| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Rebel 22-32 |
4-6 2-4 5-7 6-7 1-2 0-0 4-6 4-16 |
Crim: 20% Martyr: 20% Surv: 70% Vet: 5% |
|||
| Journalist 15-25 |
6-8 6-6 3-5 0-0 0-2 0-3 0-1 5-17 |
Gov: 5% Crim: 5% Martyr: 3% Surv: 2% Vet: 5% |
|||
| Fixer 12-23 |
1-4 4-6 5-6 0-1 0-1 0-1 2-4 4-16 |
Gov: 10% Crim: 10% Surv: 50% Vet: 5% |
|||
| Hydra 40-71 |
7-12 2-5 10-15 5-10 4-8 2-8 10-13 25-25 |
Surv: 50% |
|||
| Engineer 20-32 |
2-6 4-6 1-2 1-2 4-6 6-7 2-3 6-16 |
Gov: 10% Surv: 2% Inno: 98% Vet: 5% |
|||
| Tycoon 18-33 |
2-5 1-3 1-3 3-5 7-8 1-4 3-5 4-16 |
Crim: 1% Tech: 5% Vet: 5% |
|||
| Professor 17-29 |
4-7 5-6 1-4 0-1 1-4 5-6 1-1 5-17 |
Total: 80% |
Gov: 1% Martyr: 3% Inno: 28.98% Vet: 5% |
||
| Evangelist 14-24 |
7-8 1-2 0-1 1-4 3-5 0-0 2-4 6-16 |
Crim: 1% Martyr: 25% Vet: 5% |
|||
| Attorney 20-31 |
6-7 6-7 1-3 1-2 3-6 0-2 3-4 5-17 |
Gov: 5% Crim: 2% Surv: 2% Vet: 5% |
|||
| Diplomat 22-33 |
5-7 3-5 4-6 2-3 4-6 0-1 4-5 5-17 |
Gov: 100% Surv: 1% Tech: 10% Vet: 5% |
|||
| Commando 19-26 |
1-1 2-5 4-6 5-6 1-1 0-1 6-6 6-16 |
Gov: 50% Surv: 80% |
|||
| Astronaut 23-36 |
3-5 1-4 1-2 6-7 3-6 5-6 4-6 6-16 |
Total: 85% |
Gov: 100% Martyr: 1% Surv: 10% Tech: 5% Vet: 5% |
||
| Politician 18-31 |
6-8 3-5 1-4 1-3 4-6 0-1 3-4 2-14 |
Gov: 100% Martyr: 4% Tech: 5% Vet: 5% |
|||
| Inspector 22-31 |
3-4 5-6 2-4 4-5 4-5 0-2 4-5 6-16 |
Gov: 75% Surv: 3% Tech: 2% Vet: 5% |
|||
| Scientist 17-28 |
1-5 4-6 0-2 0-0 3-5 7-7 2-3 6-16 |
Total: 100% |
Gov: 5% Surv: 3% Inno: 28.98% Tech: 5% Vet: 5% |
||
| Investigator 17-25 |
2-3 7-7 4-5 0-1 1-3 0-2 3-4 5-17 |
Gov: 75% Surv: 10% Vet: 5% |
|||
| Celebrity 14-23 |
7-8 1-3 0-1 0-1 3-5 0-1 3-4 4-16 |
Gov: 1% Crim: 5% Martyr: 5% Vet: 5% |
|||
| Hacker 18-29 |
2-4 4-5 5-6 0-1 1-3 4-6 2-4 4-16 |
Total: 50% |
Gov: 5% Crim: 25% Surv: 5% Vet: 5% |
||
| Activist 13-22 |
6-8 4-5 3-5 0-1 0-1 0-1 0-1 6-16 |
Total: 3% |
Gov: 5% Crim: 10% Martyr: 20% Surv: 1% Vet: 5% |
||
| Judge 18-28 |
5-7 5-6 1-3 1-2 3-5 0-1 3-4 5-17 |
Gov: 100% Martyr: 5% Surv: 1% Tech: 2% Vet: 5% |
|||
| Tech Mogul 20-31 |
4-6 2-4 1-3 1-2 4-6 5-6 3-4 5-17 |
Total: 40% |
Inno: 18.92% Tech: 10% Vet: 5% |
||
| Executive 17-31 |
4-7 2-4 0-2 4-5 5-6 0-3 2-4 5-17 |
Gov: 10% Tech: 10% Vet: 5% |
|||
| Operative 19-25 |
2-3 3-4 6-6 4-5 0-1 0-1 4-5 6-16 |
Gov: 50% Crim: 1% Surv: 50% Vet: 5% |
|||
| Kingpin 22-31 |
4-5 1-4 4-5 4-5 5-6 0-0 4-6 3-17 |
Crim: 100% Martyr: 3% Surv: 20% Vet: 5% |
|||
| Spy 23-29 |
5-6 5-6 6-6 2-3 1-2 0-1 4-5 4-16 |
Gov: 50% Crim: 1% Surv: 10% Vet: 5% |
|||
| Officer 22-35 |
4-6 1-3 1-4 7-8 4-6 0-2 5-6 6-18 |
Total: 13% |
Gov: 100% Martyr: 2% Surv: 50% |
Profession List: Difference between revisions
From Terra Invicta Official Wiki
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== Table of Councilor Professions == | == Table of Councilor Professions == | ||
{{#get_external_data:text={{:TICouncilorTypeTemplate_CSV}} | Note: Attribute values are the base amounts that the councilor has, before any traits are applied. {{#get_external_data:text={{:TICouncilorTypeTemplate_CSV}} | ||
|data= | |data= | ||
fname=friendlyName, | fname=friendlyName, | ||
| Line 52: | Line 51: | ||
miss20=missionNames/20, | miss20=missionNames/20, | ||
miss21=missionNames/21, | miss21=missionNames/21, | ||
}}<tabber> | |||
|-|Compact View= | |||
{{#invoke:CouncilorTypeLister|ListCompactCouncilorTypes}} | |||
|-|Giant Table= | |||
{{#invoke:CouncilorTypeLister|ListSpreadCouncilorTypes}} | |||
|-|Giant Table 2= | |||
{{#invoke:CouncilorTypeLister|ListSpreadSqueezeCouncilorTypes}} | |||
|-|Split View= | |||
=== Attributes === | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;" | |||
! rowspan=2 | Profession !! rowspan=2 | Key Stat(s) !! colspan=9 | Base Attributes | |||
|- | |||
! !! [[File:ICO persuasion.png|25px]] !! [[File:ICO investigation.png|25px]] !! [[File:ICO espionage.png|25px]] !! [[File:ICO command.png|25px]] !! [[File:ICO administration.png|25px]] !! [[File:ICO science.png|25px]] !! [[File:ICO security.png|25px]] !! [[File:ICO loyalty.png|25px]] | |||
|- | |||
{{#for_external_table:| | |||
{{!}}- | |||
{{!}} rowspan=3 {{!}} {{{fname}}} | |||
{{!}} rowspan=3 {{!}} {{#switch: {{{key0}}} | |||
|Persuasion = [[File:ICO persuasion.png|25px]] | |||
|Investigation = [[File:ICO investigation.png|25px]] | |||
|Espionage = [[File:ICO espionage.png|25px]] | |||
|Command = [[File:ICO command.png|25px]] | |||
|Administration = [[File:ICO administration.png|25px]] | |||
|Science = [[File:ICO science.png|25px]] | |||
|Security = [[File:ICO security.png|25px]] | |||
}} {{#switch: {{{key1}}} | |||
|Persuasion = [[File:ICO persuasion.png|25px]] | |||
|Investigation = [[File:ICO investigation.png|25px]] | |||
|Espionage = [[File:ICO espionage.png|25px]] | |||
|Command = [[File:ICO command.png|25px]] | |||
|Administration = [[File:ICO administration.png|25px]] | |||
|Science = [[File:ICO science.png|25px]] | |||
|Security = [[File:ICO security.png|25px]] | |||
}} | |||
! style="color:red;" {{!}} Min: | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bPer|0}}} | {{{bPer|0}}} | 0}} | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bInv|0}}} | {{{bInv|0}}} | 0}} | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bEsp|0}}} | {{{bEsp|0}}} | 0}} | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bCmd|0}}} | {{{bCmd|0}}} | 0}} | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bAdm|0}}} | {{{bAdm|0}}} | 0}} | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bSci|0}}} | {{{bSci|0}}} | 0}} | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bSec|0}}} | {{{bSec|0}}} | 0}} | |||
{{!}} style="color:red;" {{!}} {{#if: {{{bLoy|0}}} | {{{bLoy|0}}} | 0}} | |||
{{!}}- style="color:orange;" | |||
! Avg: | |||
{{!}} {{#expr: {{#if: {{{bPer|0}}} | {{{bPer|0}}} | 0}} + {{#if: {{{rPer|0}}} | {{{rPer|0}}} | 0}} / 2}} | |||
{{!}} {{#expr: {{#if: {{{bInv|0}}} | {{{bInv|0}}} | 0}} + {{#if: {{{rInv|0}}} | {{{rInv|0}}} | 0}} / 2}} | |||
{{!}} {{#expr: {{#if: {{{bEsp|0}}} | {{{bEsp|0}}} | 0}} + {{#if: {{{rEsp|0}}} | {{{rEsp|0}}} | 0}} / 2}} | |||
{{!}} {{#expr: {{#if: {{{bCmd|0}}} | {{{bCmd|0}}} | 0}} + {{#if: {{{rCmd|0}}} | {{{rCmd|0}}} | 0}} / 2}} | |||
{{!}} {{#expr: {{#if: {{{bAdm|0}}} | {{{bAdm|0}}} | 0}} + {{#if: {{{rAdm|0}}} | {{{rAdm|0}}} | 0}} / 2}} | |||
