Template:Attribute

From Terra Invicta Official Wiki
Revision as of 08:40, 15 September 2026 by Alsadius (talk | contribs) (Updated to use new redirects)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

A template for councilor attributes.

Usage

To get the Persuasion attribute for example:

{{attribute|Persuasion|description=Persuasion is the ability to shape the opinions of others to your own. It is crucial in gaining support from Earth's nations.|effects=
* +1% {{icon|influence|bgcolor=DarkSlateGray}} Influence Income for Councilor per Persuasion point.
* +1 {{icon|cp|bgcolor=DarkSlateGray}} Control point Cap per Persuasion point.|notes=}}

Named parameters are optional.

Example

Persuasion
Persuasion
Persuasion is the ability to shape the opinions of others to your own. It is crucial in gaining support from Earth's nations.
Missions that use Persuasion Persuasion
As an Attack Attribute: Error while fetching data from URL https://wiki.hoodedhorse.com/Terra_Invicta/Special:GetData/TIMissionTemplate_CSV?resolutionMethod/attackingModifiers/0/attackerAttribute=Persuasion: $2.
There was a problem during the HTTP request: 403 Forbidden
Error while fetching data from URL https://wiki.hoodedhorse.com/Terra_Invicta/Special:GetData/TIMissionTemplate_CSV?resolutionMethod/attackingModifiers/0/attackerAttribute=Persuasion:
<!DOCTYPE html><html lang="en-US"><head><title>Just a moment...</title><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><meta http-equiv="X-UA-Compatible" content="IE=Edge"><meta name="robots" content="noindex,nofollow"><meta name="viewport" content="width=device-width,initial-scale=1"><meta http-equiv="content-security-policy" content="default-src 'none'; script-src 'nonce-dsyJbzUfHvn74aN0O83GXS' 'unsafe-eval' https://challenges.cloudflare.com; script-src-attr 'none'; style-src 'unsafe-inline'; img-src 'self' https://challenges.cloudflare.com; connect-src 'self' https://challenges.cloudflare.com; frame-src 'self' https://challenges.cloudflare.com blob:; child-src 'self' https://challenges.cloudflare.com blob:; worker-src blob:; form-action http: https:; base-uri 'self'"><style>*{box-sizing:border-box;margin:0;padding:0}html{line-height:1.15;-webkit-text-size-adjust:100%;color:#313131;font-family:system-ui,-apple-system,BlinkMacSystemFont,"Segoe UI",Roboto,"Helvetica Neue",Arial,"Noto Sans",sans-serif,"Apple Color Emoji","Segoe UI Emoji","Segoe UI Symbol","Noto Color Emoji"}body{display:flex;flex-direction:column;height:100vh;min-height:100vh}.main-content{margin:8rem auto;padding-left:1.5rem;max-width:60rem}@media (width <= 720px){.main-content{margin-top:4rem}}#challenge-error-text{background-image:url("data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIzMiIgaGVpZ2h0PSIzMiIgZmlsbD0ibm9uZSI+PHBhdGggZmlsbD0iI0IyMEYwMyIgZD0iTTE2IDNhMTMgMTMgMCAxIDAgMTMgMTNBMTMuMDE1IDEzLjAxNSAwIDAgMCAxNiAzbTAgMjRhMTEgMTEgMCAxIDEgMTEtMTEgMTEuMDEgMTEuMDEgMCAwIDEtMTEgMTEiLz48cGF0aCBmaWxsPSIjQjIwRjAzIiBkPSJNMTcuMDM4IDE4LjYxNUgxNC44N0wxNC41NjMgOS41aDIuNzgzem0tMS4wODQgMS40MjdxLjY2IDAgMS4wNTcuMzg4LjQwNy4zODkuNDA3Ljk5NCAwIC41OTYtLjQwNy45ODQtLjM5Ny4zOS0xLjA1Ny4zODktLjY1IDAtMS4wNTYtLjM4OS0uMzk4LS4zODktLjM5OC0uOTg0IDAtLjU5Ny4zOTgtLjk4NS40MDYtLjM5NyAxLjA1Ni0uMzk3Ii8+PC9zdmc+");background-repeat:no-repeat;background-size:contain;padding-left:34px}</style><meta http-equiv="refresh" content="360"></head><body>
<noscript>
Enable JavaScript and cookies to continue
</noscript>
<script nonce="dsyJbzUfHvn74aN0O83GXS">(function(){window._cf_chl_opt = {cFPWv: 'g',cH: 'lX1B.MN41sRlg7jhBkgyEsI9ERvcmSd97dpDTRKk5dI-1789819702-1.2.1.1-CJPFTcjX6KtOeL6vSpwCbv30BPcysodKTwg2NbCDDIa_bh9CR515cKUmO_9IJ2P_',cITimeS: '1789819702',cN: 'dsyJbzUfHvn74aN0O83GXS',cRay: 'a3d879b6da1ed0d9',cTplB: '0',cTplC:0,cTplO:0,cTplV:5,cType: 'managed',cUPMDTk:"/Terra_Invicta/Special:GetData/TIMissionTemplate_CSV?resolutionMethod/attackingModifiers/0/attackerAttribute=Persuasion\u0026__cf_chl_tk=688GLgYiVAJN.7VP67hHPYAMDFmOWJgUjDyMaOrBLEQ-1789819702-1.0.1.1-GkXI0ZVi9TwdCk81m_NrroeSP7u4rFGJdYnaJpotk7Q",cvId: '3',cZone: 'wiki.hoodedhorse.com',fa:"/Terra_Invicta/Special:GetData/TIMissionTemplate_CSV?resolutionMethod/attackingModifiers/0/attackerAttribute=Persuasion\u0026__cf_chl_f_tk=688GLgYiVAJN.7VP67hHPYAMDFmOWJgUjDyMaOrBLEQ-1789819702-1.0.1.1-GkXI0ZVi9TwdCk81m_NrroeSP7u4rFGJdYnaJpotk7Q",md: 'A.bmMgwg.Q5Hy0gAY3P5_vBC.tERLF54D6G58q5dNNU-1789819702-1.2.1.1-2rO_GPjJgg71OcNRnaw872pPCVjD6fGBoYxCwU6hA92EgmxUFbGab1uzoMxURF6g.fL85vBvc_QEOF0NQDEWlnRaZpc3LYOAWRa4nKT7sC2d0e0bEYcwSffKTPXWAFZ7IEOgJrjIPcrJOAdJfnqjEJGy62CrPrLpEpgvl9K7gVCDAcHAM2ZreWXb2Gl_HmfgBelbIKbyFdQIDeoCVLDRj13JHDZUHodmbi92BmK7xySOiL1fYeASnOMYxP9b3DvJrJkAf0NBd1ns7jkcg3c1f_PkxEl0XQK8PLc7CPFdTtE5D.TSJL3LBZKXXCxrniRs2br10b_OnjrXY1vhw0zxcMaEttqZHAh.DH1vv0iCUcor5Ec9OlZHSShOzpRZBIJ5Sjc59N8Y8HntWIkp.gho3PSMOGLThJ6N9j6Wg7p58kFiuWNE9hk1pFg233yXeKnlyAete82uZJ_YBO04CKSTCuauAkV32hAj7QFJnaRc85ZWLMbsazstMK5gC682XYKP01egXvQgt159m2JjgKJuHbGnv2ZdK2dLFWXztaBAK82s9u768LgBsLYP.k2eyVHVvOVhqW.IDCIYuTzQWgEM2LWTecAVmjPgUJNMR0Tjnw2FrseyDaw3ut0r.fTsGEUv.75hjNQbPYmQnbEpBKEeWE_o1l6WGF2noVR1zrYQjwwfAg6AZ7.Sbs6OKgRAhEZ2jMZk3E8ewnPmaRtJM_6McYchMWeOakuPS0on65sApVaoySePySum20DUz9v0eorcFQPJ0IcqgJVKlN2mWfMwGDyyFBX9CLDDh_SFv5Gw0b5Q5cTDlRZwJt_D_Fpx4IeGh3xymekVat8yFuPaMLsdbIJCJa0kJQHptPhO11ca1s.K6VuzDCEq8QX8MSwN1NlGVqz5scW7btnHiSlqbYQQwcSTh7WtXdDJFRtEwuNu2.kHMU2SZ3giulG.aEWoaSs8NIt7eQdEyh20OtYFE6VIdhfljbKPg4PyEjAitVhk4GobOmAom56tC5O4KvekKQQCjBb9zRmo4Jlxovdrttu9fZluZle9XvnMkxSHiIbeIRIpDyo.R4zg4ydU01ORLbJMdQCzDy8uo1d5m7nNU_8.R4YY9o1aj1BA7T9AYd04nUczSINcbwLnHsKOywwixQ9O9FdVNLGQ0XzU40h1Gni23pv4FfgLEkwdStofxy1Q0bMAB3JKQFrVMMB_2s6Tan4FfDQenCw8M.B.HFMr6zCurQ',mdrd: 'rEbp5CNNCG2Gdnk_URBB4Omh6BVs_PGO_2Ta6OoIBwY-1789819702-1.2.1.1-SapE_Ccnw4TmLqbvkL1YYP6qZSjk9IqYr6BFThJ..C3y_u4gFwNw.ptFtLsquSy5CYrUw4lYt7ElnXGx1VaylW_C7HA2X0LJjyqCNf2u6vHXMDu_J9bWcqECs2MgA9PvIPddRPxVCoSMqIOgpmK8O0L0EWOjLBN3vDcxqv9btgrVwLt2j55U_XpX2DSqdYXi_efZNzJ8MJySOgqULPdI3gltYNfO6EBgLpmpsB6QXUKGBPCvyak3Di_ZUghyvpEfM4f2rY_P0P8KkJOca0yAVQ',};var a = document.createElement('script');a.nonce = 'dsyJbzUfHvn74aN0O83GXS';a.src = '/cdn-cgi/challenge-platform/h/g/orchestrate/chl_page/v1?ray=a3d879b6da1ed0d9';window._cf_chl_opt.cOgUHash = location.hash === && location.href.indexOf('#') !== -1 ? '#' : location.hash;window._cf_chl_opt.cOgUQuery = location.search === && location.href.slice(0, location.href.length - window._cf_chl_opt.cOgUHash.length).indexOf('?') !== -1 ? '?' : location.search;if (window.history && window.history.replaceState) {var ogU = location.pathname + window._cf_chl_opt.cOgUQuery + window._cf_chl_opt.cOgUHash;history.replaceState(null, null,"/Terra_Invicta/Special:GetData/TIMissionTemplate_CSV?resolutionMethod/attackingModifiers/0/attackerAttribute=Persuasion\u0026__cf_chl_rt_tk=688GLgYiVAJN.7VP67hHPYAMDFmOWJgUjDyMaOrBLEQ-1789819702-1.0.1.1-GkXI0ZVi9TwdCk81m_NrroeSP7u4rFGJdYnaJpotk7Q"+ window._cf_chl_opt.cOgUHash);a.onload = function() {history.replaceState(null, null, ogU);}}document.getElementsByTagName('head')[0].appendChild(a);}());</script></body></html>
.
As a Defense Attribute:[1]
Councilor Professions that have Persuasion Persuasion
As their Primary Stat: Activist • Journalist • Evangelist • Diplomat • Celebrity •
As their Secondary Stat: Spy • Politician • Professor • Attorney • Alien •
Traits that affect Persuasion Persuasion
Trait Condition Effect on Persuasion
Rich Location InequalityInequality ≤ 4 -1
Billionaire Location InequalityInequality ≤ 4 -2
Opinion Leader Location Government scoreGovernment ≥ 6 +2
Media Darling Location Government scoreGovernment ≥ 6 +3
Elder Statesman Location Government scoreGovernment ≥ 6 +4
Counselor Location cohesionCohesion ≥ 6 +1
Unifier Location cohesionCohesion ≥ 6 +2
Agitator Location EducationEducation ≤ 6 +1
Firebrand Location EducationEducation ≤ 6 +2
Demagogue Location EducationEducation ≤ 6 +3
Pariah Location is councilor's home nation? = TRUE -2
National Hero Location is councilor's home nation? = TRUE +3
Brazen Location EducationEducation ≤ 7 +1
Extremist Location EducationEducation ≥ 8 -1
Fanatic Location EducationEducation ≤ 6 +2
Ethical Location InequalityInequality ≤ 3.5 +1
Sociopath None +1
Pacifist Location EducationEducation ≥ 9 +2
Awkward Genius None -3
Expert None +1
Oligarch Location InequalityInequality > 4 +1
Apocalyptic At least one nuke fired this campaign? = TRUE +1
Pherocyte Emitter None +3
Pherocyte Mass Emitter None +10
Indebted None -2
Delinquent None -4
Beloved None +1
Family Ties Location is councilor's home nation? = TRUE +1
Martyr None +1
Agitator Location cohesionCohesion ≤ 4 +1
Firebrand Location EducationEducation ≥ 9 -1
Demagogue Location EducationEducation ≥ 9 -2
Oligarch Location InequalityInequality ≤ 4 -1
Firebrand Location cohesionCohesion ≤ 4 +2
Demagogue Location cohesionCohesion ≤ 4 +3
Furtive None -1
Technocrat Location EducationEducation ≤ 8 -1
Conspiracy Theorist None -2
Paranoid None -2
Orgs that give Persuasion Persuasion
Org Tier Minimum Persuasion Maximum Persuasion Chance Average Persuasion
Central Intelligence Agency 3 1 1 100% 1
Government Communications Headquarters 2 1 1 100% 1
National Security Agency 3 1 1 100% 1
Federal Security Service 3 1 1 100% 1
Foreign Intelligence Service 2 1 1 100% 1
Main Intelligence Directorate 3 1 1 100% 1
Voice of America 2 1 1 100% 1
United States Information Agency 2 1 1 100% 1
Mossad 3 1 1 100% 1
Sumiyoshi-kai 2 1 1 50% 0.5
Yamaguchi-gumi 3 1 1 100% 1
UNESCO 3 2 2 100% 2
Pherocyte Deployment Team 3 15 15 100% 15
Academy Envoys 3 3 3 100% 3
The Shield of the Devoted 3 3 3 100% 3
Reeducation Team 3 5 5 100% 5
The Pherocyte Masters 3 10 10 100% 10
RandomInfluence11 1 1 1 20% 0.2
RandomInfluence12 2 1 1 20% 0.2
RandomInfluence13 3 1 2 20% 0.3
RandomInfluence21 1 1 1 100% 1
RandomInfluence22 2 2 2 100% 2
RandomInfluence23 3 3 3 100% 3
RandomInfluence31 1 1 1 20% 0.2
RandomInfluence32 2 1 1 50% 0.5
RandomInfluence33 3 2 3 100% 2.5
RandomInformationTechnology22 2 1 1 20% 0.2
RandomInformationTechnology23 3 1 1 33% 0.33
RandomCriminal13 3 1 1 33% 0.33
RandomNGO13 3 1 1 10% 0.1
RandomNGO23 3 1 1 10% 0.1
RandomNGO33 3 1 1 10% 0.1
RandomNGO43 3 1 1 10% 0.1
RandomCult11 1 1 2 50% 0.75
Madisonian Society 2 2 2 100% 2
Fondation Hyde et Hildr 2 2 2 100% 2
Anarchy Inc. 3 1 1 100% 1
Crossing Rivers For Humanity 2 1 1 100% 1
Schinhofen Books 1 2 2 100% 2
Free Federation of Industrial Workers 2 2 2 100% 2
steak4all 2 1 1 25% 0.25
Sex Change Company 1 1 1 25% 0.25
Environmental Preservation Union 3 2 2 100% 2
Fifth Column 2 1 1 100% 1
Ughxalt 2 1 1 33% 0.33
DeSeer Foundation 1 1 1 25% 0.25
Harper Analytics and Logistics 2 1 1 100% 1
Second Chance 2 2 2 100% 2
Reddington Agency 2 1 1 25% 0.25
Iron Rose Media 2 2 2 100% 2
Laguna Foundation 2 1 1 100% 1
Ryan & Company 2 1 1 100% 1
Croslea Biotech 2 1 1 100% 1
Energy Independence Initiative 2 1 1 100% 1
Children of the Cog 3 1 2 50% 0.75
Effects
  • +1% influence Influence Income for Councilor per Persuasion point.
  • +1 control points Control point Cap per Persuasion point.
Notes
Data Sources
TIMissionTemplate_CSV • TICouncilorTypeTemplate_CSV • TITraitTemplate_CSV • TIOrgTemplate_CSV
Related Pages
Councilors • Missions • Profession List • Org List
Other Attributes
PersuasionPersuasion • InvestigationInvestigation • EspionageEspionage • CommandCommand • AdministrationAdministration • ScienceScience • SecuritySecurity • LoyaltyLoyalty
  1. ↑ A mission can appear multiple times if the attribute is used as a defense in multiple ways. For example, the Security of the Target Councilor and the Security of anyone using Protect Target on the Target Councilor could both defend against an Attack mission.

