Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Ghost
Template:Infobox hero
Template:Hero introduction The Ghost's attacks do
Magic Damage and are the
Dark Element. It flies towards monsters expelling ectoplasm which damages applies Poison to all monsters it touches. The Ghost's passive unlocked from the
Witch gives extra
Dark damage to heroes left and right of it if they attack with that element.
The Ghost cannot be placed on
Towers.
Stats
The Ghost gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 13 | 19 | 26 | 35 | 45 | 56 | 69 | 82 | 95 | 110 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 5 | 8 | 11 | 14 | 18 | 23 | 27 | 33 | 38 | 44 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Ghost evolves into the
Wraith. To evolve a hero you need their dwelling on the map, This can be done in the this can be done in an outpost, or in the
Undead Kingdom directly on the map where the dwelling is already built. Once you have their dwelling you are able to pay the cost to upgrade them to
Relics
The Ghost is required for the following
Relics:
The Ghost benefits from the following
Relics:
Monster
As a monster the Ghost can attack your kingdom. They encountered on day 18, meaning you need to be on
C4 or higher to encounter them before or at the 13th day, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback.