{{!}} {{#expr: {{#if: {{{bSci|0}}} | {{{bSci|0}}} | 0}} + {{#if: {{{rSci|0}}} | {{{rSci|0}}} | 0}} / 2}} | |||
{{!}} {{#expr: {{#if: {{{bSec|0}}} | {{{bSec|0}}} | 0}} + {{#if: {{{rSec|0}}} | {{{rSec|0}}} | 0}} / 2}} | |||
{{!}} {{#expr: {{#if: {{{bLoy|0}}} | {{{bLoy|0}}} | 0}} + {{#if: {{{rLoy|0}}} | {{{rLoy|0}}} | 0}} / 2}} | |||
{{!}}- style="color:green;" | |||
! Max: | |||
{{!}} {{#expr: {{#if: {{{bPer|0}}} | {{{bPer|0}}} | 0}} + {{#if: {{{rPer|0}}} | {{{rPer|0}}} | 0}} }} | |||
{{!}} {{#expr: {{#if: {{{bInv|0}}} | {{{bInv|0}}} | 0}} + {{#if: {{{rInv|0}}} | {{{rInv|0}}} | 0}} }} | |||
{{!}} {{#expr: {{#if: {{{bEsp|0}}} | {{{bEsp|0}}} | 0}} + {{#if: {{{rEsp|0}}} | {{{rEsp|0}}} | 0}} }} | |||
{{!}} {{#expr: {{#if: {{{bCmd|0}}} | {{{bCmd|0}}} | 0}} + {{#if: {{{rCmd|0}}} | {{{rCmd|0}}} | 0}} }} | |||
{{!}} {{#expr: {{#if: {{{bAdm|0}}} | {{{bAdm|0}}} | 0}} + {{#if: {{{rAdm|0}}} | {{{rAdm|0}}} | 0}} }} | |||
{{!}} {{#expr: {{#if: {{{bSci|0}}} | {{{bSci|0}}} | 0}} + {{#if: {{{rSci|0}}} | {{{rSci|0}}} | 0}} }} | |||
{{!}} {{#expr: {{#if: {{{bSec|0}}} | {{{bSec|0}}} | 0}} + {{#if: {{{rSec|0}}} | {{{rSec|0}}} | 0}} }} | |||
{{!}} {{#expr: {{#if: {{{bLoy|0}}} | {{{bLoy|0}}} | 0}} + {{#if: {{{rLoy|0}}} | {{{rLoy|0}}} | 0}} }} | |||
{{!}}- | |||
}} | }} | ||
|} | |||
=== Missions === | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;" | |||
! Profession !! Available Missions | |||
|- | |||
{{#for_external_table:| | |||
{{!}}- | |||
{{!}} {{{fname}}} | |||
{{!}} | |||
{{#if: {{{miss0}}} | [[ {{MissionDisplayName|{{{miss0}}} }} ]] }}{{#if: {{{miss1}}} | ● [[ {{MissionDisplayName|{{{miss1}}} }} ]] }}{{#if: {{{miss2}}} | ● [[ {{MissionDisplayName|{{{miss2}}} }} ]] }}{{#if: {{{miss3}}} | ● [[ {{MissionDisplayName|{{{miss3}}} }} ]] }}{{#if: {{{miss4}}} | ● [[ {{MissionDisplayName|{{{miss4}}} }} ]] }}{{#if: {{{miss5}}} | ● [[ {{MissionDisplayName|{{{miss5}}} }} ]] }}{{#if: {{{miss6}}} | ● [[ {{MissionDisplayName|{{{miss6}}} }} ]] }}{{#if: {{{miss7}}} | ● [[ {{MissionDisplayName|{{{miss7}}} }} ]] }}{{#if: {{{miss8}}} | ● [[ {{MissionDisplayName|{{{miss8}}} }} ]] }}{{#if: {{{miss9}}} | ● [[ {{MissionDisplayName|{{{miss9}}} }} ]] }}{{#if: {{{miss10}}} | ● [[ {{MissionDisplayName|{{{miss10}}} }} ]] }}{{#if: {{{miss11}}} | ● [[ {{MissionDisplayName|{{{miss11}}} }} ]] }}{{#if: {{{miss12}}} | ● [[ {{MissionDisplayName|{{{miss12}}} }} ]] }}{{#if: {{{miss13}}} | ● [[ {{MissionDisplayName|{{{miss13}}} }} ]] }}{{#if: {{{miss14}}} | ● [[ {{MissionDisplayName|{{{miss14}}} }} ]] }}{{#if: {{{miss15}}} | ● [[ {{MissionDisplayName|{{{miss15}}} }} ]] }}{{#if: {{{miss16}}} | ● [[ {{MissionDisplayName|{{{miss16}}} }} ]] }}{{#if: {{{miss17}}} | ● [[ {{MissionDisplayName|{{{miss17}}} }} ]] }}{{#if: {{{miss18}}} | ● [[ {{MissionDisplayName|{{{miss18}}} }} ]] }}{{#if: {{{miss19}}} | ● [[ {{MissionDisplayName|{{{miss19}}} }} ]] }}{{#if: {{{miss20}}} | ● [[ {{MissionDisplayName|{{{miss20}}} }} ]] }}{{#if: {{{miss21}}} | ● [[ {{MissionDisplayName|{{{miss21}}} }} ]] }} | |||
{{!}}- | |||
}} | |||
|} | |||
=== Faction Profession Affinities === | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;" | |||