Profession
Key Stats
Total
Persuasion Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Rebel
CommandEspionage
22-32
4-6
Persuasion
4-6Persuasion
2-4Investigation
5-7Espionage
6-7Command
1-2Administration
0-0Science
4-6Security
4-16Loyalty
Turn Councilor

AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage Project
Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest


Protect Target
Surveil LocationInvestigate Alien Activity









Crim: 20%
Martyr: 20%
Surv: 70%



Vet: 5%
Humanity First: Good



The Academy: Bad
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Journalist
PersuasionInvestigation
15-25
6-8
Persuasion
6-8Persuasion
6-6Investigation
3-5Espionage
0-0Command
0-2Administration
0-3Science
0-1Security
5-17Loyalty
InspirePublic CampaignTurn Councilor
CrackdownInvestigate Councilor
Steal Project
Stabilize NationIncrease Unrest



Surveil LocationInvestigate Alien Activity








Gov: 5%
Crim: 5%
Martyr: 3%
Surv: 2%



Vet: 5%

The Resistance: Good

The Initiative: Bad



The Aliens: Ban
Fixer
EspionageInvestigation
12-23
1-4
Persuasion
1-4Persuasion
4-6Investigation
5-6Espionage
0-1Command
0-1Administration
0-1Science
2-4Security
4-16Loyalty

Detain CouncilorInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage ProjectSteal Project
Extract CouncilorStabilize NationIncrease Unrest


Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 10%
Crim: 10%

Surv: 50%



Vet: 5%
Humanity First: Good





The Servants: Good
The Aliens: Ban
Hydra
EspionagePersuasion
40-71
7-12
Persuasion
7-12Persuasion
2-5Investigation
10-15Espionage
5-10Command
4-8Administration
2-8Science
10-13Security
25-25Loyalty
Turn Councilor

AssassinateSabotage Project
Coup d'EtatStabilize NationIncrease Unrest

Advise
Protect Target
Surveil Location











Surv: 50%




Humanity First: Ban
The Resistance: Ban
Project Exodus: Ban
The Initiative: Ban
The Academy: Ban
The Protectorate: Ban
The Servants: Ban
The Aliens: Only
Engineer
ScienceAdministration
20-32
2-6
Persuasion
2-6Persuasion
4-6Investigation
1-2Espionage
1-2Command
4-6Administration
6-7Science
2-3Security
6-16Loyalty
Control Space AssetControl Nation

Sabotage FacilitiesSabotage Hab ModuleSabotage ProjectSteal Project


Advise

Investigate Alien Activity








Gov: 10%


Surv: 2%
Inno: 98%
projects: 100%

Vet: 5%


Project Exodus: Good




The Aliens: Ban
Tycoon
AdministrationSecurity
18-33
2-5
Persuasion
2-5Persuasion
1-3Investigation
1-3Espionage
3-5Command
7-8Administration
1-4Science
3-5Security
4-16Loyalty
Control Nation

Purge

Hostile Takeover


Defend Interests









Crim: 1%




Tech: 5%
Vet: 5%


Project Exodus: Good
The Initiative: Good

The Protectorate: Good

The Aliens: Ban
Professor
SciencePersuasion
17-29
4-7
Persuasion
4-7Persuasion
5-6Investigation
1-4Espionage
0-1Command
1-4Administration
5-6Science
1-1Security
5-17Loyalty
Control NationInspireTurn Councilor




Advise

Surveil LocationInvestigate Alien Activity
Energy: 10%
Information Science: 10%
Life Science: 10%
Material Science: 10%
Military Science: 10%
Social Science: 20%
Space Science: 10%
Total: 80%
Gov: 1%

Martyr: 3%

Inno: 28.98%


Vet: 5%
Humanity First: Bad


The Initiative: Bad
The Academy: Good
The Protectorate: Good

The Aliens: Ban
Evangelist
Persuasion
14-24
7-8
Persuasion
7-8Persuasion
1-2Investigation
0-1Espionage
1-4Command
3-5Administration
0-0Science
2-4Security
6-16Loyalty
Control NationInspirePublic CampaignTurn Councilor
Crackdown

Stabilize NationIncrease Unrest

Advise











Crim: 1%
Martyr: 25%




Vet: 5%
Humanity First: Good


The Initiative: Good
The Academy: Bad

The Servants: Good
The Aliens: Ban
Attorney
InvestigationPersuasion
20-31
6-7
Persuasion
6-7Persuasion
6-7Investigation
1-3Espionage
1-2Command
3-6Administration
0-2Science
3-4Security
5-17Loyalty
Control Space AssetControl NationTurn Councilor
CrackdownDetain CouncilorInvestigate Councilor
Purge

Hostile Takeover
Advise

Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 5%
Crim: 2%

Surv: 2%



Vet: 5%







The Aliens: Ban
Diplomat
PersuasionAdministration
22-33
5-7
Persuasion
5-7Persuasion
3-5Investigation
4-6Espionage
2-3Command
4-6Administration
0-1Science
4-5Security
5-17Loyalty
Control Space AssetControl NationTurn Councilor


Stabilize Nation

Advise

Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 100%


Surv: 1%


Tech: 10%
Vet: 5%
Humanity First: Bad
The Resistance: Good


The Academy: Good
The Protectorate: Good

The Aliens: Ban
Commando
CommandSecurity
19-26
1-1
Persuasion
1-1Persuasion
2-5Investigation
4-6Espionage
5-6Command
1-1Administration
0-1Science
6-6Security
6-16Loyalty

Detain Councilor
AssassinateSabotage FacilitiesSabotage Hab Module
Assault Alien AssetExtract CouncilorAssault Enemy Space AssetStabilize NationIncrease Unrest


Protect Target
Surveil LocationInvestigate Alien Activity








Gov: 50%


Surv: 80%




Humanity First: Good






The Aliens: Ban
Astronaut
CommandScience
23-36
3-5
Persuasion
3-5Persuasion
1-4Investigation
1-2Espionage
6-7Command
3-6Administration
5-6Science
4-6Security
6-16Loyalty
Control Space AssetControl NationInspirePublic Campaign

Sabotage Hab Module
Assault Enemy Space Asset

Advise

Investigate Alien Activity
Energy: 20%
Information Science: 5%
Life Science: 5%
Material Science: 5%
Military Science: 20%

