Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Castle
The castle is your starting building. It's used as storage for non edible resources. Carriers and idle workers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
Building fortifications grants more place for ranged units and allows to build the File:Balista.png Balista on them in the
Siege Camp.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle
Upgrade
The upgrades increase tax generation speed and double the max possible amount for each stored resources, allowing to store more and buy more expensive buildings and upgrades.
| Icon | State | Upgrade cost | Max storage amount |
|---|---|---|---|
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Base | - | 4 |
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Repaired | 8 | |
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Upgrade 1 | 16 | |
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Upgrade 2 | 32 |
| Name | Purchase cost | Benefit |
|---|---|---|
| Creates wall that takes hits for you starts with 30 fortification health | ||
| Space for 1 unit +10 fortification health | ||
| Space for 1 unit +10 fortification health | ||
| Space for 1 unit +10 fortification health | ||
| +50 fortification health | ||
| +30 fortification health | ||
| +30 fortification health | ||
| +30 fortification health |