! Profession !! {{icon|destroy}} [[Humanity First]] !! {{icon|resist}} [[The Resistance]] !! {{icon|escape}} [[Project Exodus]] !! {{icon|exploit}} [[The Initiative]] !! {{icon|cooperate}} [[The Academy]] !! {{icon|appease}} [[The Protectorate]] !! {{icon|submit}} [[The Servants]] | |||
|- | |||
{{#for_external_table:| | |||
{{#ifeq: {{{fname}}} | Alien | | | |||
{{!}}- | |||
{{!}} {{{fname}}} | |||
{{!}} {{#switch: Destroy | |||
| {{{aff0}}} | |||
| {{{aff1}}} | |||
| {{{aff2}}} = <span style="color:green;"> Good </span> | |||
| {{{naff0}}} | |||
| {{{naff1}}} = <span style="color:red;"> Bad </span> | |||
}} | |||
{{!}} {{#switch: Resist | |||
| {{{aff0}}} | |||
| {{{aff1}}} | |||
| {{{aff2}}} = <span style="color:green;"> Good </span> | |||
| {{{naff0}}} | |||
| {{{naff1}}} = <span style="color:red;"> Bad </span> | |||
}} | |||
{{!}} {{#switch: Escape | |||
| {{{aff0}}} | |||
| {{{aff1}}} | |||
| {{{aff2}}} = <span style="color:green;"> Good </span> | |||
| {{{naff0}}} | |||
| {{{naff1}}} = <span style="color:red;"> Bad </span> | |||
}} | |||
{{!}} {{#switch: Exploit | |||
| {{{aff0}}} | |||
| {{{aff1}}} | |||
| {{{aff2}}} = <span style="color:green;"> Good </span> | |||
| {{{naff0}}} | |||
| {{{naff1}}} = <span style="color:red;"> Bad </span> | |||
}} | |||
{{!}} {{#switch: Cooperate | |||
| {{{aff0}}} | |||
| {{{aff1}}} | |||
| {{{aff2}}} = <span style="color:green;"> Good </span> | |||
| {{{naff0}}} | |||
| {{{naff1}}} = <span style="color:red;"> Bad </span> | |||
}} | |||
{{!}} {{#switch: Appease | |||
| {{{aff0}}} | |||
| {{{aff1}}} | |||
| {{{aff2}}} = <span style="color:green;"> Good </span> | |||
| {{{naff0}}} | |||
| {{{naff1}}} = <span style="color:red;"> Bad </span> | |||
}} | |||
{{!}} {{#switch: Submit | |||
| {{{aff0}}} | |||
| {{{aff1}}} | |||
| {{{aff2}}} = <span style="color:green;"> Good </span> | |||
| {{{naff0}}} | |||
| {{{naff1}}} = <span style="color:red;"> Bad </span> | |||
}} | |||
{{!}}- | |||
}} | |||
}} | |||
|} | |||
</tabber> | |||
=== Human Faction Starting Professions === | === Human Faction Starting Professions === | ||
| Line 67: | Line 209: | ||
* The second Councilor for {{icon|submit}}[[The Servants]] must have a Profession that grants the {{MissionIcon|Control Nation}}[[Control Nation]] and {{MissionIcon|Public Campaign}}[[Public Campaign]] missions. | * The second Councilor for {{icon|submit}}[[The Servants]] must have a Profession that grants the {{MissionIcon|Control Nation}}[[Control Nation]] and {{MissionIcon|Public Campaign}}[[Public Campaign]] missions. | ||
{| class="wikitable sortable mw-collapsible | {| class="wikitable sortable mw-collapsible" style="text-align: center;" | ||
! Faction !! Required [[Missions]] !! Possible Professions | ! Faction !! Required [[Missions]] !! Possible Professions | ||
|- | |- | ||
| Line 451: | Line 593: | ||
== Sources == | == Sources == | ||
This page is computed using data from [[TICouncilorTypeTemplate CSV]] | This page is computed using data from: | ||
* [[TICouncilorTypeTemplate CSV]] | |||
* [[TICouncilorTypeTemplate EN]] | |||
* [[TITraitTemplate CSV]] | |||
{{Templates_Navbox}} | {{Templates_Navbox}} | ||
