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Trait

From Super Fantasy Kingdom Official Wiki
Revision as of 16:34, 25 August 2026 by Purds (talk | contribs) (start of traits)
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Every Kingdom has their own trait when having 2/4/6 Units from that kingdom, a trait works not only for their own kingdom units but for all Units in your army.

Kingdom Trait
Barbarian  Rage also reduces damage by up to (30% / 30% / 50%). Increase  Piercing by (0/1/1)
Demon Increase  Power by (10% / 20% / 30%)
Desert Reduce  Cooldown by (10% / 20% / 30%)
Dwarven at Morning: Boost (1/2/3) units
Elven Increase Critical damage by (50% / 100% / 200%)
Human Increase  Shield by (15% / 30% / 50%)
Nature Allies: on getting hit, deal (10/20/30) direct plant damage
Swamp Increases status effect duration by (15% / 30% / 50%)
Undead Revive the first (1/2/3) dead units