Space Science: 30%
Total: 85%
Gov: 100%

Martyr: 1%
Surv: 10%

projects: 5%
Tech: 5%
Vet: 5%

The Resistance: Good
Project Exodus: Good

The Academy: Good

The Servants: Bad
The Aliens: Ban
Politician
AdministrationPersuasion
18-31
6-8
Persuasion
6-8Persuasion
3-5Investigation
1-4Espionage
1-3Command
4-6Administration
0-1Science
3-4Security
2-14Loyalty
Control Space AssetControl NationPublic Campaign
Crackdown
Purge
Coup d'Etat

Advise

Defend Interests








Gov: 100%

Martyr: 4%



Tech: 5%
Vet: 5%



The Initiative: Good
The Academy: Good
The Protectorate: Good

The Aliens: Ban
Inspector
InvestigationCommand
22-31
3-4
Persuasion
3-4Persuasion
5-6Investigation
2-4Espionage
4-5Command
4-5Administration
0-2Science
4-5Security
6-16Loyalty
Control Nation
CrackdownDetain CouncilorInvestigate Councilor
Purge
Extract CouncilorAssault Enemy Space AssetStabilize Nation

Advise
Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 75%


Surv: 3%


Tech: 2%
Vet: 5%


Project Exodus: Bad
The Initiative: Bad

The Protectorate: Good

The Aliens: Ban
Scientist
ScienceInvestigation
17-28
1-5
Persuasion
1-5Persuasion
4-6Investigation
0-2Espionage
0-0Command
3-5Administration
7-7Science
2-3Security
6-16Loyalty
Control Space AssetControl Nation

Sabotage ProjectSteal Project


Advise

Investigate Alien Activity
Energy: 15%
Information Science: 15%
Life Science: 15%
Material Science: 15%
Military Science: 10%
Social Science: 15%
Space Science: 15%
Total: 100%
Gov: 5%


Surv: 3%
Inno: 28.98%

Tech: 5%
Vet: 5%

The Resistance: Good
Project Exodus: Good

The Academy: Good

The Servants: Bad
The Aliens: Ban
Investigator
InvestigationEspionage
17-25
2-3
Persuasion
2-3Persuasion
7-7Investigation
4-5Espionage
0-1Command
1-3Administration
0-2Science
3-4Security
5-17Loyalty

CrackdownDetain CouncilorInvestigate Councilor
Purge




Surveil LocationInvestigate Alien Activity








Gov: 75%


Surv: 10%



Vet: 5%







The Aliens: Ban
Celebrity
PersuasionSecurity
14-23
7-8
Persuasion
7-8Persuasion
1-3Investigation
0-1Espionage
0-1Command
3-5Administration
0-1Science
3-4Security
4-16Loyalty
Control Space AssetControl NationInspirePublic CampaignTurn Councilor















Gov: 1%
Crim: 5%
Martyr: 5%




Vet: 5%







The Aliens: Ban
Hacker
EspionageScience
18-29
2-4
Persuasion
2-4Persuasion
4-5Investigation
5-6Espionage
0-1Command
1-3Administration
4-6Science
2-4Security
4-16Loyalty
Public Campaign
CrackdownInvestigate Councilor
Sabotage Hab ModuleSabotage ProjectSteal Project
Increase Unrest



Surveil Location

Information Science: 50%





Total: 50%
Gov: 5%
Crim: 25%

Surv: 5%



Vet: 5%



The Initiative: Good


The Servants: Good
The Aliens: Ban
Activist
PersuasionCommand
13-22
6-8
Persuasion
6-8Persuasion
4-5Investigation
3-5Espionage
0-1Command
0-1Administration
0-1Science
0-1Security
6-16Loyalty
Control Space AssetControl NationInspirePublic CampaignTurn Councilor
Investigate Councilor

Coup d'EtatIncrease Unrest






Life Science: 1%


Social Science: 2%

Total: 3%
Gov: 5%
Crim: 10%
Martyr: 20%
Surv: 1%



Vet: 5%
Humanity First: Bad



The Academy: Good
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Judge
InvestigationAdministration
18-28
5-7
Persuasion
5-7Persuasion
5-6Investigation
1-3Espionage
1-2Command
3-5Administration
0-1Science
3-4Security
5-17Loyalty
Control Space AssetControl Nation
CrackdownDetain CouncilorInvestigate Councilor
Purge
Stabilize Nation
Hostile Takeover
Advise

Defend InterestsInvestigate Alien Activity








Gov: 100%

Martyr: 5%
Surv: 1%


Tech: 2%
Vet: 5%

The Resistance: Good
Project Exodus: Bad


The Protectorate: Good

The Aliens: Ban
Tech Mogul
AdministrationScience
20-31
4-6
Persuasion
4-6Persuasion
2-4Investigation
1-3Espionage
1-2Command
4-6Administration
5-6Science
3-4Security
5-17Loyalty
Control Space AssetControl NationPublic Campaign
Investigate Councilor
Steal Project

Hostile Takeover
Advise

Surveil LocationInvestigate Alien Activity
Energy: 5%
Information Science: 25%

Material Science: 5%

Social Science: 5%

Total: 40%




Inno: 18.92%
projects: 20%
Tech: 10%
Vet: 5%


Project Exodus: Good
The Initiative: Good


The Servants: Good
The Aliens: Ban
Executive
AdministrationCommand
17-31
4-7
Persuasion
4-7Persuasion
2-4Investigation
0-2Espionage
4-5Command
5-6Administration
0-3Science
2-4Security
5-17Loyalty
Control Space AssetControl Nation
Crackdown
Purge

Hostile Takeover
Advise

Defend Interests








Gov: 10%




projects: 10%
Tech: 10%
Vet: 5%







The Aliens: Ban
Operative
EspionageCommand
19-25
2-3
Persuasion
2-3Persuasion
3-4Investigation
6-6Espionage
4-5Command
0-1Administration
0-1Science
4-5Security
6-16Loyalty

CrackdownDetain CouncilorInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage ProjectSteal Project
Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetStabilize NationIncrease Unrest

Advise
Protect Target
Surveil LocationInvestigate Alien Activity








Gov: 50%
Crim: 1%

Surv: 50%



Vet: 5%

The Resistance: Good





The Aliens: Ban
Kingpin
AdministrationEspionage
22-31
4-5
Persuasion
4-5Persuasion
1-4Investigation
4-5Espionage
4-5Command
5-6Administration
0-0Science
4-6Security
3-17Loyalty
Control Nation
Detain Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSteal Project
Coup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest
Hostile Takeover

Protect Target
Defend InterestsSurveil Location









Crim: 100%
Martyr: 3%
Surv: 20%



Vet: 5%
Humanity First: Good

Project Exodus: Good
The Initiative: Good
The Academy: Bad
The Protectorate: Bad

The Aliens: Ban
Spy
EspionagePersuasion
23-29
5-6
Persuasion
5-6Persuasion
5-6Investigation
6-6Espionage
2-3Command
1-2Administration
0-1Science
4-5Security
4-16Loyalty
Control Space AssetControl NationPublic CampaignTurn Councilor
CrackdownInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage ProjectSteal Project
Coup d'EtatExtract CouncilorIncrease Unrest



Surveil LocationInvestigate Alien Activity








Gov: 50%
Crim: 1%

Surv: 10%



Vet: 5%
Humanity First: Good






The Aliens: Ban
Officer
CommandAdministration
22-35
4-6
Persuasion
4-6Persuasion
1-3Investigation
1-4Espionage
7-8Command
4-6Administration
0-2Science
5-6Security
6-18Loyalty
Control NationInspire
Detain Councilor

Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetStabilize Nation

Advise
Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity


Life Science: 3%

Military Science: 10%


Total: 13%
Gov: 100%

Martyr: 2%
Surv: 50%

projects: 1%



The Resistance: Good
Project Exodus: Bad



The Servants: Bad
The Aliens: Ban

Org
Stars
Persuasion Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Sumiyoshi-kai
50%: 1 Persuasion 50%: 1 Persuasion 1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
3% Spoils priority 30 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Tokyo
Criminal
50 money 50 influence 10 ops
Random
Influence23
3 Persuasion 3 Persuasion
Control NationControl Nation
Defend InterestsDefend Interests
AdviseAdvise
20%: 1% to 2% Government priority 50%: 1% to 6% Funding priority 25%: -4 to 4 money 4 to 8 influence Arrival Law
500 to 750 money 20 to 40 influence
Laguna Foundation
1 Persuasion 1 Persuasion 3 to 4 Administration
Control NationControl Nation
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
Turn CouncilorTurn Councilor
2% Social Science 50%: 1 to 10 money 3 to 6 influence 10 to 20 research Affinity: Project ExodusThe ProtectorateThe Academy
Banned: Humanity FirstThe Servants
350 to 600 money
Random
InformationTechnology23
33%: 1 Persuasion 33%: 1 Persuasion 55%: 1 to 2 Investigation 2 to 3 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
Sabotage ProjectSabotage Project
20%: 1% to 8% Spoils priority 3% Information Science 75%: 10 to 20 money 45%: 1 to 2 influence Affinity: The Initiative
Quantum Computing
500 to 750 money 40 to 80 influence 0 to 2 ops
Children of the Cog
50%: 1 to 2 Persuasion 50%: 1 to 2 Persuasion 2 to 3 Investigation 2 Science
Investigate CouncilorInvestigate Councilor
Investigate Alien ActivityInvestigate Alien Activity
Surveil LocationSurveil Location
1% Economy priority 1% to 2% Found space program priorityBoost priorityBuild exofighter priority 1% Energy 1 projects 2 to 5 influence 50%: 0.5 boost 5 to 10 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Cybernetics
500 to 1000 money 100 to 200 influence
Madisonian Society
2 Persuasion 2 Persuasion 25%: 1 Investigation 25%: 1 Security
Defend InterestsDefend Interests
Control NationControl Nation
Set National PolicySet National Policy
25%: 1% to 2% Unity priority 50%: 1% to 2% Spoils priority 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
Washington
100 to 150 influence
Anarchy Inc.
1 Persuasion 1 Persuasion 2 Espionage
Sabotage ProjectSabotage Project
Sabotage Hab ModuleSabotage Hab Module
Sabotage FacilitiesSabotage Facilities
Steal ProjectSteal Project
3% Information Science 2 to 5 money 2 to 4 influence 33%: 1 to 2 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Quantum Computing
250 to 750 money 100 to 150 influence
Random
Influence32
50%: 1 Persuasion 50%: 1 Persuasion 25%: 1 Investigation
Public CampaignPublic Campaign
Increase UnrestIncrease Unrest
50%: 1% to 2% Unity priority 15%: 1% to 3% Spoils priority 5% Social Science 3 to 6 money 2 to 4 influence 75%: 1 to 10 research Affinity: Project ExodusThe Initiative
Arrival Mass Communications
500 to 1500 money
Random
Cult11
50%: 1 to 2 Persuasion 50%: 1 to 2 Persuasion 50%: 1 to 2 Espionage 25%: 1 to 2 Security
Turn CouncilorTurn Councilor
Public CampaignPublic Campaign
25%: 1% to 2% Unity priority 25%: 1% to 3% Spoils priority 1% Social Science 25%: 1 to 2 money 1 to 2 influence 25%: 1 to 2 ops Affinity: The Servants
Banned: The ResistanceThe ProtectorateHumanity FirstProject ExodusThe Academy
Not on Market
40 to 70 influence 0 to 1 ops
Ryan & Company
1 Persuasion 1 Persuasion 6 Administration
AdviseAdvise
2% Social Science 2 to 5 money 1 to 3 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe Servants
1250 to 1750 money
Random
Influence11
20%: 1 Persuasion 20%: 1 Persuasion
Public CampaignPublic Campaign
2% to 4% Unity priority 25%: 1% to 2% Funding priority 25%: -1 to 1 money 1 to 2 influence 50 to 100 money
Mossad
1 Persuasion 1 Persuasion 1 Investigation 3 Espionage 1 Command 3 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
CrackdownCrackdown
Prominent
-75 money 1 influence 3 ops
Banned: The Servants
Tel Aviv
Government
300 influence
Reddington Agency
25%: 1 Persuasion 25%: 1 Persuasion 2 Investigation 25%: 1 Espionage 1 to 4 influence 2 to 3 ops 25%: 1 to 5 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
350 to 600 money
Federal Security Service
1 Persuasion 1 Persuasion 2 Investigation 6 Administration 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
CrackdownCrackdown
Prominent
3% Oppression priority -250 money 1 influence 2 ops
Affinity: The Initiative
Moscow
Government
250 influence
Random
Criminal13
33%: 1 Persuasion 33%: 1 Persuasion 70%: 1 to 2 Espionage 6 to 8 Administration 1 to 3 Security
Hostile TakeoverHostile Takeover
Defend InterestsDefend Interests
Surveil LocationSurveil Location
10% to 20% Spoils priority 25 to 75 money 45%: 1 to 3 influence 3 to 4 ops Affinity: The Initiative
Arrival Law
Criminal
500 to 750 money 0 to 60 influence 10 to 30 ops
Random
Influence22
2 Persuasion 2 Persuasion
Control NationControl Nation
Defend InterestsDefend Interests
50%: 1% to 4% Funding priority 25%: -2 to 2 money 2 to 4 influence Arrival Domestic Politics
200 to 400 money 10 to 20 influence
Energy Independence Initiative
1 Persuasion 1 Persuasion 2 Science
AdviseAdvise
2% to 4% Environment priority 25%: 1% Knowledge priority 2% Social Science 1 projects 2 to 5 money 10 to 15 research Affinity: The ResistanceThe InitiativeThe Academy
250 to 500 money
DeSeer Foundation
25%: 1 Persuasion 25%: 1 Persuasion 25%: 1 Espionage 1 Science 1% Life Science 50%: 1 to 5 money 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsProject Exodus
25 to 50 influence
The Pherocyte Masters
10 Persuasion 10 Persuasion 5 Investigation 10 Espionage 5 Command 3 Administration
Tame the EnemyTame the Enemy
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
20% Unity priority 10 influence Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Voice of America
1 Persuasion 1 Persuasion
Public CampaignPublic Campaign
1% Knowledge priority -6 money 2 influence Washington
Government
80 influence
Croslea Biotech
1 Persuasion 1 Persuasion 3 Administration 2 Science 50%: 1% to 4% Welfare priority 50%: 1% to 2% Knowledge priority 5% Life Science 1 to 10 money 20 to 30 research Affinity: The ResistanceThe InitiativeThe Academy
Banned: The Servants
350 to 600 money
Random
NGO43
10%: 1 Persuasion 10%: 1 Persuasion 10%: 1 Administration 25%: 1 Security
AdviseAdvise
Stabilize NationStabilize Nation
6% to 8% Government priority 3% Social Science -20 to -10 money 1 to 3 influence Banned: The Aliens
Arrival Governance
NOT Sociopath
100 to 200 influence
Iron Rose Media
2 Persuasion 2 Persuasion 3 to 6 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
350 to 600 money
Pherocyte Deployment Team
15 Persuasion 15 Persuasion 5 Investigation 5 Espionage 5 Administration
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
Control Space AssetControl Space Asset
20% Unity priority 10% Spoils priority 10% Social Science 4 influence 2 ops Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Harper Analytics and Logistics
1 Persuasion 1 Persuasion 3 to 4 Administration
AdviseAdvise
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
2% Social Science Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
500 to 1000 money
Random
NGO23
10%: 1 Persuasion 10%: 1 Persuasion 10%: 1 Administration