Latest revision as of 12:59, 31 December 2025
This page presents a list of all councilor professions in Terra Invicta, as well as their stats. For a discussion of the game mechanics for councilors see Councilors instead.
Table of Councilor Professions
Note: Attribute values are the base amounts that the councilor has, before any traits are applied.
Attributes
Missions
Faction Profession Affinities
| Profession | |||||||
|---|---|---|---|---|---|---|---|
| Rebel | Good | Bad | Bad | Good | |||
| Operative | Good | ||||||
| Fixer | Good | Good | |||||
| Spy | Good | ||||||
| Kingpin | Good | Good | Good | Bad | Bad | ||
| Activist | Bad | Good | Bad | Good | |||
| Inspector | Bad | Bad | Good | ||||
| Officer | Good | Bad | Bad | ||||
| Judge | Good | Bad | Good | ||||
| Politician | Good | Good | Good | ||||
| Executive | |||||||
| Journalist | Good | Bad | |||||
| Commando | Good | ||||||
| Evangelist | Good | Good | Bad | Good | |||
| Diplomat | Bad | Good | Good | Good | |||
| Hacker | Good | Good | |||||
| Investigator | |||||||
| Celebrity | |||||||
| Tech Mogul | Good | Good | Good | ||||
| Scientist | Good | Good | Good | Bad | |||
| Astronaut | Good | Good | Good | Bad | |||
| Professor | Bad | Bad | Good | Good | |||
| Tycoon | Good | Good | Good | ||||
| Attorney | |||||||
| Engineer | Good |
Human Faction Starting Professions
Every human Faction begins the campaign with two councilors. The professions that these councilors can have is actually restricted:
- The first Councilor for all human factions must have a Profession that grants the
Control Nation and
Investigate Alien Activity missions. - The second Councilor for
Humanity First must have a Profession that grants the
Control Nation and
Increase Unrest missions. - The second Councilor for
The Resistance must have a Profession that grants the
Control Nation and
Coup missions. - The second Councilor for
Project Exodus must have a Profession that grants the
Control Nation mission. - The second Councilor for
The Initiative must have a Profession that grants the
Control Nation and
Hostile Takeover missions. - The second Councilor for
The Academy must have a Profession that grants the
Control Nation and
Advise missions. - The second Councilor for
The Protectorate must have a Profession that grants the
Control Nation and
Defend Interests missions. - The second Councilor for
The Servants must have a Profession that grants the
Control Nation and
Public Campaign missions.
| Faction | Required Missions | Possible Professions |
|---|---|---|
| All Human | ||
Sources
This page is computed using data from:
| Auto-Updating Lists From Template Files | |||
|---|---|---|---|
Each of these pages are automatically updated using Terra Invicta's template files, found in \Terra Invicta\TerraInvicta_Data\StreamingAssets\Templates, whenever newer versions are uploaded to the wiki. Note: For efficiency, the JSONs have to be converted into CSVs before being uploaded. | |||
| Nation Related | Hab Related | Research and Event Related | Councilor Related |
| Ship Related | |||
| Weapons | Utilities | Other Ship Parts | Other |


