250 to 500 | |
| 25%: 1 |
5% |
Biotechnology |
50 to 100 | |
| Random NGO32 |
25%: 1 |
4% to 6% |
Banned: Biotechnology NOT Sociopath |
50 to 100 |
| Random NGO31 |
2% to 4% |
Banned: NOT Sociopath |
25 to 50 | |
| Random NGO33 |
10%: 1 |
6% to 8% |
Banned: Clean Energy NOT Sociopath |
100 to 200 |
| 2 |
2% to 4% |
Affinity: Banned: Arrival International Development |
200 to 300 | |
| Random Research43 |
1 to 3 |
30%: 1% to 7% |
Space Medicine |
1000 to 1500 |
Hab Modules
| Tier 1 | Tier 2 | Tier 3 | |||
|---|---|---|---|---|---|
| Module | Effects | Module | Effects | Module | Effects |
| Life Science Lab |
Build cost: 0.1 Monthly expenses: 2 Monthly income: 5 Special Rule:
|
Life Science Research Center |
Build cost: 0.5 Monthly expenses: 6 Monthly income: 10 Special Rule:
|
Life Science Institute |
Build cost: 4 Monthly expenses: 18 Monthly income: 15 Special Rule:
|
| Climate Lab |
Build cost: 0.4 Monthly expenses: 2 Monthly income: 5 Special Rule:
|
Climate Research Center |
Build cost: 2 Monthly expenses: 6 Monthly income: 10 Special Rule:
|
Climate Institute |
Build cost: 16 Monthly expenses: 20 Monthly income: 15 Special Rule:
|
| Built from tier 2 | Medical Center |
Build cost: 29.6 Monthly expenses: 5 Monthly income: 90 Special Rule:
|
Space Hospital |
Build cost: 236.8 Monthly expenses: 15 Monthly income: 300 Special Rule:
| |
Councillor Traits
Technologies
Projects
| Project | Type | Research Cost |
Full Cost |
Base Unlock Chance | Available To: | Guaranteed Unlock for: |
|---|---|---|---|---|---|---|
| Colony Core | 3000 | 222050 | 100% | All | ||
| Carbon Recapture Technologies | 5000 | 761750 | 40% | All | ||
| Ring Core | 5000 | 223850 | 100% | All | ||
| Microbial Drills | 20000 | 157250 | 50% | All | ||
| Hydroponics Bay | 300 | 8650 | 100% | All | ||
| Astronaut Fitness Regimen | 2500 | 13000 | 100% | All | ||
| Space Medical Center | 1000 | 23350 | 100% | All | ||
| Residential Module | 1000 | 95550 | 100% | All | ||
| High Thrust Ergonomics | 1000 | 4000 | 100% | All | ||
| Agriculture Complex | 5000 | 305150 | 100% | All | ||
| Orbital Core | 1000 | 14350 | 100% | All | ||
| Life Science Lab | 300 | 400 | 100% | All | ||
| Interrogation Techniques | 3500 | 17250 | 25% | All | ||
| Farm | 1000 | 23650 | 100% | All | ||
| Acceleration Pharmaceuticals | 10000 | 46750 | 50% | All | ||
| Onboarding Transform Injections | 10000 | 101550 | 50% | All | ||
| -High-G Recombinants | 20000 | 197750 | 50% | All | ||
| Climate Institute | 10000 | 295150 | 100% | All | ||
| Life Science Research Center | 1500 | 61150 | 100% | All | ||
| Ecological Stabilization Programs | 5000 | 126750 | 40% | All | ||
| Invasive Species Containment | 30000 | 360250 | 100% | |||
| Methuselah Therapies | 75000 | 417250 | 40% | All | ||
| DNA Repairs | 50000 | 144250 | 40% | All | ||
| Singleton Viruses | 10000 | 307250 | 100% | All | ||
| Climate Research Center | 1500 | 29150 | 100% | All | ||
| Climate Lab | 300 | 400 | 100% | All | ||
| Life Science Institute | 10000 | 260650 | 100% | All | ||
| Civilian Complex | 3000 | 393550 | 100% | All | ||
| Space Hospital | 5000 | 249850 | 100% | All | ||
| Hab Living Quarters | 200 | 550 | 100% | All | ||
| Settlement Core | 1000 | 14550 | 100% | All |
| Science and Technology | |
|---|---|
| Game Concepts | |
| Science Categories | |