AdviseAdvise
6% to 8% Knowledge priority -20 to -10 money 25%: 1 to 3 influence Banned: The Aliens
Arrival International Development
NOT Sociopath
100 to 200 influence
Fifth Column
1 Persuasion 1 Persuasion 25%: 1 Investigation 1 Espionage 25%: 1 to 5 money 3 to 6 influence 1 to 2 ops Affinity: The Initiative
Arrival International Relations
250 to 500 money 100 to 150 influence
Sex Change Company
25%: 1 Persuasion 25%: 1 Persuasion 1 Science 5% Life Science 50%: 1 to 5 money 10 to 20 research Biotechnology
50 to 100 money
steak4all
25%: 1 Persuasion 25%: 1 Persuasion 25%: 1 Investigation 25%: 1 Espionage 3 to 4 Administration 25%: 1 Science
AdviseAdvise
2% Information Science 1 projects 25 to 50 money 50%: 1 to 3 influence 50%: 1 to 10 research Affinity: The ProtectorateThe ServantsThe Academy
Photonic Computing
500 to 1000 money
Central Intelligence Agency
1 Persuasion 1 Persuasion 2 Investigation 3 Espionage 5 Administration 1 Science 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
-400 money 2 influence 4 ops
Affinity: The ResistanceThe Initiative
Washington
Government
300 influence
Free Federation of Industrial Workers
2 Persuasion 2 Persuasion 3 to 4 Administration
Public CampaignPublic Campaign
1 projects 2 to 4 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
100 to 150 influence
Schinhofen Books
2 Persuasion 2 Persuasion 2 to 4 influence Affinity: Project Exodus
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
25 to 50 money
Random
NGO13
10%: 1 Persuasion 10%: 1 Persuasion
Stabilize NationStabilize Nation
6% to 8% Welfare priority -10 to -5 money 25%: 1 to 3 influence Banned: The Aliens
Arrival Economics
NOT Sociopath
100 to 200 influence
Foreign Intelligence Service
1 Persuasion 1 Persuasion 1 Investigation 1 Espionage 4 Administration 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Public CampaignPublic Campaign
-30 money 3 ops Affinity: The Initiative
Moscow
Government
250 influence
Ughxalt
33%: 1 Persuasion 33%: 1 Persuasion 33%: 1 Investigation 1 Espionage 1 Science 33%: 1 Security
Coup d'EtatCoup d'Etat
Increase UnrestIncrease Unrest
2% Military Science 25%: 1 to 5 money 25%: 1 to 3 influence 2 to 3 ops 25%: 1 to 5 research We Are Not Alone
250 to 500 money 100 to 150 influence 5 to 10 ops
Crossing Rivers For Humanity
1 Persuasion 1 Persuasion 25%: 1 Espionage 1 Science 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: The ResistanceHumanity First
Banned: The ProtectorateThe InitiativeThe ServantsThe Academy
250 to 500 money
Second Chance
2 Persuasion 2 Persuasion 50%: 1 Investigation 3 Security
AssassinateAssassinate
Assault Alien AssetAssault Alien Asset
Coup d'EtatCoup d'Etat
Detain CouncilorDetain Councilor
2% Military Science 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
Terrestrial Military Science
350 to 600 money
UNESCO
2 Persuasion 2 Persuasion
InspireInspire
3% Knowledge priority 5% Social Science -15 money 2 influence Affinity: The Academy
Government
150 influence
The Shield of the Devoted
3 Persuasion 3 Persuasion 5 Command 6 Administration 10 Security
Control NationControl Nation
PurgePurge
Defend InterestsDefend Interests
10% Unity priority 5% Oppression priority 10% Xenology 3 influence 4 ops Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Random
Influence33
2 to 3 Persuasion 2 to 3 Persuasion 50%: 1 Investigation 50%: 1 Espionage
Public CampaignPublic Campaign
Increase UnrestIncrease Unrest
Control NationControl Nation
20%: 1% to 2% Knowledge priority 2% to 4% Unity priority 20%: 1% to 4% Spoils priority 10% Social Science 6 to 10 money 4 to 8 influence 10 to 20 research Affinity: Project ExodusThe Initiative
Networked Propaganda
2000 to 4000 money 10 to 20 influence
National Security Agency
1 Persuasion 1 Persuasion 3 Investigation 1 Espionage
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Sabotage ProjectSabotage Project
Prominent
2% Oppression priority 5% Information Science -250 money
Affinity: The ResistanceThe Initiative
Washington
Government
300 influence
Academy Envoys
3 Persuasion 3 Persuasion 6 Administration 2 Science
Control NationControl Nation
Defend InterestsDefend Interests
AdviseAdvise
Control Space AssetControl Space Asset
10% Xenology 2 influence 10 research Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Random
InformationTechnology22
20%: 1 Persuasion 20%: 1 Persuasion 40%: 1 Investigation 1 to 2 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
20%: 1% to 5% Spoils priority 2% Information Science 50%: 5 to 10 money 35%: 1 to 2 influence Affinity: The Initiative
200 to 400 money 20 to 40 influence
Random
NGO33
10%: 1 Persuasion 10%: 1 Persuasion 50%: 1 Science 6% to 8% Environment priority 3% Life Science -20 to -10 money 25%: 1 to 3 influence 30%: 1 to 31 research Banned: The InitiativeThe Aliens
Clean Energy
NOT Sociopath
100 to 200 influence
Random
Influence31
20%: 1 Persuasion 20%: 1 Persuasion
Public CampaignPublic Campaign
10%: 1% to 2% Spoils priority 2% Social Science 50%: 1 to 3 money 1 to 2 influence 50%: 1 to 3 research Affinity: Project ExodusThe Initiative
100 to 200 money
Random
Influence21
1 Persuasion 1 Persuasion
Control NationControl Nation
50%: 1% to 2% Funding priority 25%: -1 to 1 money 1 to 2 influence 50 to 100 money 5 to 10 influence
Fondation Hyde et Hildr
2 Persuasion 2 Persuasion 1 Investigation
AdviseAdvise
Stabilize NationStabilize Nation
Control NationControl Nation
3 to 6 money 2 to 4 influence Affinity: The ResistanceThe ProtectorateThe Academy
Banned: Humanity FirstThe Initiative
100 to 150 influence
Environmental Preservation Union
2 Persuasion 2 Persuasion 2 Science
AdviseAdvise
2% to 4% Environment priority 3% Life Science 25%: 1 to 15 money 2 to 5 influence 20 to 30 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: Project ExodusThe Servants
Arrival International Development
200 to 300 influence
Random
Influence12
20%: 1 Persuasion 20%: 1 Persuasion
Public CampaignPublic Campaign
4% to 6% Unity priority 25%: -2 to 2 money 2 to 4 influence 200 to 400 money
Random
Influence13
20%: 1 to 2 Persuasion 20%: 1 to 2 Persuasion
Public CampaignPublic Campaign
Stabilize NationStabilize Nation
6% to 8% Unity priority 25%: -4 to 4 money 4 to 8 influence Arrival Mass Communications
500 to 750 money 10 to 20 influence
Yamaguchi-gumi
1 Persuasion 1 Persuasion 1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Stabilize NationStabilize Nation
Prominent
50%: 2% Economy priority 50%: 2% Welfare priority 4% Spoils priority 90 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Osaka
Criminal
150 money 80 influence 10 ops
Main Intelligence Directorate
1 Persuasion 1 Persuasion 1 Investigation 3 Espionage 4 Administration 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
2% Spoils priority 1% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -50 money 2 influence 4 ops
Affinity: The Initiative
Moscow
Government
250 influence
Reeducation Team
5 Persuasion 5 Persuasion 3 Investigation 6 Administration
CrackdownCrackdown
Public CampaignPublic Campaign
Defend InterestsDefend Interests
5% Unity priority 10% Social Science 3 influence 2 ops Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Government Communications Headquarters
1 Persuasion 1 Persuasion 1 Investigation 1 Espionage
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
-20 money London
Government
200 influence
United States Information Agency
1 Persuasion 1 Persuasion
Public CampaignPublic Campaign
-14 money 2 influence Washington
Government
60 influence