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Werewolf

From Super Fantasy Kingdom Official Wiki
Revision as of 18:20, 25 October 2023 by imported>CadsBot (→Abilities: Coins -> Shards)

Template:Tamed monster introduction The Werewolf's attacks do Physical Damage, and have no Element. The Werewolf runs towards it's target and bites in an area applying Bleeding. The Werewolf's passive unlocked from the Witch gains +2 for all adjacent units.

The Werewolf cannot be placed on Walls

Stats

The Werewolf gains XP and will level up when eating at the Tavern.

Base stats

6
13
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Shards.

Bites in an area and applies Bleeding
 2s
 60m
Wolfspack
+2 for every adjacent unit

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Bite Decrease  to 1.75s 2 ×  Ingot*
Bite Decrease  to 1.5s 6 ×  Ingot*
Bite Increases
Wolfspack Increases effect to 5
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Werewolf is required for the following Relics:

The Werewolf benefits from the following Relics: